Player Matchup

Horus
Horus
HoT xDerickVain
Horus
Level 146
God Stats
12W - 9L
1,619 SR
Queue Stats
245W - 270L
1,479 Elo+
Party 1
Anubis
Anubis
Itz Savage2323
Anubis
Level 29
God Stats
16W - 11L
1,361 SR
Queue Stats
54W - 57L
1,514 Elo+
Party 1
Vamana
Vamana
xSilvics
Vamana
Level 122
God Stats
11W - 4L
1,729 SR
Queue Stats
206W - 156L
1,605 Elo+
Party 1
Team Averages
Level 99
1,570 SR
1,533 Elo+

VS

Team Averages
Level 54
1,545 SR
1,344 Elo+
Medusa
Medusa
CasuallyZooted
Medusa
Level 27
God Stats
12W - 17L
1,430 SR
Queue Stats
63W - 83L
1,381 Elo+
Party 2
Ares
Ares
Rami-matta0
Ares
Level 74
God Stats
3W - 7L
1,531 SR
Queue Stats
74W - 126L
1,247 Elo+
Solo
Hades
Hades
coolhandtkd
Hades
Level 60
God Stats
39W - 22L
1,674 SR
Queue Stats
67W - 79L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 6
5,793
828
2,341
7,454
4,383
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 7
6,234
891
6,702
2,665
1,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
xSilvics
Vamana
10
6 / 1 / 3
6,921
989
6,505
10,964
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
5,084
726
936
2,232
505
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 0
6,243
892
2,925
8,980
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 0
5,366
767
5,300
7,747
2,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
3
3
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
1
2
6
2
W
2
0
7
5.5
L
2
4
0
0.5
L
1
3
0
0.33
W
Vamana
xSilvics
Vamana
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,548
Damage
9,161
21,083
Taken
18,959
12,588
Mitigated
7,534
8,500
Healing
3,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
936
351
0
223
2,232
505
0
997
1,235
0
1,937
W
2,341
1,208
823
3,184
7,454
4,383
564
3,936
3,518
0
7,611
W
6,702
598
0
1,661
2,665
1,282
1,237
1,707
958
23,156
0
L
2,925
337
128
697
8,980
4,415
0
3,490
5,490
10,492
0
L
5,300
1,124
156
2,336
7,747
2,614
0
2,550
5,197
23,736
0
W
Vamana
xSilvics
Vamana
6,505
4,087
0
2,832
10,964
6,923
1,179
3,287
7,677
0
26,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,948
Gold Earned
16,693
75
Minions Killed
53
5
Camps Cleared
2
406,146
Distance Traveled
297,588
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,084
726
4
1
0
43,736
1
W
Horus
5,793
828
8
1
1
132,048
1
W
Anubis
6,234
891
31
4
1
132,063
0
L
Ares
6,243
892
6
1
1
119,552
0
L
Hades
5,366
767
43
6
1
134,300
0
W
Vamana
6,921
989
36
5
3
142,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role