Player Matchup

Sol
Sol
ArsenalPreacher
Sol
Level 68
God Stats
0W - 1L
1,345 SR
Queue Stats
2W - 11L
1,187 Elo+
Party 2
Cerberus
Cerberus
HopefulLilAngel
Cerberus
Level 157
God Stats
1W - 4L
1,196 SR
Queue Stats
202W - 191L
1,552 Elo+
Party 2
Skadi
Skadi
Majorblackkid15
Skadi
Level 138
God Stats
4W - 7L
1,715 SR
Queue Stats
25W - 44L
1,485 Elo+
Party 2
Thanatos
Thanatos
Rikusway2dawn
Thanatos
Level 147
God Stats
1W - 1L
1,682 SR
Queue Stats
64W - 87L
1,491 Elo+
Party 2
Bakasura
Bakasura
xv_Blank_vx
Bakasura
Level 28
God Stats
2W - 3L
1,471 SR
Queue Stats
4W - 5L
1,504 Elo+
Party 2
Team Averages
Level 108
1,482 SR
1,444 Elo+

VS

Team Averages
Level 78
1,474 SR
1,511 Elo+
Chang'e
Chang'e
Cerezion
Chang'e
Level 18
God Stats
2W - 0L
1,759 SR
Queue Stats
7W - 2L
1,745 Elo+
Party 1
Ishtar
Ishtar
IAmLightningZ
Ishtar
Level 45
God Stats
3W - 4L
1,155 SR
Queue Stats
126W - 129L
1,445 Elo+
Party 3
Geb
Geb
OhLawdShubs
Geb
Level 134
God Stats
1W - 1L
1,461 SR
Queue Stats
157W - 146L
1,425 Elo+
Party 3
Amaterasu
Amaterasu
StarxDesire
Amaterasu
Level 85
God Stats
6W - 4L
1,630 SR
Queue Stats
29W - 21L
1,618 Elo+
Party 1
Chaac
Chaac
x-kurox
Chaac
Level 106
God Stats
7W - 5L
1,364 SR
Queue Stats
81W - 105L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 4
12,642
468
10,624
16,325
6,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
17
3 / 1 / 7
11,889
440
12,290
30,882
47,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
6 / 6 / 6
13,083
485
30,476
23,352
12,786
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Rikusway2dawn
Thanatos
18
6 / 7 / 4
12,103
448
10,818
26,996
14,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
xv_Blank_vx
Bakasura
17
0 / 8 / 1
10,727
397
7,484
20,871
14,358
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cerezion
Chang'e
20
12 / 4 / 5
14,135
524
30,618
26,102
11,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 1 / 1
12,699
470
13,946
17,879
9,493
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 6 / 9
11,973
443
10,265
25,073
20,963
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
StarxDesire
Amaterasu
20
8 / 3 / 9
13,973
518
16,340
29,692
21,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
x-kurox
Chaac
20
3 / 4 / 6
13,521
501
14,402
22,253
27,581
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
17
Kills
25
25
Deaths
18
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Chang'e
Cerezion
Chang'e
12
4
5
3.63
L
Cerberus
3
1
7
6.5
W
0
1
1
0.5
L
6
6
6
1.5
W
2
6
9
1.08
L
Thanatos
Rikusway2dawn
Thanatos
6
7
4
1.14
W
Amaterasu
StarxDesire
Amaterasu
8
3
9
4.17
W
Chaac
x-kurox
Chaac
3
4
6
1.5
L
Bakasura
xv_Blank_vx
Bakasura
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,692
Damage
85,571
118,426
Taken
120,999
95,223
Mitigated
90,786
38,219
Healing
35,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,624
5,087
0
7,682
16,325
6,496
1,520
3,471
12,854
104,408
0
W
Chang'e
Cerezion
Chang'e
30,618
2,239
4,270
11,651
26,102
11,053
1,560
2,951
23,081
128,954
0
L
Cerberus
12,290
403
0
7,946
30,882
47,567
0
9,555
21,327
53,163
0
W
13,946
7,931
0
7,964
17,879
9,493
0
7,603
10,276
0
137,882
L
30,476
12,055
0
3,471
23,352
12,786
1,062
11,548
11,804
0
116,329
W
10,265
631
0
3,228
25,073
20,963
181
7,730
17,154
34,887
0
L
Thanatos
Rikusway2dawn
Thanatos
10,818
2,261
0
15,098
26,996
14,016
69
11,406
15,590
0
67,766
W
Amaterasu
StarxDesire
Amaterasu
16,340
6,259
0
4,572
29,692
21,696
2,276
3,480
26,142
0
135,453
W
Chaac
x-kurox
Chaac
14,402
2,542
0
3,864
22,253
27,581
60
1,636
19,644
0
123,368
L
Bakasura
xv_Blank_vx
Bakasura
7,484
5,164
0
4,022
20,871
14,358
1,212
4,976
15,895
0
49,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,444
Gold Earned
66,301
626
Minions Killed
795
0
Camps Cleared
0
2,409,483
Distance Traveled
2,633,203
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,642
468
180
7
0
460,450
3
W
Chang'e
14,135
524
191
7
0
504,944
1
L
Cerberus
11,889
440
92
3
0
511,554
3
W
Ishtar
12,699
470
202
7
0
474,857
3
L
Skadi
13,083
485
148
5
0
479,782
5
W
Geb
11,973
443
26
1
0
553,981
8
L
Thanatos
12,103
448
82
3
0
496,967
6
W
Amaterasu
13,973
518
155
6
0
634,009
0
W
Chaac
13,521
501
221
8
0
465,412
1
L
Bakasura
10,727
397
124
5
0
460,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role