Player Matchup

Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Drift_Ferid
Tsukuyomi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,380 Elo+
Solo
Medusa
Medusa
Lil_Reikya
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 140L
1,350 Elo+
Party 2
Ares
Ares
bry_shoo
Ares
Level 80
God Stats
2W - 5L
1,527 SR
Queue Stats
201W - 238L
1,416 Elo+
Party 2
Thor
Thor
naej95
Thor
Level 88
God Stats
10W - 14L
1,414 SR
Queue Stats
559W - 639L
1,319 Elo+
Solo
Team Averages
Level 85
1,488 SR
1,393 Elo+

VS

Team Averages
Level 80
1,407 SR
1,329 Elo+
Bakasura
Bakasura
Arrio 76
Bakasura
Level 93
God Stats
16W - 21L
1,367 SR
Queue Stats
179W - 204L
1,339 Elo+
Solo
Horus
Horus
CUTY_005
Horus
Level 80
God Stats
11W - 9L
1,422 SR
Queue Stats
165W - 225L
1,304 Elo+
Party 1
Hel
Hel
GoneWithAPoof
Hel
Level 56
God Stats
8W - 11L
1,450 SR
Queue Stats
41W - 47L
1,327 Elo+
Solo
Medusa
Medusa
King_FiLDA
Medusa
Level 65
God Stats
2W - 3L
1,383 SR
Queue Stats
38W - 39L
1,366 Elo+
Solo
Da Ji
Da Ji
k555000aaa
Da Ji
Level 106
God Stats
4W - 4L
1,413 SR
Queue Stats
207W - 222L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
1 / 8 / 0
9,677
440
16,033
16,226
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Drift_Ferid
Tsukuyomi
14
2 / 10 / 1
8,831
401
10,203
18,239
14,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Lil_Reikya
Medusa
16
3 / 6 / 2
9,858
448
17,248
19,912
11,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ares
14
1 / 3 / 3
9,624
437
9,147
21,012
29,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
naej95
Thor
14
0 / 7 / 1
8,856
403
6,441
20,895
8,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arrio 76
Bakasura
18
1 / 3 / 4
11,510
523
3,432
20,028
9,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
CUTY_005
Horus
18
7 / 0 / 6
11,804
537
15,950
17,963
17,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 0 / 6
11,126
506
8,849
13,320
8,088
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Medusa
King_FiLDA
Medusa
17
6 / 4 / 2
10,479
476
15,794
15,210
7,065
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
20
16 / 1 / 3
13,212
601
25,598
27,059
26,965
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
33
34
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
8
0
0.13
W
Bakasura
Arrio 76
Bakasura
1
3
4
1
W
Horus
CUTY_005
Horus
7
0
6
10
L
Tsukuyomi
Drift_Ferid
Tsukuyomi
2
10
1
0.25
W
3
0
6
6
W
Medusa
King_FiLDA
Medusa
6
4
2
1.75
L
Medusa
Lil_Reikya
Medusa
3
6
2
0.67
L
Ares
1
3
3
0.83
W
Da Ji
16
1
3
17.5
L
Thor
naej95
Thor
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,072
Damage
69,623
96,284
Taken
93,580
69,290
Mitigated
69,337
10,005
Healing
37,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
16,033
1,531
0
870
16,226
6,474
0
799
14,595
92,614
0
W
Bakasura
Arrio 76
Bakasura
3,432
2,275
0
4,677
20,028
9,441
1,554
2,653
17,375
0
92,355
W
Horus
CUTY_005
Horus
15,950
7,286
813
7,546
17,963
17,778
2,605
9,453
8,510
0
78,764
L
Tsukuyomi
Drift_Ferid
Tsukuyomi
10,203
3,077
0
1,473
18,239
14,173
144
2,314
15,797
0
40,539
W
8,849
1,665
3,613
7,763
13,320
8,088
337
2,084
11,236
43,260
0
W
Medusa
King_FiLDA
Medusa
15,794
9,197
0
3,384
15,210
7,065
1,711
3,512
11,698
0
69,679
L
Medusa
Lil_Reikya
Medusa
17,248
7,543
0
3,870
19,912
11,118
1,950
4,809
15,103
0
89,186
L
Ares
9,147
537
823
2,942
21,012
29,059
0
3,748
17,046
37,375
0
W
Da Ji
25,598
4,866
0
9,314
27,059
26,965
972
7,478
19,581
22,108
80,227
L
Thor
naej95
Thor
6,441
1,652
0
27
20,895
8,466
552
927
19,671
0
64,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,846
Gold Earned
58,131
472
Minions Killed
565
0
Camps Cleared
0
1,941,545
Distance Traveled
2,235,673
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,677
440
156
7
0
334,954
3
W
Bakasura
11,510
523
179
8
0
515,940
4
W
Horus
11,804
537
108
5
0
477,579
1
L
Tsukuyomi
8,831
401
50
2
0
411,462
0
W
Hel
11,126
506
54
2
0
404,513
2
W
Medusa
10,479
476
94
4
0
409,293
3
L
Medusa
9,858
448
119
5
0
368,883
2
L
Ares
9,624
437
40
2
0
407,814
3
W
Da Ji
13,212
601
130
6
0
428,348
1
L
Thor
8,856
403
107
5
0
418,432
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role