Player Matchup

He Bo
He Bo
Burknasty420
He Bo
Level 107
God Stats
3W - 1L
1,818 SR
Queue Stats
183W - 204L
1,422 Elo+
Solo
Thanatos
Thanatos
Dabsburgh
Thanatos
Level 86
God Stats
4W - 5L
1,337 SR
Queue Stats
378W - 382L
1,383 Elo+
Solo
Chiron
Chiron
QuikrTrigrFinger
Chiron
Level 102
God Stats
7W - 2L
1,674 SR
Queue Stats
81W - 64L
1,459 Elo+
Solo
Danzaburou
Danzaburou
ThonyG64
Danzaburou
Level 100
God Stats
4W - 4L
1,388 SR
Queue Stats
250W - 257L
1,441 Elo+
Solo
Shiva
Shiva
elijohn65
Shiva
Level 87
God Stats
1W - 3L
1,115 SR
Queue Stats
181W - 200L
1,451 Elo+
Solo
Team Averages
Level 96
1,466 SR
1,431 Elo+

VS

Team Averages
Level 112
1,486 SR
1,458 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Francisco Jr689
Olorun
Level 134
God Stats
3W - 4L
1,396 SR
Queue Stats
725W - 733L
1,413 Elo+
Solo
Pele
Pele
NocCrna
Pele
Level 108
God Stats
2W - 1L
1,723 SR
Queue Stats
90W - 75L
1,473 Elo+
Solo
Geb
Geb
Prilla3
Geb
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,359 Elo+
Solo
Ravana
Ravana
sciop23
Ravana
Level 146
God Stats
0W - 1L
1,313 SR
Queue Stats
5W - 3L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 15
11,105
740
17,866
17,587
8,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Dabsburgh
Thanatos
20
13 / 6 / 10
12,597
840
22,964
21,415
12,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 2 / 15
12,251
817
25,871
16,110
8,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
ThonyG64
Danzaburou
20
4 / 1 / 18
12,597
840
20,279
15,797
9,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
elijohn65
Shiva
16
2 / 6 / 8
10,667
711
10,027
24,479
30,990
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 7 / 12
9,754
650
16,916
21,693
11,111
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 4 / 13
10,692
713
15,798
17,199
9,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
NocCrna
Pele
17
6 / 7 / 8
10,791
719
12,633
18,444
8,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
19
1 / 6 / 17
11,504
767
16,900
28,722
48,395
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ravana
sciop23
Ravana
19
6 / 6 / 11
11,189
746
13,325
23,045
14,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
82
30
Kills
21
22
Deaths
30
66
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
7
12
1.14
W
4
7
15
1.64
W
Thanatos
Dabsburgh
Thanatos
13
6
10
3
L
6
4
13
3.13
L
Pele
NocCrna
Pele
6
7
8
1.43
L
Geb
1
6
17
1.58
W
7
2
15
7.25
W
Danzaburou
ThonyG64
Danzaburou
4
1
18
13
W
Shiva
elijohn65
Shiva
2
6
8
1
L
Ravana
sciop23
Ravana
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,007
Damage
75,572
95,388
Taken
109,103
68,994
Mitigated
92,016
44,381
Healing
37,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
16,916
7,417
2,630
4,566
21,693
11,111
870
3,347
18,094
0
29,781
W
17,866
1,561
2,420
2,675
17,587
8,239
867
5,118
12,469
29,532
0
W
Thanatos
Dabsburgh
Thanatos
22,964
6,555
2,910
14,097
21,415
12,180
1,860
6,469
14,946
0
31,422
L
15,798
6,263
4,850
6,225
17,199
9,554
468
3,224
13,896
33,431
0
L
Pele
NocCrna
Pele
12,633
1,898
2,762
4,029
18,444
8,914
0
2,291
16,085
0
31,862
L
Geb
16,900
1,308
1,609
2,921
28,722
48,395
15
5,062
23,278
25,520
0
W
25,871
8,938
2,928
6,441
16,110
8,335
3,406
5,309
10,800
0
50,528
W
Danzaburou
ThonyG64
Danzaburou
20,279
10,481
1,140
6,393
15,797
9,250
3,232
7,649
8,148
0
47,169
W
Shiva
elijohn65
Shiva
10,027
880
1,578
3,799
24,479
30,990
370
8,153
16,326
0
17,645
L
Ravana
sciop23
Ravana
13,325
3,212
1,172
6,352
23,045
14,042
444
3,942
19,011
0
22,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,217
Gold Earned
53,930
159
Minions Killed
140
0
Camps Cleared
0
1,385,001
Distance Traveled
1,296,406
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,754
650
31
2
0
233,912
0
W
He Bo
11,105
740
22
1
0
261,751
0
W
Thanatos
12,597
840
14
1
0
305,088
0
L
Olorun
10,692
713
28
2
0
250,091
0
L
Pele
10,791
719
47
3
0
282,232
0
L
Geb
11,504
767
14
1
0
257,326
0
W
Chiron
12,251
817
52
3
0
270,414
1
W
Danzaburou
12,597
840
52
3
0
270,994
0
W
Shiva
10,667
711
19
1
0
276,754
4
L
Ravana
11,189
746
20
1
0
272,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role