Player Matchup

Ullr
Ullr
ArcBerg
Ullr
Level 107
God Stats
2W - 0L
1,708 SR
Queue Stats
160W - 172L
1,407 Elo+
Party 2
Ah Puch
Ah Puch
ElijahStern
Ah Puch
Level 64
God Stats
10W - 8L
1,551 SR
Queue Stats
152W - 154L
1,399 Elo+
Party 2
King Arthur
King Arthur
GeryX69
King Arthur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,083 Elo+
Party 1
Shiva
Shiva
Vi1tya
Shiva
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,083 Elo+
Party 1
Chiron
Chiron
Лeжик
Chiron
Level 88
God Stats
2W - 0L
1,297 SR
Queue Stats
29W - 46L
1,355 Elo+
Solo
Team Averages
Level 59
1,511 SR
1,265 Elo+

VS

Team Averages
Level 116
1,449 SR
1,419 Elo+
Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Darkwing666
Shiva
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
208W - 231L
1,407 Elo+
Solo
Chaac
Chaac
MK-Malty
Chaac
Level 127
God Stats
5W - 3L
1,584 SR
Queue Stats
558W - 575L
1,371 Elo+
Solo
Cthulhu
Cthulhu
MelloMarcy
Cthulhu
Level 99
God Stats
2W - 3L
1,336 SR
Queue Stats
685W - 697L
1,396 Elo+
Solo
Loki
Loki
Soltys-165PL
Loki
Level 105
God Stats
3W - 3L
1,325 SR
Queue Stats
200W - 206L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ArcBerg
Ullr
20
9 / 7 / 19
13,405
789
23,387
22,885
13,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
ElijahStern
Ah Puch
20
5 / 2 / 24
12,500
735
26,082
17,331
13,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
GeryX69
King Arthur
18
2 / 6 / 21
11,467
675
12,269
28,233
32,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
Vi1tya
Shiva
20
9 / 3 / 19
12,766
751
28,526
29,034
36,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Лeжик
Chiron
20
8 / 5 / 20
13,481
793
26,505
20,516
12,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
11 / 8 / 7
13,235
779
26,993
27,361
13,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 6 / 11
13,003
765
21,096
26,460
31,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
MK-Malty
Chaac
20
3 / 6 / 13
12,216
719
20,990
33,920
31,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
MelloMarcy
Cthulhu
19
1 / 5 / 18
12,584
740
17,763
25,140
29,837
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 8 / 10
10,425
613
11,765
21,141
10,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
82
33
Kills
23
23
Deaths
33
103
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
11
8
7
1.81
W
Ullr
ArcBerg
Ullr
9
7
19
2.64
L
6
6
11
1.92
W
Ah Puch
ElijahStern
Ah Puch
5
2
24
8.5
W
King Arthur
GeryX69
King Arthur
2
6
21
2.08
L
Chaac
MK-Malty
Chaac
3
6
13
1.58
L
Cthulhu
MelloMarcy
Cthulhu
1
5
18
2
L
2
8
10
0.88
W
Shiva
Vi1tya
Shiva
9
3
19
6.17
W
Chiron
Лeжик
Chiron
8
5
20
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,769
Damage
98,607
117,999
Taken
134,022
108,828
Mitigated
116,673
39,566
Healing
51,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
26,993
12,968
1,492
7,317
27,361
13,787
627
5,562
21,799
0
46,266
W
Ullr
ArcBerg
Ullr
23,387
11,082
2,096
2,802
22,885
13,601
5,109
3,464
19,253
0
35,631
L
21,096
3,141
6,149
5,418
26,460
31,881
904
5,268
21,192
0
30,273
W
Ah Puch
ElijahStern
Ah Puch
26,082
1,750
1,618
3,569
17,331
13,884
1,211
2,169
14,835
48,120
0
W
King Arthur
GeryX69
King Arthur
12,269
1,833
1,627
3,296
28,233
32,490
241
3,948
23,896
0
23,170
L
Chaac
MK-Malty
Chaac
20,990
2,513
2,201
17,060
33,920
31,080
484
6,221
27,699
0
36,395
L
Cthulhu
MelloMarcy
Cthulhu
17,763
876
3,135
5,855
25,140
29,837
840
5,937
19,203
35,770
0
L
11,765
1,753
843
2,371
21,141
10,088
1,095
3,094
18,047
133
24,040
W
Shiva
Vi1tya
Shiva
28,526
5,652
3,993
9,695
29,034
36,843
475
5,460
23,272
0
46,630
W
Chiron
Лeжик
Chiron
26,505
7,047
4,809
6,061
20,516
12,010
2,286
2,835
17,469
0
53,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,619
Gold Earned
61,463
173
Minions Killed
202
0
Camps Cleared
0
1,578,259
Distance Traveled
1,367,483
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,235
779
78
5
0
268,209
0
W
Ullr
13,405
789
22
1
0
285,432
0
L
Shiva
13,003
765
28
2
0
260,346
4
W
Ah Puch
12,500
735
61
4
0
335,126
0
W
King Arthur
11,467
675
16
1
0
328,514
2
L
Chaac
12,216
719
26
2
0
291,995
0
L
Cthulhu
12,584
740
46
3
0
274,326
3
L
Loki
10,425
613
24
1
0
272,607
3
W
Shiva
12,766
751
29
2
0
339,043
1
W
Chiron
13,481
793
45
3
0
290,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role