Player Matchup

Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BaseGodEric
Atlas
Level 126
God Stats
7W - 2L
1,624 SR
Queue Stats
83W - 66L
1,652 Elo+
Party 1
Achilles
Achilles
BottomElo
Achilles
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 28L
1,674 Elo+
Solo
Guan Yu
Guan Yu
LeYouth
Guan Yu
Level 149
God Stats
7W - 12L
1,423 SR
Queue Stats
307W - 339L
1,617 Elo+
Solo
Freya
Freya
ferbbots
Freya
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,673 Elo+
Party 1
Team Averages
Level 119
1,509 SR
1,623 Elo+

VS

Team Averages
Level 128
1,554 SR
1,610 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Basik
Nemesis
Level 147
God Stats
0W - 1L
1,326 SR
Queue Stats
106W - 44L
1,800 Elo+
Party 2
Xbalanque
Xbalanque
QoQa
Xbalanque
Level 152
God Stats
1W - 1L
1,798 SR
Queue Stats
334W - 303L
1,550 Elo+
Party 3
Thoth
Thoth
SuzyLittle
Thoth
Level 58
God Stats
20W - 15L
1,645 SR
Queue Stats
88W - 36L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
3 / 1 / 3
9,314
548
8,816
14,353
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 5
8,596
506
5,673
16,857
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
BottomElo
Achilles
15
3 / 1 / 5
9,158
539
8,382
12,295
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
LeYouth
Guan Yu
17
4 / 3 / 2
10,378
610
10,977
20,094
20,474
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
ferbbots
Freya
18
6 / 1 / 1
10,710
630
9,063
12,646
6,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
4 / 3 / 0
8,674
510
12,959
15,411
7,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
 
Cabrakan
12
0 / 3 / 1
7,716
454
5,088
11,376
12,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Basik
Nemesis
16
2 / 5 / 1
9,550
562
14,901
17,378
10,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
QoQa
Xbalanque
16
0 / 4 / 0
8,932
525
7,141
10,167
4,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
13
0 / 2 / 0
7,661
451
6,688
7,686
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
6
6
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
1
3
4.5
L
Lancelot
 
Lancelot
4
3
0
1.33
L
Cabrakan
 
Cabrakan
0
3
1
0.17
W
1
0
5
3.5
L
Nemesis
Basik
Nemesis
2
5
1
0.5
W
Achilles
BottomElo
Achilles
3
1
5
5.5
W
Guan Yu
LeYouth
Guan Yu
4
3
2
1.67
L
Xbalanque
QoQa
Xbalanque
0
4
0
0
L
Thoth
0
2
0
0
W
Freya
ferbbots
Freya
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,911
Damage
46,777
76,245
Taken
62,018
58,474
Mitigated
38,435
36,981
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
8,816
4,594
0
5,398
14,353
8,377
429
3,425
10,928
0
90,786
L
Lancelot
 
Lancelot
12,959
2,126
0
1,415
15,411
7,923
0
3,103
12,280
0
85,895
L
Cabrakan
 
Cabrakan
5,088
612
0
2,111
11,376
12,727
0
4,200
6,954
20,459
0
W
5,673
1,931
0
6,390
16,857
18,001
0
6,398
10,459
27,990
0
L
Nemesis
Basik
Nemesis
14,901
8,177
0
5,992
17,378
10,134
0
229
17,149
0
94,515
W
Achilles
BottomElo
Achilles
8,382
2,351
0
6,107
12,295
5,619
0
1,883
10,412
0
72,551
W
Guan Yu
LeYouth
Guan Yu
10,977
1,827
669
9,380
20,094
20,474
0
0
20,094
0
79,692
L
Xbalanque
QoQa
Xbalanque
7,141
3,474
0
3,249
10,167
4,452
0
6,176
3,703
0
93,539
L
Thoth
6,688
441
0
440
7,686
3,199
0
490
7,196
79,411
0
W
Freya
ferbbots
Freya
9,063
3,123
0
9,037
12,646
6,003
0
656
11,990
100,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,156
Gold Earned
42,533
621
Minions Killed
593
0
Camps Cleared
0
1,879,936
Distance Traveled
1,691,252
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,314
548
151
9
0
387,651
9
L
Lancelot
8,674
510
116
7
0
413,853
4
L
Cabrakan
7,716
454
29
2
0
309,359
8
W
Atlas
8,596
506
27
2
0
357,923
8
L
Nemesis
9,550
562
150
9
0
355,049
4
W
Achilles
9,158
539
127
7
0
412,978
4
W
Guan Yu
10,378
610
139
8
0
367,496
3
L
Xbalanque
8,932
525
161
9
0
309,979
3
L
Thoth
7,661
451
137
8
0
303,012
7
W
Freya
10,710
630
177
10
0
353,888
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role