Player Matchup

Lancelot
Lancelot
AvatarEnki
Lancelot
Level 129
God Stats
33W - 30L
1,510 SR
Queue Stats
512W - 571L
1,446 Elo+
Solo
Ishtar
Ishtar
FlappieXD
Ishtar
Level 139
God Stats
2W - 3L
1,335 SR
Queue Stats
299W - 352L
1,433 Elo+
Party 1
Eset
Eset
IntrnetGrl
Eset
Level 48
God Stats
6W - 13L
1,399 SR
Queue Stats
172W - 268L
1,358 Elo+
Party 1
Atlas
Atlas
Musclefudge
Atlas
Level 25
God Stats
3W - 3L
1,655 SR
Queue Stats
87W - 101L
1,498 Elo+
Solo
Mulan
Mulan
RustyKyler
Mulan
Level 16
God Stats
8W - 16L
1,431 SR
Queue Stats
23W - 51L
1,330 Elo+
Party 1
Team Averages
Level 71
1,466 SR
1,413 Elo+

VS

Team Averages
Level 51
1,518 SR
1,389 Elo+
King Arthur
King Arthur
AutisticMeme
King Arthur
Level 66
God Stats
4W - 3L
1,277 SR
Queue Stats
270W - 286L
1,437 Elo+
Solo
Ne Zha
Ne Zha
JOHNHANCCK
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 34L
1,224 Elo+
Solo
Olorun
Olorun
Noob baboon3844
Olorun
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 33L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PleasGetBetr
Ah Muzen Cab
Level 127
God Stats
3W - 1L
1,831 SR
Queue Stats
89W - 100L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
bololako
Baron Samedi
Level 12
God Stats
3W - 2L
1,481 SR
Queue Stats
4W - 3L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AvatarEnki
Lancelot
20
2 / 4 / 5
13,098
624
17,678
22,285
18,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
FlappieXD
Ishtar
20
5 / 5 / 4
14,353
683
20,865
30,104
17,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

20
2 / 6 / 4
13,294
633
8,898
17,004
9,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 4 / 8
14,274
680
22,351
26,824
43,440
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mulan
19
2 / 10 / 6
12,951
617
17,395
34,041
34,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AutisticMeme
King Arthur
18
3 / 4 / 6
12,720
606
10,126
19,524
20,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
JOHNHANCCK
Ne Zha
20
8 / 7 / 7
15,099
719
12,735
25,340
14,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 0 / 17
16,686
795
32,732
20,714
12,892
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
PleasGetBetr
Ah Muzen Cab
20
5 / 1 / 15
15,870
756
31,318
21,351
12,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
bololako
Baron Samedi
20
5 / 2 / 16
15,193
723
21,260
17,628
13,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
90
14
Kills
29
29
Deaths
14
27
Assists
61
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AutisticMeme
King Arthur
3
4
6
1.5
L
Lancelot
AvatarEnki
Lancelot
2
4
5
1.13
L
Ishtar
FlappieXD
Ishtar
5
5
4
1.4
L
2
6
4
0.67
W
Ne Zha
JOHNHANCCK
Ne Zha
8
7
7
1.64
L
3
4
8
1.75
W
8
0
17
16.5
W
Ah Muzen Cab
PleasGetBetr
Ah Muzen Cab
5
1
15
12.5
L
Mulan
2
10
6
0.5
W
Baron Samedi
bololako
Baron Samedi
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,187
Damage
108,171
130,258
Taken
104,557
123,570
Mitigated
74,129
24,596
Healing
38,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AutisticMeme
King Arthur
10,126
1,705
0
1,297
19,524
20,360
145
5,489
14,035
0
15,921
L
Lancelot
AvatarEnki
Lancelot
17,678
2,296
0
3,808
22,285
18,349
0
8,921
13,364
0
45,417
L
Ishtar
FlappieXD
Ishtar
20,865
12,977
0
10,349
30,104
17,842
1,844
11,338
18,766
0
70,640
L
8,898
1,261
2,069
2,132
17,004
9,303
798
7,240
9,764
53,168
0
W
Ne Zha
JOHNHANCCK
Ne Zha
12,735
5,306
0
4,316
25,340
14,744
141
7,578
17,762
0
50,860
L
22,351
7,784
0
2,489
26,824
43,440
562
11,361
15,463
60,765
0
W
32,732
19,922
3,067
11,983
20,714
12,892
3,933
7,081
13,633
79,570
0
W
Ah Muzen Cab
PleasGetBetr
Ah Muzen Cab
31,318
12,127
0
8,454
21,351
12,899
5,583
5,251
16,100
0
94,815
L
Mulan
17,395
3,283
0
3,749
34,041
34,636
329
15,132
18,909
0
37,681
W
Baron Samedi
bololako
Baron Samedi
21,260
2,394
3,760
6,107
17,628
13,234
439
5,850
11,778
76,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,970
Gold Earned
75,568
381
Minions Killed
367
0
Camps Cleared
0
1,795,009
Distance Traveled
1,865,919
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,720
606
9
0
0
273,189
4
L
Lancelot
13,098
624
50
2
0
356,873
1
L
Ishtar
14,353
683
124
6
0
373,097
4
L
Eset
13,294
633
77
4
0
330,736
3
W
Ne Zha
15,099
719
47
2
0
387,085
0
L
Atlas
14,274
680
64
3
0
381,639
5
W
Olorun
16,686
795
103
5
0
377,537
3
W
Ah Muzen Cab
15,870
756
110
5
0
432,172
0
L
Mulan
12,951
617
66
3
0
352,664
0
W
Baron Samedi
15,193
723
98
5
0
395,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role