Player Matchup

Baba Yaga
Baba Yaga
EricHag
Baba Yaga
Level 109
God Stats
1W - 2L
1,139 SR
Queue Stats
23W - 16L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
FadingKami
Kuzenbo
Level 129
God Stats
4W - 5L
1,371 SR
Queue Stats
502W - 521L
1,336 Elo+
Party 2
Horus
Horus
LowestTitan1252
Horus
Level 147
God Stats
2W - 3L
1,445 SR
Queue Stats
127W - 126L
1,468 Elo+
Solo
Sol
Sol
MrMaximumElite
Sol
Level 69
God Stats
2W - 2L
1,356 SR
Queue Stats
46W - 38L
1,502 Elo+
Party 2
Susano
Susano
Vengar Sora
Susano
Level 81
God Stats
3W - 1L
1,668 SR
Queue Stats
168W - 177L
1,440 Elo+
Solo
Team Averages
Level 107
1,396 SR
1,451 Elo+

VS

Team Averages
Level 136
1,585 SR
1,475 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BABY RACCOON109
Ao Kuang
Level 153
God Stats
0W - 1L
1,507 SR
Queue Stats
10W - 14L
1,480 Elo+
Party 1
Chiron
Chiron
LuhvLif
Chiron
Level 87
God Stats
5W - 6L
1,637 SR
Queue Stats
318W - 387L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Marralter
Sylvanus
Level 154
God Stats
1W - 1L
1,707 SR
Queue Stats
74W - 75L
1,444 Elo+
Party 1
Lancelot
Lancelot
Ne0xim
Lancelot
Level 137
God Stats
2W - 2L
1,574 SR
Queue Stats
161W - 149L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
EricHag
Baba Yaga
20
4 / 2 / 14
12,701
706
30,632
14,102
8,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
FadingKami
Kuzenbo
17
3 / 4 / 9
11,176
621
11,316
27,001
41,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 2 / 9
11,711
651
9,879
24,289
31,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
5 / 1 / 11
12,710
706
26,121
13,498
7,028
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
18
4 / 4 / 9
11,646
647
18,909
15,040
8,186
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
3 / 4 / 5
13,001
722
26,566
20,882
11,506
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
10
1 / 6 / 3
8,714
484
4,758
11,207
6,222
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
LuhvLif
Chiron
18
3 / 2 / 6
10,804
600
17,397
17,339
9,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Marralter
Sylvanus
20
2 / 2 / 7
12,134
674
11,362
25,974
29,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lancelot
Ne0xim
Lancelot
19
3 / 6 / 4
11,054
614
13,408
29,346
18,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
20
Kills
12
13
Deaths
20
52
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
4
5
1.38
L
Ao Kuang
1
6
3
0.42
W
Baba Yaga
EricHag
Baba Yaga
4
2
14
5.5
W
Kuzenbo
FadingKami
Kuzenbo
3
4
9
1.88
W
4
2
9
4.25
L
Chiron
LuhvLif
Chiron
3
2
6
3
L
Sylvanus
Marralter
Sylvanus
2
2
7
2.75
W
5
1
11
10.5
L
Lancelot
Ne0xim
Lancelot
3
6
4
0.83
W
Susano
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,857
Damage
73,491
93,930
Taken
104,748
96,379
Mitigated
74,604
54,451
Healing
54,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
26,566
44
1,952
6,490
20,882
11,506
0
14,290
6,592
75,896
0
L
Ao Kuang
4,758
1,215
0
828
11,207
6,222
77
6,384
4,823
5,826
0
W
Baba Yaga
EricHag
Baba Yaga
30,632
2,023
1,702
3,966
14,102
8,801
1,672
7,134
6,968
55,164
0
W
Kuzenbo
FadingKami
Kuzenbo
11,316
3,359
1,801
8,147
27,001
41,059
59
12,276
14,725
20,362
0
W
9,879
3,439
14,192
13,635
24,289
31,305
0
9,244
15,045
0
13,903
L
Chiron
LuhvLif
Chiron
17,397
3,827
4,625
5,393
17,339
9,323
275
11,942
5,397
0
38,645
L
Sylvanus
Marralter
Sylvanus
11,362
2,884
13,744
11,946
25,974
29,387
240
17,959
8,015
19,246
0
W
26,121
9,661
2,098
4,663
13,498
7,028
4,559
7,249
6,249
68,813
0
L
Lancelot
Ne0xim
Lancelot
13,408
2,084
2,184
7,824
29,346
18,166
0
17,494
11,852
0
26,387
W
Susano
18,909
933
2,598
1,649
15,040
8,186
1,394
6,783
8,257
0
31,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,944
Gold Earned
55,707
231
Minions Killed
210
0
Camps Cleared
0
1,589,217
Distance Traveled
1,500,375
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,001
722
116
6
0
309,350
0
L
Ao Kuang
8,714
484
2
0
0
257,736
2
W
Baba Yaga
12,701
706
64
4
0
354,139
0
W
Kuzenbo
11,176
621
12
1
0
254,861
0
W
Horus
11,711
651
5
0
0
347,639
0
L
Chiron
10,804
600
51
3
0
305,603
1
L
Sylvanus
12,134
674
15
1
0
326,041
2
W
Sol
12,710
706
116
6
0
331,653
0
L
Lancelot
11,054
614
26
1
0
301,645
0
W
Susano
11,646
647
34
2
0
300,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role