Player Matchup

Gilgamesh
Gilgamesh
GoMifune6
Gilgamesh
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 198L
1,519 Elo+
Solo
Ravana
Ravana
Ky Keaton
Ravana
Level 59
God Stats
2W - 3L
1,529 SR
Queue Stats
66W - 74L
1,535 Elo+
Party 2
Ishtar
Ishtar
LCNxFatalShots
Ishtar
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,434 Elo+
Party 2
Zhong Kui
Zhong Kui
UltraCivilized
Zhong Kui
Level 88
God Stats
2W - 1L
1,422 SR
Queue Stats
68W - 67L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Yazdazkafrazzz
Cthulhu
Level 108
God Stats
13W - 21L
1,475 SR
Queue Stats
597W - 572L
1,435 Elo+
Solo
Team Averages
Level 90
1,485 SR
1,482 Elo+

VS

Team Averages
Level 128
1,480 SR
1,483 Elo+
Yu Huang
Yu Huang
CraptainPoo
Yu Huang
Level 160
God Stats
2W - 3L
1,328 SR
Queue Stats
376W - 373L
1,494 Elo+
Solo
Hun Batz
Hun Batz
FAST SHOT 01
Hun Batz
Level 102
God Stats
4W - 3L
1,652 SR
Queue Stats
198W - 173L
1,520 Elo+
Party 1
Ishtar
Ishtar
FAST SHOT 03
Ishtar
Level 106
God Stats
10W - 18L
1,357 SR
Queue Stats
246W - 247L
1,436 Elo+
Party 1
Ganesha
Ganesha
ORVAC
Ganesha
Level 145
God Stats
19W - 21L
1,511 SR
Queue Stats
410W - 362L
1,468 Elo+
Party 1
Cliodhna
Cliodhna
poppinskullzz
Cliodhna
Level 125
God Stats
4W - 1L
1,554 SR
Queue Stats
134W - 122L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoMifune6
Gilgamesh
10
1 / 3 / 0
6,732
449
5,741
17,048
12,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
Ky Keaton
Ravana
13
1 / 2 / 2
7,694
513
5,419
7,295
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 7 / 0
5,999
400
3,372
11,908
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
UltraCivilized
Zhong Kui
12
0 / 2 / 1
7,283
486
7,182
12,195
8,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 0
8,421
561
4,034
8,133
8,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CraptainPoo
Yu Huang
15
0 / 0 / 4
8,438
563
7,350
6,897
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
FAST SHOT 01
Hun Batz
14
3 / 0 / 3
8,320
555
5,791
11,327
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
14
9 / 1 / 0
8,966
598
12,541
9,609
3,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ganesha
ORVAC
Ganesha
12
0 / 1 / 11
8,296
553
5,320
10,035
9,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
poppinskullzz
Cliodhna
16
3 / 1 / 1
9,533
636
9,294
11,907
5,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
15
15
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
CraptainPoo
Yu Huang
0
0
4
2
W
Hun Batz
FAST SHOT 01
Hun Batz
3
0
3
4.5
W
Ishtar
9
1
0
9
L
Gilgamesh
GoMifune6
Gilgamesh
1
3
0
0.33
L
Ravana
Ky Keaton
Ravana
1
2
2
1
L
0
7
0
0
W
Ganesha
ORVAC
Ganesha
0
1
11
5.5
L
Zhong Kui
UltraCivilized
Zhong Kui
0
2
1
0.25
L
1
1
0
1
W
Cliodhna
poppinskullzz
Cliodhna
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,748
Damage
40,296
56,579
Taken
49,775
36,556
Mitigated
26,012
15,204
Healing
21,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
CraptainPoo
Yu Huang
7,350
472
0
1,125
6,897
3,052
1,131
2,899
3,960
70,772
0
W
Hun Batz
FAST SHOT 01
Hun Batz
5,791
1,117
0
6,398
11,327
4,532
0
2,861
8,357
0
70,439
W
Ishtar
12,541
6,277
0
1,854
9,609
3,967
2,692
788
8,821
0
65,582
L
Gilgamesh
GoMifune6
Gilgamesh
5,741
1,168
1,755
3,612
17,048
12,110
50
4,237
12,811
3,217
22,340
L
Ravana
Ky Keaton
Ravana
5,419
1,343
0
2,146
7,295
3,371
0
1,604
5,691
0
62,103
L
3,372
2,499
0
531
11,908
3,675
0
2,429
9,479
0
28,628
W
Ganesha
ORVAC
Ganesha
5,320
953
2,851
3,432
10,035
9,293
0
955
9,080
27,211
0
L
Zhong Kui
UltraCivilized
Zhong Kui
7,182
289
0
5,441
12,195
8,459
1,271
3,971
8,224
60,098
0
L
4,034
96
295
1,424
8,133
8,941
0
429
7,704
56,455
0
W
Cliodhna
poppinskullzz
Cliodhna
9,294
1,911
0
5,510
11,907
5,168
0
4,205
7,380
0
79,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,129
Gold Earned
43,553
427
Minions Killed
554
0
Camps Cleared
0
1,425,752
Distance Traveled
1,579,391
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,438
563
147
10
0
312,156
5
W
Hun Batz
8,320
555
117
8
0
351,835
2
W
Ishtar
8,966
598
130
9
0
281,355
1
L
Gilgamesh
6,732
449
33
2
0
274,685
1
L
Ravana
7,694
513
101
7
0
321,249
3
L
Ishtar
5,999
400
46
3
0
256,023
1
W
Ganesha
8,296
553
6
0
0
316,193
4
L
Zhong Kui
7,283
486
115
8
0
271,011
8
L
Cthulhu
8,421
561
132
9
0
302,784
1
W
Cliodhna
9,533
636
154
10
0
317,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role