Player Matchup

Rama
Rama
AlbinoGourami
Rama
Level 45
God Stats
6W - 13L
1,514 SR
Queue Stats
36W - 51L
1,349 Elo+
Solo
Chaac
Chaac
ArsenalPreacher
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,236 Elo+
Party 1
Cthulhu
Cthulhu
HopefulLilAngel
Cthulhu
Level 157
God Stats
3W - 2L
1,640 SR
Queue Stats
202W - 191L
1,564 Elo+
Party 1
Hun Batz
Hun Batz
Rikusway2dawn
Hun Batz
Level 147
God Stats
1W - 1L
1,719 SR
Queue Stats
64W - 87L
1,502 Elo+
Party 1
Bakasura
Bakasura
xv_Blank_vx
Bakasura
Level 28
God Stats
2W - 3L
1,515 SR
Queue Stats
4W - 5L
1,570 Elo+
Party 1
Team Averages
Level 89
1,578 SR
1,444 Elo+

VS

Team Averages
Level 46
1,612 SR
1,510 Elo+
Danzaburou
Danzaburou
BeTreyal
Danzaburou
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,549 Elo+
Party 2
Sol
Sol
ImClearlyJebus
Sol
Level 68
God Stats
5W - 2L
1,777 SR
Queue Stats
213W - 245L
1,380 Elo+
Solo
Ymir
Ymir
NoobBlaster99
Ymir
Level 22
God Stats
6W - 1L
1,800 SR
Queue Stats
40W - 21L
1,633 Elo+
Party 2
King Arthur
King Arthur
OfeeliaBusch
King Arthur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 150L
1,374 Elo+
Solo
Fenrir
Fenrir
WiLLLLLL v2
Fenrir
Level 48
God Stats
3W - 2L
1,483 SR
Queue Stats
53W - 35L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,744
431
3,076
6,108
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 1
5,850
532
4,968
7,733
5,252
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 0 / 1
6,066
551
4,283
8,010
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Rikusway2dawn
Hun Batz
9
1 / 2 / 0
5,183
471
2,549
7,579
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
xv_Blank_vx
Bakasura
7
0 / 4 / 0
4,406
401
1,190
8,113
3,173
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeTreyal
Danzaburou
11
4 / 1 / 1
7,075
643
5,781
6,084
2,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 0 / 1
6,599
600
6,444
4,694
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 1
6,046
550
3,517
8,188
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
OfeeliaBusch
King Arthur
10
0 / 3 / 0
5,861
533
4,314
8,985
4,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
11
2 / 0 / 2
6,674
607
2,452
6,090
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
10
10
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
3
0
1
3.5
W
Danzaburou
BeTreyal
Danzaburou
4
1
1
4.5
L
1
0
1
1.5
W
3
0
1
3.5
W
1
1
1
1.5
W
King Arthur
OfeeliaBusch
King Arthur
0
3
0
0
L
Hun Batz
Rikusway2dawn
Hun Batz
1
2
0
0.5
W
Fenrir
2
0
2
3
L
Bakasura
xv_Blank_vx
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,066
Damage
22,508
37,543
Taken
34,041
17,555
Mitigated
16,074
8,488
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,076
2,703
0
1,163
6,108
1,789
420
702
5,406
0
20,908
L
4,968
1,397
0
2,957
7,733
5,252
212
1,704
6,005
0
26,362
W
Danzaburou
BeTreyal
Danzaburou
5,781
3,416
0
2,628
6,084
2,146
3,235
827
5,257
0
44,343
L
4,283
175
0
1,472
8,010
4,814
0
1,255
6,728
25,143
0
W
6,444
3,060
0
2,963
4,694
1,453
1,146
856
3,633
36,979
0
W
3,517
741
447
2,306
8,188
6,028
109
1,262
6,625
15,558
0
W
King Arthur
OfeeliaBusch
King Arthur
4,314
753
177
2,987
8,985
4,006
297
1,096
7,889
0
32,527
L
Hun Batz
Rikusway2dawn
Hun Batz
2,549
739
0
2,208
7,579
2,527
0
1,963
5,562
0
24,132
W
Fenrir
2,452
584
0
3,626
6,090
2,441
471
242
5,838
0
41,149
L
Bakasura
xv_Blank_vx
Bakasura
1,190
975
0
688
8,113
3,173
276
3,914
3,881
0
9,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,249
Gold Earned
32,255
214
Minions Killed
293
0
Camps Cleared
0
1,099,734
Distance Traveled
1,048,192
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,744
431
49
4
0
181,345
1
L
Chaac
5,850
532
37
3
0
206,045
1
W
Danzaburou
7,075
643
81
7
0
193,312
1
L
Cthulhu
6,066
551
48
4
0
238,298
0
W
Sol
6,599
600
63
6
0
196,154
4
W
Ymir
6,046
550
23
2
0
226,659
5
W
King Arthur
5,861
533
48
4
0
207,608
4
L
Hun Batz
5,183
471
52
5
0
252,323
3
W
Fenrir
6,674
607
78
7
0
224,459
2
L
Bakasura
4,406
401
28
3
0
221,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role