Player Matchup

Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GeneralFujikiyo
Fenrir
Level 109
God Stats
5W - 3L
1,647 SR
Queue Stats
70W - 89L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
StuffDawg15
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,319 Elo+
Solo
Chaac
Chaac
Zillouziron
Chaac
Level 49
God Stats
0W - 2L
1,233 SR
Queue Stats
5W - 8L
1,408 Elo+
Solo
Hou Yi
Hou Yi
arsener
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,205 Elo+
Solo
Team Averages
Level 62
1,476 SR
1,376 Elo+

VS

Team Averages
Level 103
1,437 SR
1,452 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AgentofDayNine
Fenrir
Level 139
God Stats
3W - 2L
1,430 SR
Queue Stats
147W - 160L
1,473 Elo+
Party 1
Ishtar
Ishtar
Lukie46
Ishtar
Level 28
God Stats
9W - 7L
1,500 SR
Queue Stats
46W - 62L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
SANTADADDY8
Cthulhu
Level 66
God Stats
5W - 4L
1,296 SR
Queue Stats
138W - 197L
1,425 Elo+
Party 1
Izanami
Izanami
mainemom09
Izanami
Level 129
God Stats
1W - 3L
1,460 SR
Queue Stats
13W - 13L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 1 / 1
6,652
739
6,210
5,326
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 0
5,547
616
763
3,720
1,408
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
StuffDawg15
Gilgamesh
11
0 / 2 / 0
5,651
628
4,141
10,227
4,645
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 3 / 0
6,399
711
7,788
10,276
9,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
arsener
Hou Yi
11
0 / 5 / 0
5,866
652
4,815
7,220
3,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 3
7,807
867
6,704
3,870
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 0 / 3
8,098
900
6,934
10,092
10,597
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
Lukie46
Ishtar
11
0 / 0 / 9
6,376
708
4,874
4,840
2,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SANTADADDY8
Cthulhu
14
3 / 1 / 8
7,991
888
5,928
11,048
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
mainemom09
Izanami
12
0 / 1 / 8
6,464
718
4,023
4,423
1,715
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
12
13
Deaths
2
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
1
1.5
W
Nu Wa
 
Nu Wa
2
0
3
3.5
W
7
0
3
8.5
L
0
2
0
0
W
Ishtar
Lukie46
Ishtar
0
0
9
4.5
W
Cthulhu
SANTADADDY8
Cthulhu
3
1
8
7
L
Gilgamesh
StuffDawg15
Gilgamesh
0
2
0
0
L
1
3
0
0.33
L
Hou Yi
arsener
Hou Yi
0
5
0
0
W
Izanami
mainemom09
Izanami
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,717
Damage
28,463
36,769
Taken
34,273
20,612
Mitigated
26,403
5,536
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,210
485
0
500
5,326
2,271
0
1,965
3,361
20,846
0
W
Nu Wa
 
Nu Wa
6,704
2,178
0
750
3,870
1,371
1,239
169
3,547
35,668
0
W
6,934
2,529
0
2,894
10,092
10,597
0
2,477
7,477
52
20,111
L
763
0
221
265
3,720
1,408
0
1,279
2,441
0
3,169
W
Ishtar
Lukie46
Ishtar
4,874
3,952
0
492
4,840
2,016
950
976
3,703
0
9,300
W
Cthulhu
SANTADADDY8
Cthulhu
5,928
411
447
3,201
11,048
10,704
0
1,311
9,553
21,093
0
L
Gilgamesh
StuffDawg15
Gilgamesh
4,141
675
0
1,850
10,227
4,645
60
3,948
6,279
0
10,356
L
7,788
516
0
2,457
10,276
9,039
0
3,386
6,890
0
22,735
L
Hou Yi
arsener
Hou Yi
4,815
1,538
0
243
7,220
3,249
0
2,106
5,114
0
12,651
W
Izanami
mainemom09
Izanami
4,023
2,998
0
1,011
4,423
1,715
1,554
1,277
3,146
0
11,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,115
Gold Earned
36,736
111
Minions Killed
166
0
Camps Cleared
0
718,333
Distance Traveled
879,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,652
739
37
4
0
182,581
0
W
Nu Wa
7,807
867
61
7
0
154,986
0
W
Fenrir
8,098
900
29
3
0
201,586
0
L
Fenrir
5,547
616
11
1
0
79,797
0
W
Ishtar
6,376
708
15
2
0
160,062
0
W
Cthulhu
7,991
888
31
3
0
196,915
0
L
Gilgamesh
5,651
628
21
2
0
176,614
0
L
Chaac
6,399
711
21
2
0
168,857
0
L
Hou Yi
5,866
652
21
2
0
110,484
0
W
Izanami
6,464
718
30
3
0
166,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role