Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DantisDani
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,666 Elo+
Solo
Danzaburou
Danzaburou
Nerdgasmo4706
Danzaburou
Level 45
God Stats
2W - 2L
1,222 SR
Queue Stats
28W - 27L
1,480 Elo+
Party 2
Da Ji
Da Ji
Playeralex111
Da Ji
Level 17
God Stats
1W - 2L
1,721 SR
Queue Stats
17W - 21L
1,480 Elo+
Party 2
Atlas
Atlas
manlygunner
Atlas
Level 47
God Stats
0W - 2L
1,314 SR
Queue Stats
59W - 73L
1,394 Elo+
Solo
Team Averages
Level 52
1,451 SR
1,504 Elo+

VS

Team Averages
Level 80
1,467 SR
1,367 Elo+
Hachiman
Hachiman
 
Hachiman
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FLASHCDL
Ymir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,155 Elo+
Solo
Discordia
Discordia
TheGreatHexer
Discordia
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,409 Elo+
Solo
Ishtar
Ishtar
oXRedxNinjaXo
Ishtar
Level 48
God Stats
37W - 32L
1,336 SR
Queue Stats
56W - 59L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
2 / 6 / 0
5,109
511
4,040
8,830
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
DantisDani
Merlin
8
0 / 2 / 0
5,043
504
1,983
5,413
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Nerdgasmo4706
Danzaburou
7
0 / 3 / 1
4,521
452
3,437
5,932
1,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 5 / 0
4,599
460
3,138
10,374
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 1
5,630
563
4,800
7,874
4,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
10 / 1 / 2
6,942
694
8,632
6,720
2,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
 
Freya
10
3 / 2 / 5
6,067
607
5,989
8,613
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
8
1 / 1 / 4
5,283
528
1,402
6,097
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
TheGreatHexer
Discordia
10
0 / 0 / 4
5,568
557
2,507
3,038
1,053
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
4 / 0 / 1
5,558
556
5,247
3,872
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
18
18
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
6
0
0.33
W
Hachiman
 
Hachiman
10
1
2
11
W
Freya
 
Freya
3
2
5
2.75
L
Merlin
DantisDani
Merlin
0
2
0
0
W
Ymir
1
1
4
3
L
Danzaburou
Nerdgasmo4706
Danzaburou
0
3
1
0.17
L
0
5
0
0
W
Discordia
TheGreatHexer
Discordia
0
0
4
2
L
2
2
1
1.25
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,398
Damage
23,777
38,423
Taken
28,340
14,983
Mitigated
10,867
8,789
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,040
1,154
0
2,044
8,830
3,030
0
1,687
7,143
18,660
0
W
Hachiman
 
Hachiman
8,632
3,920
0
1,365
6,720
2,611
1,004
2,696
3,992
0
38,007
W
Freya
 
Freya
5,989
2,113
0
2,303
8,613
3,000
214
3,496
5,059
37,820
0
L
Merlin
DantisDani
Merlin
1,983
238
0
750
5,413
2,356
0
3,853
1,560
30,846
0
W
Ymir
1,402
331
143
823
6,097
3,098
0
2,032
3,873
18,650
0
L
Danzaburou
Nerdgasmo4706
Danzaburou
3,437
1,274
0
1,383
5,932
1,808
0
1,000
4,932
0
19,585
L
3,138
1,198
0
3,552
10,374
3,630
0
2,120
8,254
0
26,590
W
Discordia
TheGreatHexer
Discordia
2,507
549
0
375
3,038
1,053
86
989
2,049
31,325
0
L
4,800
1,959
0
1,060
7,874
4,159
0
1,238
6,636
19,523
0
W
5,247
2,799
0
1,712
3,872
1,105
0
1,196
2,544
0
26,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,902
Gold Earned
29,418
199
Minions Killed
247
0
Camps Cleared
0
915,965
Distance Traveled
938,166
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,109
511
31
3
0
195,914
0
W
Hachiman
6,942
694
57
6
0
186,767
1
W
Freya
6,067
607
57
6
0
190,154
1
L
Merlin
5,043
504
55
6
0
178,103
2
W
Ymir
5,283
528
30
3
0
177,253
0
L
Danzaburou
4,521
452
39
4
0
181,583
1
L
Da Ji
4,599
460
51
5
0
177,335
0
W
Discordia
5,568
557
52
5
0
192,395
1
L
Atlas
5,630
563
23
2
0
183,030
0
W
Ishtar
5,558
556
51
5
0
191,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role