Player Matchup

Zhong Kui
Zhong Kui
Sickass_Joe
Zhong Kui
Level 99
God Stats
2W - 2L
1,424 SR
Queue Stats
19W - 36L
1,329 Elo+
Solo
Bellona
Bellona
Tensa649
Bellona
Level 100
God Stats
2W - 3L
1,415 SR
Queue Stats
34W - 53L
1,391 Elo+
Solo
Susano
Susano
WineToasted
Susano
Level 77
God Stats
3W - 3L
1,588 SR
Queue Stats
69W - 65L
1,468 Elo+
Solo
Team Averages
Level 92
1,476 SR
1,396 Elo+

VS

Team Averages
Level 121
1,453 SR
1,350 Elo+
Hercules
Hercules
Alexdagamer420
Hercules
Level 156
God Stats
16W - 27L
1,451 SR
Queue Stats
509W - 940L
1,238 Elo+
Party 1
Ra
Ra
FEAR_DA_sLaYeR
Ra
Level 123
God Stats
78W - 102L
1,409 SR
Queue Stats
614W - 1,043L
1,257 Elo+
Party 1
Ishtar
Ishtar
Kulxhe
Ishtar
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Sickass_Joe
Zhong Kui
17
4 / 3 / 13
12,574
699
14,714
17,186
12,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Tensa649
Bellona
19
10 / 0 / 14
14,636
813
14,910
17,214
19,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
19
10 / 1 / 13
13,742
763
19,388
15,278
8,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 8 / 1
10,404
578
11,227
23,724
18,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 7 / 2
11,461
637
11,830
16,026
7,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Kulxhe
Ishtar
15
0 / 9 / 1
10,367
576
9,419
20,406
8,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
24
Kills
3
4
Deaths
24
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
8
1
0.31
L
1
7
2
0.29
L
Ishtar
Kulxhe
Ishtar
0
9
1
0.06
W
Zhong Kui
Sickass_Joe
Zhong Kui
4
3
13
3.5
W
Bellona
Tensa649
Bellona
10
0
14
17
W
Susano
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,012
Damage
32,476
49,678
Taken
60,156
40,554
Mitigated
34,823
13,606
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
11,227
3,971
0
5,359
23,724
18,582
424
7,730
15,518
0
19,233
L
11,830
412
2,307
3,041
16,026
7,307
25
4,225
11,608
68,988
0
L
Ishtar
Kulxhe
Ishtar
9,419
5,034
0
611
20,406
8,934
77
3,240
16,666
0
30,109
W
Zhong Kui
Sickass_Joe
Zhong Kui
14,714
1,055
248
3,802
17,186
12,309
733
3,429
13,757
41,629
0
W
Bellona
Tensa649
Bellona
14,910
6,201
867
6,067
17,214
19,328
869
4,860
12,354
0
58,313
W
Susano
19,388
2,250
0
2,622
15,278
8,917
1,619
4,417
10,861
0
51,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,952
Gold Earned
32,232
189
Minions Killed
187
10
Camps Cleared
6
1,064,259
Distance Traveled
844,767
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,404
578
20
1
0
278,760
2
L
Ra
11,461
637
107
6
5
304,391
6
L
Ishtar
10,367
576
60
3
1
261,616
2
W
Zhong Kui
12,574
699
72
4
1
312,933
0
W
Bellona
14,636
813
55
3
5
370,482
7
W
Susano
13,742
763
62
3
4
380,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role