Player Matchup

Kuzenbo
Kuzenbo
Elentàri
Kuzenbo
Level 160
God Stats
32W - 18L
1,548 SR
Queue Stats
984W - 1,074L
1,397 Elo+
Party 2
Artemis
Artemis
LuietenantMAYO
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,234 Elo+
Solo
Cthulhu
Cthulhu
Nemesis1990
Cthulhu
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 137L
1,433 Elo+
Solo
Xbalanque
Xbalanque
Tribunator
Xbalanque
Level 160
God Stats
9W - 4L
1,797 SR
Queue Stats
737W - 802L
1,417 Elo+
Party 2
Cernunnos
Cernunnos
acy87
Cernunnos
Level 129
God Stats
7W - 4L
1,262 SR
Queue Stats
224W - 209L
1,426 Elo+
Solo
Team Averages
Level 107
1,521 SR
1,381 Elo+

VS

Team Averages
Level 65
1,449 SR
1,440 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Asasynus
Merlin
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 72L
1,363 Elo+
Solo
Vamana
Vamana
DrSmeggulasXIII
Vamana
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 103L
1,436 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MooNEcl1pse
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 181L
1,454 Elo+
Solo
Poseidon
Poseidon
iKiwa
Poseidon
Level 66
God Stats
0W - 3L
1,247 SR
Queue Stats
137W - 116L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Elentàri
Kuzenbo
16
1 / 2 / 16
10,547
879
7,347
24,574
23,103
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
11 / 3 / 6
10,998
917
12,790
10,584
5,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Nemesis1990
Cthulhu
16
4 / 3 / 8
9,972
831
9,759
11,782
13,474
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Tribunator
Xbalanque
16
5 / 4 / 8
9,908
826
16,915
11,482
5,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
acy87
Cernunnos
17
3 / 3 / 12
10,496
875
16,725
13,587
7,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 5 / 5
8,714
726
11,090
12,136
7,621
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Asasynus
Merlin
17
4 / 5 / 6
9,456
788
9,332
11,814
6,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 9
9,915
826
11,148
19,149
20,088
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
MooNEcl1pse
Ah Muzen Cab
16
5 / 4 / 2
8,921
743
11,941
13,433
7,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
iKiwa
Poseidon
16
2 / 6 / 6
9,297
775
11,949
12,921
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
43
24
Kills
15
15
Deaths
24
50
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
5
5
0.9
L
Merlin
Asasynus
Merlin
4
5
6
1.4
L
2
4
9
1.63
W
Kuzenbo
Elentàri
Kuzenbo
1
2
16
4.5
W
11
3
6
4.67
L
Ah Muzen Cab
MooNEcl1pse
Ah Muzen Cab
5
4
2
1.5
W
Cthulhu
Nemesis1990
Cthulhu
4
3
8
2.67
W
Xbalanque
Tribunator
Xbalanque
5
4
8
2.25
W
Cernunnos
acy87
Cernunnos
3
3
12
3
L
Poseidon
iKiwa
Poseidon
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,536
Damage
55,460
72,009
Taken
69,453
54,718
Mitigated
46,244
32,705
Healing
20,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,090
918
1,068
1,017
12,136
7,621
72
2,325
9,811
25,172
0
L
Merlin
Asasynus
Merlin
9,332
1,451
711
1,418
11,814
6,115
413
2,882
8,932
19,588
0
L
11,148
4,939
3,487
7,037
19,149
20,088
784
5,338
13,811
0
17,304
W
Kuzenbo
Elentàri
Kuzenbo
7,347
2,993
4,823
12,917
24,574
23,103
307
12,606
11,968
12,646
0
W
12,790
3,696
1,167
3,001
10,584
5,067
2,522
5,075
5,509
442
19,845
L
Ah Muzen Cab
MooNEcl1pse
Ah Muzen Cab
11,941
4,112
355
2,680
13,433
7,046
0
3,939
9,494
0
20,129
W
Cthulhu
Nemesis1990
Cthulhu
9,759
63
1,296
1,127
11,782
13,474
189
4,880
6,902
19,312
0
W
Xbalanque
Tribunator
Xbalanque
16,915
2,708
911
1,606
11,482
5,966
1,340
4,197
7,285
0
31,043
W
Cernunnos
acy87
Cernunnos
16,725
5,593
580
5,277
13,587
7,108
3,637
5,613
7,974
0
38,000
L
Poseidon
iKiwa
Poseidon
11,949
1,933
0
2,773
12,921
5,374
526
3,064
9,857
28,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,921
Gold Earned
46,303
207
Minions Killed
121
0
Camps Cleared
0
1,218,912
Distance Traveled
1,018,756
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,714
726
36
3
0
155,144
0
L
Merlin
9,456
788
19
2
0
196,750
0
L
Vamana
9,915
826
9
1
0
246,001
3
W
Kuzenbo
10,547
879
23
2
0
304,458
2
W
Artemis
10,998
917
35
3
0
232,316
0
L
Ah Muzen Cab
8,921
743
27
2
0
218,205
1
W
Cthulhu
9,972
831
26
2
0
242,999
0
W
Xbalanque
9,908
826
43
4
0
227,648
1
W
Cernunnos
10,496
875
80
7
0
211,491
0
L
Poseidon
9,297
775
30
3
0
202,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role