Player Matchup

Chang'e
Chang'e
AAUGHWHY
Chang'e
Level 100
God Stats
16W - 16L
1,638 SR
Queue Stats
16W - 24L
1,213 Elo+
Solo
Charybdis
Charybdis
Funkie Munkie
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,360 Elo+
Solo
Bacchus
Bacchus
alpha_wolfslayer
Bacchus
Level 99
God Stats
7W - 16L
1,326 SR
Queue Stats
11W - 30L
1,329 Elo+
Solo
Team Averages
Level 89
1,488 SR
1,301 Elo+

VS

Team Averages
Level 63
1,634 SR
1,507 Elo+
Chaac
Chaac
GaelBigDumb
Chaac
Level 60
God Stats
4W - 2L
1,421 SR
Queue Stats
30W - 45L
1,387 Elo+
Solo
Poseidon
Poseidon
Joueur Stable
Poseidon
Level 82
God Stats
6W - 6L
1,765 SR
Queue Stats
68W - 63L
1,546 Elo+
Solo
Skadi
Skadi
blacknight348
Skadi
Level 47
God Stats
2W - 5L
1,715 SR
Queue Stats
2W - 9L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AAUGHWHY
Chang'e
13
1 / 6 / 2
8,509
655
4,152
14,685
6,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Funkie Munkie
Charybdis
12
3 / 4 / 2
8,845
680
9,786
12,535
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 4
8,307
639
6,432
14,757
19,836
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
9,998
769
10,947
13,248
10,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Joueur Stable
Poseidon
14
6 / 3 / 7
9,760
751
9,352
9,354
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 2 / 10
10,327
794
16,431
8,836
3,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
16
16
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AAUGHWHY
Chang'e
1
6
2
0.33
L
Charybdis
Funkie Munkie
Charybdis
3
4
2
1
W
4
1
11
9.5
W
Poseidon
Joueur Stable
Poseidon
6
3
7
3.17
L
1
6
4
0.5
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,370
Damage
36,730
41,977
Taken
31,438
32,591
Mitigated
18,136
8,860
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AAUGHWHY
Chang'e
4,152
297
1,307
2,946
14,685
6,616
0
2,430
11,988
25,913
0
L
Charybdis
Funkie Munkie
Charybdis
9,786
3,421
0
1,889
12,535
6,139
0
2,002
10,251
0
23,997
W
10,947
1,743
0
4,182
13,248
10,641
0
2,645
10,376
0
25,702
W
Poseidon
Joueur Stable
Poseidon
9,352
1,844
0
505
9,354
3,762
591
4,388
4,832
45,166
0
L
6,432
234
272
2,446
14,757
19,836
0
5,221
9,265
21,933
0
W
16,431
12,136
0
1,058
8,836
3,733
2,217
3,913
4,813
0
37,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,661
Gold Earned
30,085
119
Minions Killed
139
5
Camps Cleared
6
657,161
Distance Traveled
744,262
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,509
655
61
5
3
225,567
4
L
Charybdis
8,845
680
30
2
0
193,180
0
W
Chaac
9,998
769
36
3
0
254,286
5
W
Poseidon
9,760
751
57
4
6
229,649
4
L
Bacchus
8,307
639
28
2
2
238,414
3
W
Skadi
10,327
794
46
4
0
260,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role