Player Matchup

King Arthur
King Arthur
Gold I
AP3M4N
King Arthur
Gold I
Level 160
God Stats
8W - 6L
1,470 SR
Queue Stats
410W - 416L
1,371 MMR
Solo
Fenrir
Fenrir
Gold IV
Cordovil_36
Fenrir
Gold IV
Level 109
God Stats
1W - 1L
1,450 SR
Queue Stats
66W - 64L
1,498 MMR
Party 3
Artemis
Artemis
Gold IV
I-Am-You_x
Artemis
Gold IV
Level 103
God Stats
5W - 4L
1,611 SR
Queue Stats
116W - 119L
1,435 MMR
Party 2
Nox
Nox
Gold IV
NaveSilva
Nox
Gold IV
Level 127
God Stats
1W - 0L
1,445 SR
Queue Stats
66W - 64L
1,498 MMR
Party 3
Bastet
Bastet
Gold IV
Zepodanslebendo
Bastet
Gold IV
Level 149
God Stats
30W - 28L
1,544 SR
Queue Stats
578W - 561L
1,297 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,504 SR
1,420 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,421 SR
1,429 MMR
Cerberus
Cerberus
Bronze III
Its_Sxvage
Cerberus
Bronze III
Level 68
God Stats
5W - 8L
1,433 SR
Queue Stats
90W - 97L
1,448 MMR
Party 1
Shiva
Shiva
Gold V
KraZy_BrYaNN
Shiva
Gold V
Level 104
God Stats
3W - 1L
1,748 SR
Queue Stats
115W - 112L
1,422 MMR
Solo
Poseidon
Poseidon
Gold III
McCLoy95
Poseidon
Gold III
Level 136
God Stats
4W - 14L
1,238 SR
Queue Stats
151W - 158L
1,466 MMR
Solo
Ullr
Ullr
Silver I
Unchained_Bear
Ullr
Silver I
Level 85
God Stats
0W - 2L
1,304 SR
Queue Stats
47W - 52L
1,359 MMR
Solo
Cliodhna
Cliodhna
Bronze III
pipscwek
Cliodhna
Bronze III
Level 68
God Stats
7W - 12L
1,380 SR
Queue Stats
84W - 89L
1,448 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AP3M4N
King Arthur
20
8 / 6 / 8
19,072
596
37,988
36,824
39,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
14 / 6 / 13
16,896
528
23,260
35,128
18,123
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
I-Am-You_x
Artemis
20
7 / 5 / 12
16,606
519
34,987
25,356
12,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 6 / 11
16,859
527
24,615
22,431
11,497
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 7 / 18
15,670
490
23,553
34,635
34,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
CabrakanSusanoAwilixLancelotBakasura

VS

Bans
ArachneKaliAchillesAthenaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Its_Sxvage
Cerberus
19
3 / 5 / 15
13,967
436
13,341
46,759
78,541
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 7 / 5
16,320
510
28,504
45,581
49,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
McCLoy95
Poseidon
20
6 / 13 / 11
14,382
449
28,006
27,534
13,011
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 9 / 6
14,737
461
12,400
30,156
17,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cliodhna
pipscwek
Cliodhna
20
8 / 9 / 11
14,723
460
17,802
34,107
17,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
78
42
Kills
30
30
Deaths
43
62
Assists
48
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AP3M4N
King Arthur
8
6
8
2
W
Fenrir
14
6
13
3.42
W
Artemis
I-Am-You_x
Artemis
7
5
12
2.6
L
Cerberus
Its_Sxvage
Cerberus
3
5
15
2.1
L
8
7
5
1.5
L
Poseidon
McCLoy95
Poseidon
6
13
11
0.88
W
7
6
11
2.08
L
5
9
6
0.89
W
6
7
18
2.14
L
Cliodhna
pipscwek
Cliodhna
8
9
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,403
Damage
100,053
154,374
Taken
184,137
116,832
Mitigated
176,278
46,324
Healing
40,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AP3M4N
King Arthur
37,988
4,961
0
14,121
36,824
39,930
1,801
5,445
31,379
737
181,298
W
Fenrir
23,260
6,342
0
12,185
35,128
18,123
1,400
10,263
24,865
0
118,867
W
Artemis
I-Am-You_x
Artemis
34,987
19,988
0
8,470
25,356
12,380
6,390
7,811
17,545
25
150,494
L
Cerberus
Its_Sxvage
Cerberus
13,341
1,385
485
14,407
46,759
78,541
45
9,552
37,067
68,310
0
L
28,504
5,640
770
14,976
45,581
49,370
29
2,375
43,131
0
147,083
L
Poseidon
McCLoy95
Poseidon
28,006
4,013
0
687
27,534
13,011
0
4,878
22,586
116,864
0
W
24,615
1,588
0
2,823
22,431
11,497
1,005
7,080
15,351
152,956
0
L
12,400
5,559
0
2,464
30,156
17,485
2,863
2,353
27,733
0
122,217
W
23,553
8,255
0
8,725
34,635
34,902
1,097
10,748
23,887
0
71,169
L
Cliodhna
pipscwek
Cliodhna
17,802
2,718
0
7,100
34,107
17,871
0
7,311
26,726
0
115,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,103
Gold Earned
74,129
852
Minions Killed
820
0
Camps Cleared
0
2,992,123
Distance Traveled
2,768,765
40
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
19,072
596
261
8
0
591,328
2
W
Fenrir
16,896
528
124
4
0
657,572
11
W
Artemis
16,606
519
176
6
0
546,271
2
L
Cerberus
13,967
436
175
5
0
564,261
8
L
Shiva
16,320
510
207
6
0
537,909
2
L
Poseidon
14,382
449
161
5
0
499,892
15
W
Nox
16,859
527
206
6
0
598,544
15
L
Ullr
14,737
461
155
5
0
530,380
1
W
Bastet
15,670
490
85
3
0
598,408
10
L
Cliodhna
14,723
460
122
4
0
636,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role