Player Matchup

Hera
Hera
AceTempest314
Hera
Level 121
God Stats
22W - 18L
1,499 SR
Queue Stats
767W - 803L
1,469 Elo+
Party 2
Atlas
Atlas
PlatypusPrince3
Atlas
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,279 Elo+
Party 1
Arachne
Arachne
SkullFinder
Arachne
Level 104
God Stats
24W - 32L
1,415 SR
Queue Stats
519W - 559L
1,455 Elo+
Party 1
Skadi
Skadi
Smighty_Vet
Skadi
Level 154
God Stats
4W - 5L
1,531 SR
Queue Stats
180W - 168L
1,520 Elo+
Party 1
Nike
Nike
xCerealManx
Nike
Level 101
God Stats
6W - 7L
1,452 SR
Queue Stats
557W - 593L
1,477 Elo+
Party 2
Team Averages
Level 109
1,479 SR
1,440 Elo+

VS

Team Averages
Level 88
1,394 SR
1,404 Elo+
Atlas
Atlas
BabyLegOHolihan
Atlas
Level 63
God Stats
0W - 2L
1,553 SR
Queue Stats
0W - 6L
1,120 Elo+
Party 3
Ao Kuang
Ao Kuang
Faucheuse2000
Ao Kuang
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 125L
1,504 Elo+
Solo
Merlin
Merlin
Jaara314
Merlin
Level 79
God Stats
1W - 5L
1,283 SR
Queue Stats
15W - 27L
1,420 Elo+
Party 3
Anhur
Anhur
ThSleepWalker
Anhur
Level 109
God Stats
13W - 18L
1,157 SR
Queue Stats
265W - 284L
1,522 Elo+
Solo
Achilles
Achilles
jlgjfo
Achilles
Level 89
God Stats
3W - 3L
1,476 SR
Queue Stats
70W - 111L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 14
13,933
557
20,969
14,730
7,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 0 / 14
13,114
525
8,996
11,779
12,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
SkullFinder
Arachne
20
8 / 1 / 10
14,009
560
20,057
28,276
14,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 1 / 4
14,588
584
21,083
17,449
9,744
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 0 / 10
14,930
597
19,304
22,377
22,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
9,228
369
7,364
24,805
27,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Faucheuse2000
Ao Kuang
16
2 / 9 / 1
9,930
397
10,703
30,858
13,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
Jaara314
Merlin
18
1 / 6 / 1
11,012
440
14,617
16,230
8,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 1
10,324
413
7,362
17,348
7,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Achilles
jlgjfo
Achilles
16
0 / 6 / 0
9,862
394
10,088
29,386
30,966
Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
8
30
Kills
4
4
Deaths
30
52
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
2
14
6.5
L
0
5
1
0.1
L
Ao Kuang
Faucheuse2000
Ao Kuang
2
9
1
0.28
L
Merlin
Jaara314
Merlin
1
6
1
0.25
W
3
0
14
10
W
Arachne
SkullFinder
Arachne
8
1
10
13
W
10
1
4
12
L
1
4
1
0.38
L
Achilles
jlgjfo
Achilles
0
6
0
0
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,409
Damage
50,134
94,611
Taken
118,627
67,301
Mitigated
87,045
42,746
Healing
24,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,969
5,152
109
2,852
14,730
7,177
308
7,779
6,951
106,937
0
L
7,364
2,261
0
3,310
24,805
27,715
0
7,743
17,062
35,203
0
L
Ao Kuang
Faucheuse2000
Ao Kuang
10,703
2,792
0
11,818
30,858
13,199
0
9,848
21,010
75,594
0
L
Merlin
Jaara314
Merlin
14,617
520
0
500
16,230
8,077
0
4,898
11,332
124,599
0
W
8,996
2,649
6,148
3,297
11,779
12,580
327
3,400
8,379
36,724
0
W
Arachne
SkullFinder
Arachne
20,057
13,920
0
11,671
28,276
14,903
4,163
11,438
16,838
0
115,765
W
21,083
10,730
0
8,304
17,449
9,744
5,350
4,946
12,503
0
168,674
L
7,362
3,496
0
4,009
17,348
7,088
0
3,859
13,489
0
87,158
L
Achilles
jlgjfo
Achilles
10,088
1,655
0
4,770
29,386
30,966
0
3,617
25,769
0
73,791
W
19,304
3,558
0
10,365
22,377
22,897
801
5,541
16,432
0
141,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,574
Gold Earned
50,356
758
Minions Killed
664
0
Camps Cleared
0
2,595,557
Distance Traveled
2,233,831
42
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,933
557
153
6
0
484,785
8
L
Atlas
9,228
369
41
2
0
477,141
4
L
Ao Kuang
9,930
397
124
5
0
479,343
2
L
Merlin
11,012
440
211
8
0
439,996
13
W
Atlas
13,114
525
49
2
0
501,757
13
W
Arachne
14,009
560
155
6
0
599,755
3
W
Skadi
14,588
584
202
8
0
497,633
5
L
Anhur
10,324
413
150
6
0
443,161
0
L
Achilles
9,862
394
138
6
0
394,190
5
W
Nike
14,930
597
199
8
0
511,627
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role