Player Matchup

Serqet
Serqet
DeathJR302
Serqet
Level 81
God Stats
9W - 6L
1,623 SR
Queue Stats
90W - 114L
1,333 Elo+
Solo
Zeus
Zeus
TheGreatHexer
Zeus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,441 Elo+
Solo
Izanami
Izanami
izulino
Izanami
Level 108
God Stats
38W - 39L
1,645 SR
Queue Stats
206W - 250L
1,381 Elo+
Solo
Ganesha
Ganesha
mariozplaze
Ganesha
Level 95
God Stats
6W - 8L
1,762 SR
Queue Stats
307W - 330L
1,354 Elo+
Solo
Skadi
Skadi
vale0859
Skadi
Level 67
God Stats
12W - 13L
1,386 SR
Queue Stats
165W - 204L
1,397 Elo+
Solo
Team Averages
Level 91
1,583 SR
1,381 Elo+

VS

Team Averages
Level 72
1,417 SR
1,398 Elo+
Cerberus
Cerberus
Angelbly
Cerberus
Level 123
God Stats
16W - 20L
1,360 SR
Queue Stats
374W - 387L
1,384 Elo+
Solo
Horus
Horus
GmNunes
Horus
Level 109
God Stats
2W - 1L
1,464 SR
Queue Stats
325W - 331L
1,363 Elo+
Solo
Heimdallr
Heimdallr
JohnnyPEXE
Heimdallr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,327 Elo+
Solo
Merlin
Merlin
Nerdgasmo4706
Merlin
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,457 Elo+
Party 1
Bastet
Bastet
Playeralex111
Bastet
Level 17
God Stats
1W - 2L
1,261 SR
Queue Stats
17W - 21L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DeathJR302
Serqet
7
0 / 3 / 0
5,323
409
1,776
6,133
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 5 / 0
5,558
428
5,501
7,754
2,449
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
izulino
Izanami
12
2 / 6 / 0
7,608
585
6,193
9,877
3,409
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
mariozplaze
Ganesha
8
0 / 2 / 0
5,586
430
4,272
9,233
6,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
vale0859
Skadi
12
2 / 2 / 0
6,421
494
5,938
7,422
2,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Angelbly
Cerberus
10
2 / 1 / 4
6,540
503
5,046
11,258
9,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
GmNunes
Horus
13
3 / 2 / 1
7,578
583
5,283
10,986
6,874
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
JohnnyPEXE
Heimdallr
12
2 / 1 / 1
7,576
583
4,359
7,709
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 5
6,609
508
5,167
6,238
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
10 / 0 / 1
7,933
610
8,391
11,419
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
4
Kills
17
18
Deaths
4
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Angelbly
Cerberus
2
1
4
4
L
Serqet
DeathJR302
Serqet
0
3
0
0
W
Horus
GmNunes
Horus
3
2
1
1.75
W
Heimdallr
JohnnyPEXE
Heimdallr
2
1
1
2.5
W
0
0
5
2.5
W
10
0
1
10.5
L
0
5
0
0
L
Izanami
izulino
Izanami
2
6
0
0.33
L
Ganesha
mariozplaze
Ganesha
0
2
0
0
L
Skadi
vale0859
Skadi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,680
Damage
28,246
40,419
Taken
47,610
16,643
Mitigated
26,341
5,670
Healing
16,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Angelbly
Cerberus
5,046
368
678
3,702
11,258
9,159
15
2,305
8,953
28,278
0
L
Serqet
DeathJR302
Serqet
1,776
226
0
1,764
6,133
1,927
0
945
5,104
0
20,010
W
Horus
GmNunes
Horus
5,283
2,803
193
1,934
10,986
6,874
471
0
10,986
0
54,031
W
Heimdallr
JohnnyPEXE
Heimdallr
4,359
1,690
0
3,390
7,709
3,364
554
659
7,050
0
46,128
W
5,167
301
0
1,250
6,238
2,576
0
4,035
2,203
38,558
0
W
8,391
2,034
0
5,513
11,419
4,368
984
2,774
8,645
0
49,644
L
5,501
755
0
1,059
7,754
2,449
0
1,972
5,534
32,092
0
L
Izanami
izulino
Izanami
6,193
3,542
0
1,075
9,877
3,409
1,302
981
8,896
0
57,196
L
Ganesha
mariozplaze
Ganesha
4,272
644
0
569
9,233
6,365
0
4,270
4,609
16,852
0
L
Skadi
vale0859
Skadi
5,938
2,165
0
1,203
7,422
2,493
0
1,359
6,051
0
42,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,496
Gold Earned
36,236
294
Minions Killed
394
0
Camps Cleared
0
1,064,624
Distance Traveled
1,229,205
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,540
503
62
5
0
254,664
3
L
Serqet
5,323
409
49
4
0
154,938
3
W
Horus
7,578
583
95
7
0
229,257
4
W
Heimdallr
7,576
583
84
6
0
218,516
2
W
Merlin
6,609
508
70
5
0
247,427
1
W
Bastet
7,933
610
83
6
0
279,341
1
L
Zeus
5,558
428
62
5
0
222,311
3
L
Izanami
7,608
585
108
8
0
198,548
6
L
Ganesha
5,586
430
7
1
0
260,650
6
L
Skadi
6,421
494
68
5
0
228,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role