Player Matchup

Bacchus
Bacchus
Crispy__Kris
Bacchus
Level 160
God Stats
64W - 53L
1,517 SR
Queue Stats
525W - 515L
1,342 Elo+
Party 2
Ra
Ra
Drivhusplante
Ra
Level 144
God Stats
20W - 20L
1,593 SR
Queue Stats
290W - 257L
1,513 Elo+
Party 2
Mulan
Mulan
HrBrodersen
Mulan
Level 94
God Stats
5W - 10L
1,290 SR
Queue Stats
411W - 387L
1,434 Elo+
Party 2
Team Averages
Level 133
1,467 SR
1,429 Elo+

VS

Team Averages
Level 111
1,421 SR
1,481 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Nikobraz
Neith
Level 25
God Stats
0W - 2L
1,262 SR
Queue Stats
13W - 19L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crispy__Kris
Bacchus
14
1 / 0 / 8
10,911
727
7,106
15,939
21,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
2 / 0 / 7
10,629
709
15,856
10,589
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 3
10,496
700
18,666
17,178
21,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 2 / 1
8,438
563
11,980
20,584
22,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
 
Bastet
12
0 / 3 / 2
8,275
552
11,564
14,890
6,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Nikobraz
Neith
14
1 / 4 / 1
8,930
595
9,640
11,893
5,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
2
2
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
1
0.75
L
Bastet
 
Bastet
0
3
2
0.33
W
Bacchus
Crispy__Kris
Bacchus
1
0
8
5
W
2
0
7
5.5
W
6
2
3
3.75
L
Neith
Nikobraz
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,628
Damage
33,184
43,706
Taken
47,367
48,404
Mitigated
34,092
18,948
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
11,980
3,903
0
1,396
20,584
22,011
0
11,068
8,989
27,273
0
L
Bastet
 
Bastet
11,564
3,091
0
2,140
14,890
6,344
0
6,615
8,012
0
32,641
W
Bacchus
Crispy__Kris
Bacchus
7,106
504
0
3,750
15,939
21,361
674
3,542
12,397
12,322
0
W
15,856
1,331
7,365
4,829
10,589
5,653
1,227
4,726
5,863
82,848
0
W
18,666
2,578
0
3,004
17,178
21,390
261
4,142
13,036
945
29,043
L
Neith
Nikobraz
Neith
9,640
4,325
0
1,629
11,893
5,737
0
6,292
5,426
0
46,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
25,643
207
Minions Killed
158
10
Camps Cleared
3
869,036
Distance Traveled
839,330
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,438
563
18
1
0
288,595
1
L
Bastet
8,275
552
50
3
2
295,174
7
W
Bacchus
10,911
727
13
1
1
298,266
1
W
Ra
10,629
709
170
11
7
303,707
5
W
Mulan
10,496
700
24
2
2
267,063
1
L
Neith
8,930
595
90
6
1
255,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role