Player Matchup

Hel
Hel
Beanie316
Hel
Level 157
God Stats
9W - 0L
1,881 SR
Queue Stats
228W - 212L
1,553 Elo+
Party 2
Fenrir
Fenrir
Khajyeet
Fenrir
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 71L
1,493 Elo+
Party 1
Khepri
Khepri
iThumbsticks
Khepri
Level 159
God Stats
5W - 4L
1,730 SR
Queue Stats
298W - 255L
1,544 Elo+
Party 1
Discordia
Discordia
xSSx BARNFii3LD
Discordia
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 76L
1,493 Elo+
Party 2
Bellona
Bellona
xSSx J I IVI
Bellona
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 98L
1,502 Elo+
Party 2
Team Averages
Level 121
1,622 SR
1,517 Elo+

VS

Team Averages
Level 74
1,503 SR
1,407 Elo+
Xing Tian
Xing Tian
BlueSky1337
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Geb
Geb
NoMoreTime11
Geb
Level 159
God Stats
4W - 4L
1,513 SR
Queue Stats
428W - 426L
1,460 Elo+
Solo
Osiris
Osiris
Stenroid
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
tempodollar
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,397 Elo+
Solo
Yu Huang
Yu Huang
Гранж
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 18
11,340
667
12,565
15,683
18,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Khajyeet
Fenrir
18
8 / 4 / 13
11,971
704
20,048
23,230
29,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
18
3 / 1 / 18
12,061
709
9,442
26,339
43,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
xSSx BARNFii3LD
Discordia
20
9 / 1 / 14
12,369
728
20,634
5,945
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
xSSx J I IVI
Bellona
18
4 / 2 / 17
11,184
658
22,011
30,567
46,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlueSky1337
Xing Tian
13
0 / 8 / 5
9,182
540
9,676
24,381
36,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
2 / 3 / 6
10,911
642
17,755
17,171
22,879
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
Stenroid
Osiris
18
2 / 5 / 4
10,823
637
12,182
24,150
26,396
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
16
2 / 3 / 7
9,474
557
8,254
13,787
16,147
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Гранж
Yu Huang
16
4 / 9 / 5
10,416
613
13,622
18,333
10,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
37
28
Kills
10
11
Deaths
28
80
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
L
Xing Tian
BlueSky1337
Xing Tian
0
8
5
0.31
W
Fenrir
Khajyeet
Fenrir
8
4
13
3.63
L
2
3
6
1.67
L
Osiris
Stenroid
Osiris
2
5
4
0.8
W
Khepri
3
1
18
12
L
Yemoja
2
3
7
1.83
W
Discordia
xSSx BARNFii3LD
Discordia
9
1
14
16
W
Bellona
xSSx J I IVI
Bellona
4
2
17
6.25
L
Yu Huang
Гранж
Yu Huang
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,700
Damage
61,489
101,764
Taken
97,822
144,014
Mitigated
113,003
57,187
Healing
27,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,565
1,363
25,548
8,575
15,683
18,767
1,708
9,140
6,543
25,152
0
L
Xing Tian
BlueSky1337
Xing Tian
9,676
921
704
1,257
24,381
36,776
25
9,886
14,281
16,884
0
W
Fenrir
Khajyeet
Fenrir
20,048
3,376
932
4,422
23,230
29,785
485
9,989
13,241
0
23,833
L
17,755
1,630
1,021
2,308
17,171
22,879
0
6,273
10,782
35,639
0
L
Osiris
Stenroid
Osiris
12,182
4,569
4,362
5,116
24,150
26,396
210
11,644
12,231
0
25,609
W
Khepri
9,442
958
367
2,481
26,339
43,634
152
12,911
13,428
20,429
0
L
Yemoja
8,254
2,833
9,528
2,495
13,787
16,147
60
6,338
7,275
19,250
0
W
Discordia
xSSx BARNFii3LD
Discordia
20,634
2,607
3,173
263
5,945
4,924
1,347
2,935
3,010
54,895
0
W
Bellona
xSSx J I IVI
Bellona
22,011
10,148
2,296
9,130
30,567
46,904
4,606
14,332
16,235
0
41,985
L
Yu Huang
Гранж
Yu Huang
13,622
812
356
49
18,333
10,805
0
8,500
9,456
28,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,925
Gold Earned
50,806
159
Minions Killed
122
0
Camps Cleared
0
1,589,811
Distance Traveled
1,438,915
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,340
667
32
2
0
312,939
0
L
Xing Tian
9,182
540
11
1
0
292,587
0
W
Fenrir
11,971
704
9
1
0
345,189
0
L
Geb
10,911
642
30
2
0
304,750
0
L
Osiris
10,823
637
26
2
0
319,939
2
W
Khepri
12,061
709
9
1
0
318,713
0
L
Yemoja
9,474
557
21
1
0
274,666
1
W
Discordia
12,369
728
71
4
0
294,751
0
W
Bellona
11,184
658
38
2
0
318,219
1
L
Yu Huang
10,416
613
34
2
0
246,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role