Player Matchup

Yu Huang
Yu Huang
DaniDCZ
Yu Huang
Level 98
God Stats
7W - 4L
1,648 SR
Queue Stats
31W - 32L
1,425 Elo+
Solo
Tyr
Tyr
DcT_KaPiNoU
Tyr
Level 88
God Stats
5W - 6L
1,467 SR
Queue Stats
121W - 130L
1,336 Elo+
Solo
Neith
Neith
HeldStarfish134
Neith
Level 107
God Stats
269W - 264L
1,413 SR
Queue Stats
433W - 475L
1,302 Elo+
Solo
Bellona
Bellona
airo_gamerticx
Bellona
Level 44
God Stats
3W - 0L
1,736 SR
Queue Stats
74W - 84L
1,301 Elo+
Solo
Athena
Athena
xRahaf26
Athena
Level 98
God Stats
21W - 19L
1,535 SR
Queue Stats
304W - 325L
1,450 Elo+
Solo
Team Averages
Level 87
1,560 SR
1,363 Elo+

VS

Team Averages
Level 67
1,442 SR
1,345 Elo+
Scylla
Scylla
Duroeforte92
Scylla
Level 49
God Stats
2W - 3L
1,451 SR
Queue Stats
32W - 44L
1,315 Elo+
Solo
Susano
Susano
GHOSTWARRIOR411
Susano
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 36L
1,412 Elo+
Solo
Horus
Horus
Hoffer99
Horus
Level 78
God Stats
3W - 1L
1,448 SR
Queue Stats
129W - 124L
1,404 Elo+
Solo
Ishtar
Ishtar
Tensh1retto
Ishtar
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
576W - 604L
1,413 Elo+
Solo
Medusa
Medusa
WolfGirl8746
Medusa
Level 48
God Stats
6W - 14L
1,312 SR
Queue Stats
21W - 45L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DaniDCZ
Yu Huang
13
8 / 1 / 0
7,943
567
8,338
5,913
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 4
7,366
526
5,629
8,824
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 1 / 5
7,814
558
9,789
9,529
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 2 / 6
7,343
525
3,994
10,399
8,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
xRahaf26
Athena
11
1 / 1 / 7
7,428
531
3,329
11,115
10,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 3 / 2
6,103
436
1,332
6,712
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 6 / 1
6,746
482
6,328
12,702
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Hoffer99
Horus
11
4 / 2 / 0
7,235
517
5,545
8,113
5,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
9
0 / 5 / 3
5,633
402
5,169
9,949
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
9
0 / 5 / 1
5,586
399
4,367
10,356
3,714
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
19
Kills
6
6
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DaniDCZ
Yu Huang
8
1
0
8
W
2
1
4
4
L
Scylla
0
3
2
0.33
L
2
6
1
0.42
W
5
1
5
7.5
L
Horus
Hoffer99
Horus
4
2
0
2
L
Ishtar
0
5
3
0.3
L
Medusa
0
5
1
0.1
W
3
2
6
3
W
Athena
xRahaf26
Athena
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,079
Damage
22,741
45,780
Taken
47,832
30,410
Mitigated
19,846
13,907
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DaniDCZ
Yu Huang
8,338
561
566
1,528
5,913
2,415
1,276
176
5,702
48,928
0
W
5,629
963
0
1,896
8,824
4,606
435
152
8,639
0
53,151
L
Scylla
1,332
170
0
500
6,712
2,181
0
3,709
3,003
28,492
0
L
6,328
1,684
279
2,903
12,702
4,790
0
2,153
10,549
0
33,029
W
9,789
3,876
0
4,346
9,529
4,426
1,120
452
9,077
0
55,330
L
Horus
Hoffer99
Horus
5,545
2,072
406
2,220
8,113
5,421
0
761
7,352
0
32,267
L
Ishtar
5,169
2,796
0
936
9,949
3,740
0
1,554
8,395
0
31,040
L
Medusa
4,367
1,903
340
2,468
10,356
3,714
0
3,490
6,866
0
30,121
W
3,994
1,170
0
2,888
10,399
8,194
0
108
10,025
0
36,735
W
Athena
xRahaf26
Athena
3,329
610
0
2,683
11,115
10,769
267
444
10,603
21,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,894
Gold Earned
31,303
354
Minions Killed
246
0
Camps Cleared
0
1,329,145
Distance Traveled
1,259,814
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,943
567
68
5
0
253,635
1
W
Tyr
7,366
526
93
7
0
326,795
4
L
Scylla
6,103
436
56
4
0
259,370
0
L
Susano
6,746
482
54
4
0
270,256
5
W
Neith
7,814
558
90
6
0
216,373
3
L
Horus
7,235
517
44
3
0
287,074
0
L
Ishtar
5,633
402
42
3
0
237,312
0
L
Medusa
5,586
399
50
4
0
205,802
0
W
Bellona
7,343
525
69
5
0
273,745
2
W
Athena
7,428
531
34
2
0
258,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role