Player Matchup

Zhong Kui
Zhong Kui
BL4CK ZAC
Zhong Kui
Level 159
God Stats
7W - 6L
1,709 SR
Queue Stats
242W - 221L
1,545 Elo+
Party 1
Vamana
Vamana
ElRelit
Vamana
Level 156
God Stats
21W - 18L
1,597 SR
Queue Stats
179W - 178L
1,588 Elo+
Solo
Xbalanque
Xbalanque
tnnrhvr15
Xbalanque
Level 16
God Stats
2W - 0L
1,718 SR
Queue Stats
5W - 9L
1,374 Elo+
Party 1
Team Averages
Level 110
1,675 SR
1,503 Elo+

VS

Team Averages
Level 112
1,567 SR
1,583 Elo+
Jing Wei
Jing Wei
Skintergne
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,467 Elo+
Solo
Mulan
Mulan
TheJasonKill
Mulan
Level 125
God Stats
21W - 23L
1,502 SR
Queue Stats
535W - 487L
1,643 Elo+
Party 2
Janus
Janus
ThiagoNascimento
Janus
Level 122
God Stats
7W - 6L
1,700 SR
Queue Stats
473W - 450L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BL4CK ZAC
Zhong Kui
19
4 / 4 / 4
14,695
668
21,890
23,185
16,734
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
ElRelit
Vamana
19
4 / 5 / 6
14,546
661
22,308
35,721
38,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
tnnrhvr15
Xbalanque
20
3 / 4 / 4
14,770
671
19,341
20,367
9,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Skintergne
Jing Wei
18
2 / 6 / 7
13,572
617
9,825
23,270
10,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 1 / 6
14,670
667
25,310
28,560
30,668
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
5 / 4 / 6
14,429
656
30,547
22,903
11,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
11
Kills
13
13
Deaths
11
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BL4CK ZAC
Zhong Kui
4
4
4
1.5
W
Vamana
ElRelit
Vamana
4
5
6
1.4
L
Jing Wei
Skintergne
Jing Wei
2
6
7
0.92
L
6
1
6
9
L
5
4
6
2
W
Xbalanque
tnnrhvr15
Xbalanque
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,539
Damage
65,682
79,273
Taken
74,733
64,994
Mitigated
53,337
30,924
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BL4CK ZAC
Zhong Kui
21,890
1,228
82
10,571
23,185
16,734
1,022
6,386
16,445
55,495
0
W
Vamana
ElRelit
Vamana
22,308
10,547
0
13,373
35,721
38,665
1,453
14,384
20,676
311
72,956
L
Jing Wei
Skintergne
Jing Wei
9,825
6,480
0
2,663
23,270
10,766
907
7,843
15,427
0
46,884
L
25,310
5,560
0
6,331
28,560
30,668
859
9,262
19,298
0
57,097
L
30,547
2,110
0
2,107
22,903
11,903
432
5,980
16,923
71,758
0
W
Xbalanque
tnnrhvr15
Xbalanque
19,341
7,363
0
6,898
20,367
9,595
420
8,667
11,312
0
87,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,011
Gold Earned
42,671
271
Minions Killed
219
13
Camps Cleared
6
1,192,736
Distance Traveled
1,240,204
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,695
668
74
3
2
384,530
3
W
Vamana
14,546
661
73
3
6
426,934
7
L
Jing Wei
13,572
617
51
2
2
431,292
1
L
Mulan
14,670
667
76
3
2
398,370
2
L
Janus
14,429
656
92
4
2
410,542
3
W
Xbalanque
14,770
671
124
6
5
381,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role