Player Matchup

Charybdis
Charybdis
Boss_0-8
Charybdis
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
ClampzOnYou
Bacchus
Level 43
God Stats
1W - 5L
1,240 SR
Queue Stats
81W - 85L
1,373 Elo+
Solo
Bastet
Bastet
RL-Sleepy
Bastet
Level 62
God Stats
1W - 3L
1,541 SR
Queue Stats
21W - 27L
1,369 Elo+
Party 2
King Arthur
King Arthur
shover1205
King Arthur
Level 83
God Stats
1W - 5L
1,351 SR
Queue Stats
88W - 71L
1,504 Elo+
Party 2
Baba Yaga
Baba Yaga
slickrick420420
Baba Yaga
Level 93
God Stats
2W - 2L
1,420 SR
Queue Stats
118W - 109L
1,454 Elo+
Party 2
Team Averages
Level 63
1,410 SR
1,440 Elo+

VS

Team Averages
Level 74
1,472 SR
1,394 Elo+
Izanami
Izanami
AetherMenma
Izanami
Level 69
God Stats
13W - 5L
1,586 SR
Queue Stats
377W - 390L
1,395 Elo+
Solo
Anubis
Anubis
Baby The Boss16
Anubis
Level 81
God Stats
8W - 7L
1,464 SR
Queue Stats
66W - 67L
1,329 Elo+
Party 1
Ymir
Ymir
PHace Darknes
Ymir
Level 137
God Stats
17W - 27L
1,462 SR
Queue Stats
272W - 255L
1,514 Elo+
Party 1
Agni
Agni
SuperSpeedyGage
Agni
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 22L
1,311 Elo+
Party 1
Arachne
Arachne
TentedGosling63
Arachne
Level 40
God Stats
25W - 28L
1,346 SR
Queue Stats
329W - 389L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Boss_0-8
Charybdis
13
3 / 6 / 0
8,820
464
9,959
13,579
4,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
ClampzOnYou
Bacchus
12
1 / 7 / 4
8,378
441
6,279
20,771
17,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
RL-Sleepy
Bastet
14
3 / 8 / 1
8,824
464
9,111
19,635
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
shover1205
King Arthur
13
3 / 6 / 4
8,641
455
10,706
23,400
19,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
slickrick420420
Baba Yaga
14
1 / 6 / 3
8,366
440
12,426
16,137
7,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AetherMenma
Izanami
16
9 / 3 / 6
11,054
582
16,220
17,500
8,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
12 / 4 / 8
11,142
586
19,346
14,825
8,283
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 0 / 16
10,978
578
11,043
18,382
24,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 16
9,016
475
10,104
10,591
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 2 / 9
10,899
574
11,444
15,569
7,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
11
Kills
32
33
Deaths
11
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Izanami
AetherMenma
Izanami
9
3
6
4
W
12
4
8
4
L
Charybdis
Boss_0-8
Charybdis
3
6
0
0.5
L
Bacchus
ClampzOnYou
Bacchus
1
7
4
0.43
W
6
0
16
14
L
Bastet
RL-Sleepy
Bastet
3
8
1
0.44
W
1
2
16
4.5
W
4
2
9
4.25
L
King Arthur
shover1205
King Arthur
3
6
4
0.83
L
Baba Yaga
slickrick420420
Baba Yaga
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,481
Damage
68,157
93,522
Taken
76,867
56,022
Mitigated
53,371
16,395
Healing
25,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AetherMenma
Izanami
16,220
11,168
0
5,970
17,500
8,127
880
4,453
13,047
0
85,026
W
19,346
1,186
0
8,325
14,825
8,283
486
2,408
12,417
71,255
0
L
Charybdis
Boss_0-8
Charybdis
9,959
6,624
0
1,039
13,579
4,223
0
4,928
8,651
0
53,536
L
Bacchus
ClampzOnYou
Bacchus
6,279
842
484
3,057
20,771
17,413
0
11,247
9,524
36,004
0
W
11,043
1,770
642
4,615
18,382
24,303
0
5,761
12,621
51,102
0
L
Bastet
RL-Sleepy
Bastet
9,111
3,391
0
4,790
19,635
6,615
0
8,349
11,286
0
50,455
W
10,104
1,164
405
1,815
10,591
5,057
680
5,104
5,487
58,030
0
W
11,444
7,742
0
3,927
15,569
7,601
374
1,547
14,022
0
102,475
L
King Arthur
shover1205
King Arthur
10,706
1,302
0
3,832
23,400
19,877
0
10,147
13,253
0
58,385
L
Baba Yaga
slickrick420420
Baba Yaga
12,426
450
0
3,193
16,137
7,894
0
5,822
10,315
75,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,029
Gold Earned
53,089
415
Minions Killed
495
0
Camps Cleared
0
1,726,551
Distance Traveled
1,845,438
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,054
582
141
7
0
344,522
1
W
Anubis
11,142
586
96
5
0
330,212
5
L
Charybdis
8,820
464
86
5
0
300,659
0
L
Bacchus
8,378
441
54
3
0
354,010
2
W
Ymir
10,978
578
41
2
0
365,626
6
L
Bastet
8,824
464
72
4
0
401,750
1
W
Agni
9,016
475
73
4
0
394,708
6
W
Arachne
10,899
574
144
8
0
410,370
0
L
King Arthur
8,641
455
100
5
0
351,513
2
L
Baba Yaga
8,366
440
103
5
0
318,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role