Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Tiikii
Baron Samedi
Level 126
God Stats
1W - 1L
1,845 SR
Queue Stats
371W - 222L
1,659 Elo+
Party 3
Atlas
Atlas
flo1278
Atlas
Level 154
God Stats
0W - 1L
1,865 SR
Queue Stats
142W - 107L
1,566 Elo+
Party 3
Mulan
Mulan
nitrodoom420
Mulan
Level 144
God Stats
26W - 13L
1,773 SR
Queue Stats
244W - 210L
1,575 Elo+
Party 1
Anhur
Anhur
obnotica
Anhur
Level 126
God Stats
8W - 12L
1,507 SR
Queue Stats
212W - 207L
1,608 Elo+
Solo
Team Averages
Level 138
1,698 SR
1,581 Elo+

VS

Team Averages
Level 153
1,452 SR
1,606 Elo+
Hun Batz
Hun Batz
AЕZAKMI
Hun Batz
Level 136
God Stats
1W - 1L
1,313 SR
Queue Stats
25W - 19L
1,551 Elo+
Party 2
Cabrakan
Cabrakan
Innochka
Cabrakan
Level 159
God Stats
5W - 0L
1,840 SR
Queue Stats
533W - 428L
1,622 Elo+
Party 2
Lancelot
Lancelot
KnifeParty2Night
Lancelot
Level 152
God Stats
5W - 7L
1,484 SR
Queue Stats
410W - 366L
1,576 Elo+
Solo
Hachiman
Hachiman
OlegJkee
Hachiman
Level 158
God Stats
2W - 1L
1,054 SR
Queue Stats
133W - 92L
1,667 Elo+
Party 2
Janus
Janus
Ta3ikKrovi
Janus
Level 160
God Stats
34W - 50L
1,569 SR
Queue Stats
279W - 254L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
8 / 3 / 7
10,604
530
18,616
19,774
10,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Tiikii
Baron Samedi
15
2 / 5 / 7
9,547
477
14,293
18,529
12,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
flo1278
Atlas
13
2 / 3 / 8
9,402
470
9,071
20,919
27,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 7 / 2
9,582
479
12,053
21,808
17,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
obnotica
Anhur
16
3 / 3 / 1
10,005
500
7,537
12,057
5,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AЕZAKMI
Hun Batz
15
1 / 3 / 8
9,403
470
9,152
17,529
8,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Innochka
Cabrakan
12
0 / 6 / 7
8,445
422
7,349
20,269
27,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 5 / 8
11,084
554
23,155
21,264
17,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
OlegJkee
Hachiman
17
1 / 1 / 6
10,378
519
7,767
14,360
6,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
18
10 / 3 / 4
11,618
581
19,589
15,093
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
18
Kills
21
21
Deaths
18
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
8
3
7
3.83
W
Hun Batz
AЕZAKMI
Hun Batz
1
3
8
1.67
W
Cabrakan
Innochka
Cabrakan
0
6
7
0.58
W
9
5
8
2.6
W
Hachiman
OlegJkee
Hachiman
1
1
6
4
W
Janus
10
3
4
4
L
Baron Samedi
Tiikii
Baron Samedi
2
5
7
1.1
L
Atlas
flo1278
Atlas
2
3
8
2
L
3
7
2
0.57
L
Anhur
obnotica
Anhur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,570
Damage
67,012
93,087
Taken
88,515
73,223
Mitigated
66,708
30,232
Healing
20,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
18,616
3,852
0
9,161
19,774
10,197
0
6,178
13,596
0
79,362
W
Hun Batz
AЕZAKMI
Hun Batz
9,152
2,257
0
6,222
17,529
8,236
774
1,507
16,022
0
81,067
W
Cabrakan
Innochka
Cabrakan
7,349
990
0
2,718
20,269
27,213
15
7,891
12,378
21,905
0
W
23,155
5,812
0
1,645
21,264
17,672
576
4,616
16,648
0
74,168
W
Hachiman
OlegJkee
Hachiman
7,767
4,040
0
6,416
14,360
6,216
0
2,793
11,567
0
98,995
W
Janus
19,589
2,095
249
3,101
15,093
7,371
0
6,674
8,419
99,047
0
L
Baron Samedi
Tiikii
Baron Samedi
14,293
2,128
2,552
5,453
18,529
12,046
87
6,841
11,688
78,634
0
L
Atlas
flo1278
Atlas
9,071
3,566
0
2,300
20,919
27,672
0
8,193
12,726
30,238
0
L
12,053
2,910
0
7,674
21,808
17,777
495
4,412
17,396
0
64,141
L
Anhur
obnotica
Anhur
7,537
4,063
0
3,092
12,057
5,531
291
2,014
10,043
0
88,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,140
Gold Earned
50,928
540
Minions Killed
595
0
Camps Cleared
0
1,753,448
Distance Traveled
2,072,993
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,604
530
114
6
0
369,756
1
W
Hun Batz
9,403
470
117
6
0
438,170
2
W
Cabrakan
8,445
422
29
1
0
363,208
7
W
Lancelot
11,084
554
114
6
0
445,858
1
W
Hachiman
10,378
519
159
8
0
386,852
3
W
Janus
11,618
581
176
9
0
438,905
3
L
Baron Samedi
9,547
477
127
6
0
345,021
5
L
Atlas
9,402
470
30
2
0
380,478
2
L
Mulan
9,582
479
116
6
0
346,549
2
L
Anhur
10,005
500
153
8
0
311,644
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role