Player Matchup

Lancelot
Lancelot
Coldfire06
Lancelot
Level 126
God Stats
1W - 3L
1,435 SR
Queue Stats
45W - 48L
1,488 Elo+
Party 1
Hades
Hades
Fugeyman
Hades
Level 82
God Stats
9W - 16L
1,393 SR
Queue Stats
106W - 157L
1,379 Elo+
Party 2
Ishtar
Ishtar
Schoolszone
Ishtar
Level 81
God Stats
9W - 18L
1,236 SR
Queue Stats
115W - 146L
1,411 Elo+
Party 2
Atlas
Atlas
ViciousAlien
Atlas
Level 124
God Stats
14W - 15L
1,560 SR
Queue Stats
161W - 153L
1,553 Elo+
Party 1
Arachne
Arachne
xRyderrrx
Arachne
Level 64
God Stats
4W - 4L
1,496 SR
Queue Stats
54W - 59L
1,440 Elo+
Solo
Team Averages
Level 95
1,424 SR
1,454 Elo+

VS

Team Averages
Level 105
1,528 SR
1,518 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Crocigat0r
Freya
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 90L
1,443 Elo+
Solo
Nike
Nike
Hazey710
Nike
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 66L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
PoachedEgg99
Zhong Kui
Level 88
God Stats
29W - 24L
1,470 SR
Queue Stats
333W - 304L
1,590 Elo+
Party 3
Hercules
Hercules
UnhitchedCoin
Hercules
Level 119
God Stats
12W - 9L
1,672 SR
Queue Stats
303W - 272L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Coldfire06
Lancelot
17
1 / 6 / 1
11,399
475
17,526
24,180
14,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
Fugeyman
Hades
16
2 / 6 / 1
11,023
459
14,215
25,017
13,120
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
16
1 / 8 / 2
10,463
436
13,299
22,711
9,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 9 / 3
10,145
423
13,912
32,710
39,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
xRyderrrx
Arachne
17
2 / 7 / 1
11,403
475
8,288
21,894
9,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
10 / 0 / 10
13,743
573
10,691
20,430
9,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
20
6 / 2 / 11
13,536
564
27,855
21,039
10,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
18
5 / 2 / 22
13,458
561
12,404
29,520
32,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
PoachedEgg99
Zhong Kui
19
7 / 2 / 13
13,365
557
23,829
26,377
26,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
UnhitchedCoin
Hercules
20
8 / 1 / 9
13,984
583
19,294
26,160
34,258
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
101
7
Kills
36
36
Deaths
7
8
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
0
10
15
L
Lancelot
Coldfire06
Lancelot
1
6
1
0.25
W
Freya
6
2
11
5.75
L
Hades
Fugeyman
Hades
2
6
1
0.42
W
Nike
5
2
22
8
W
Zhong Kui
PoachedEgg99
Zhong Kui
7
2
13
6.75
L
Ishtar
1
8
2
0.25
W
Hercules
UnhitchedCoin
Hercules
8
1
9
12.5
L
1
9
3
0.28
L
Arachne
xRyderrrx
Arachne
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,240
Damage
94,073
126,512
Taken
123,526
85,969
Mitigated
113,601
29,355
Healing
62,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,691
3,462
0
13,347
20,430
9,582
2,958
2,979
17,451
0
115,613
L
Lancelot
Coldfire06
Lancelot
17,526
2,892
0
5,992
24,180
14,454
0
5,868
18,118
365
93,523
W
Freya
27,855
9,618
0
15,282
21,039
10,543
3,308
5,911
14,816
119,822
0
L
Hades
Fugeyman
Hades
14,215
2,035
974
8,759
25,017
13,120
1,398
10,585
14,068
74,366
0
W
Nike
12,404
1,961
1,158
9,841
29,520
32,400
597
6,828
22,692
131
65,016
W
Zhong Kui
PoachedEgg99
Zhong Kui
23,829
2,772
553
11,462
26,377
26,818
1,884
9,837
16,540
109,924
0
L
Ishtar
13,299
9,099
0
4,538
22,711
9,422
1,444
11,673
10,510
0
95,326
W
Hercules
UnhitchedCoin
Hercules
19,294
4,659
0
11,156
26,160
34,258
1,236
7,049
19,111
71
102,704
L
13,912
4,771
0
4,190
32,710
39,581
0
17,297
14,475
48,290
0
L
Arachne
xRyderrrx
Arachne
8,288
5,803
0
4,902
21,894
9,392
0
5,216
16,455
0
96,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,433
Gold Earned
68,086
594
Minions Killed
721
0
Camps Cleared
0
2,053,040
Distance Traveled
2,369,608
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,743
573
132
6
0
560,966
3
L
Lancelot
11,399
475
166
7
0
488,791
0
W
Freya
13,536
564
168
7
0
433,024
5
L
Hades
11,023
459
110
5
0
338,669
3
W
Nike
13,458
561
97
4
0
472,286
11
W
Zhong Kui
13,365
557
151
6
0
426,982
8
L
Ishtar
10,463
436
133
6
0
411,842
0
W
Hercules
13,984
583
173
7
0
476,350
2
L
Atlas
10,145
423
46
2
0
390,955
1
L
Arachne
11,403
475
139
6
0
422,783
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role