Player Matchup

Mulan
Mulan
Arenacloser
Mulan
Level 89
God Stats
35W - 31L
1,514 SR
Queue Stats
188W - 198L
1,441 Elo+
Solo
Izanami
Izanami
Jullynnss
Izanami
Level 147
God Stats
15W - 11L
1,587 SR
Queue Stats
131W - 162L
1,435 Elo+
Party 2
Sol
Sol
KaMiKaZe_Devil__
Sol
Level 127
God Stats
6W - 5L
1,540 SR
Queue Stats
491W - 635L
1,388 Elo+
Solo
Artio
Artio
M-MasCooT
Artio
Level 125
God Stats
3W - 3L
1,592 SR
Queue Stats
86W - 73L
1,542 Elo+
Party 2
Bakasura
Bakasura
Shawny_oni-chan
Bakasura
Level 89
God Stats
11W - 9L
1,569 SR
Queue Stats
358W - 389L
1,405 Elo+
Solo
Team Averages
Level 115
1,560 SR
1,442 Elo+

VS

Team Averages
Level 97
1,548 SR
1,477 Elo+
Ishtar
Ishtar
ExMainSusano
Ishtar
Level 38
God Stats
11W - 6L
1,545 SR
Queue Stats
235W - 144L
1,556 Elo+
Party 1
Achilles
Achilles
JuniorSkull-_-
Achilles
Level 88
God Stats
6W - 2L
1,654 SR
Queue Stats
406W - 441L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
Kakaroto_097
Kuzenbo
Level 127
God Stats
1W - 3L
1,329 SR
Queue Stats
299W - 338L
1,398 Elo+
Solo
Tiamat
Tiamat
PaulinhoReiDelaz
Tiamat
Level 119
God Stats
1W - 2L
1,294 SR
Queue Stats
311W - 205L
1,559 Elo+
Party 1
Arachne
Arachne
TiaguinhoPR
Arachne
Level 115
God Stats
5W - 1L
1,917 SR
Queue Stats
29W - 30L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
9,934
473
21,000
24,433
19,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Jullynnss
Izanami
19
3 / 2 / 2
11,481
547
9,176
16,528
7,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 1
8,949
426
12,265
16,150
6,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
M-MasCooT
Artio
14
0 / 0 / 5
9,664
460
7,476
16,533
22,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
16
1 / 5 / 1
9,805
467
8,347
18,469
9,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
1 / 2 / 5
9,656
460
12,599
17,019
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
17
7 / 1 / 6
10,858
517
20,745
27,124
23,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Kakaroto_097
Kuzenbo
14
0 / 2 / 10
8,812
420
5,287
13,708
19,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 1 / 5
10,391
495
12,437
14,699
11,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
TiaguinhoPR
Arachne
17
6 / 0 / 6
10,176
485
11,431
16,952
8,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
6
Kills
18
18
Deaths
6
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Ishtar
1
2
5
1.75
L
Izanami
Jullynnss
Izanami
3
2
2
2
W
Achilles
7
1
6
10
L
1
5
1
0.3
W
Kuzenbo
Kakaroto_097
Kuzenbo
0
2
10
2.5
L
Artio
M-MasCooT
Artio
0
0
5
2.5
W
4
1
5
6.5
L
Bakasura
1
5
1
0.3
W
Arachne
TiaguinhoPR
Arachne
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,264
Damage
62,499
92,113
Taken
89,502
66,657
Mitigated
70,525
35,997
Healing
32,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,000
2,638
0
9,320
24,433
19,982
279
2,872
21,561
0
78,047
W
Ishtar
12,599
8,092
0
6,474
17,019
7,694
1,328
2,726
14,268
0
81,877
L
Izanami
Jullynnss
Izanami
9,176
5,827
0
9,433
16,528
7,671
6,142
1,363
15,165
0
125,598
W
Achilles
20,745
5,511
0
13,604
27,124
23,353
0
2,222
24,851
0
71,963
L
12,265
3,506
0
5,843
16,150
6,862
0
6,374
9,776
81,566
0
W
Kuzenbo
Kakaroto_097
Kuzenbo
5,287
2,148
0
1,754
13,708
19,329
172
6,222
7,392
20,922
0
L
Artio
M-MasCooT
Artio
7,476
797
918
6,074
16,533
22,383
119
4,352
12,181
35,073
0
W
12,437
2,025
0
4,055
14,699
11,977
465
6,503
8,076
97,220
0
L
Bakasura
8,347
5,581
0
4,409
18,469
9,759
196
2,763
15,706
0
87,054
W
Arachne
TiaguinhoPR
Arachne
11,431
8,239
0
6,689
16,952
8,172
28
2,068
14,702
0
77,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,833
Gold Earned
49,893
697
Minions Killed
547
0
Camps Cleared
0
1,925,002
Distance Traveled
2,065,047
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,934
473
138
7
0
344,942
3
W
Ishtar
9,656
460
136
6
0
353,922
2
L
Izanami
11,481
547
204
10
0
334,174
6
W
Achilles
10,858
517
102
5
0
431,751
3
L
Sol
8,949
426
143
7
0
349,590
3
W
Kuzenbo
8,812
420
31
1
0
406,288
4
L
Artio
9,664
460
38
2
0
435,188
5
W
Tiamat
10,391
495
169
8
0
409,997
3
L
Bakasura
9,805
467
174
8
0
461,108
1
W
Arachne
10,176
485
109
5
0
463,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role