Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chief_Makaveli7
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,209 Elo+
Solo
Yemoja
Yemoja
Coconut Milks
Yemoja
Level 137
God Stats
2W - 0L
1,718 SR
Queue Stats
89W - 84L
1,434 Elo+
Solo
Vamana
Vamana
DR_GOLDSTANDARD
Vamana
Level 107
God Stats
3W - 1L
1,593 SR
Queue Stats
270W - 263L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
TTV-ChadKaotic
Sun Wukong
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 227L
1,341 Elo+
Solo
Agni
Agni
joca_mm94
Agni
Level 47
God Stats
3W - 1L
1,186 SR
Queue Stats
46W - 51L
1,350 Elo+
Solo
Team Averages
Level 85
1,499 SR
1,345 Elo+

VS

Team Averages
Level 100
1,523 SR
1,363 Elo+
Chronos
Chronos
Dbz-san22
Chronos
Level 126
God Stats
7W - 5L
1,645 SR
Queue Stats
387W - 400L
1,357 Elo+
Party 1
Chaac
Chaac
Fearlees4
Chaac
Level 156
God Stats
10W - 6L
1,730 SR
Queue Stats
444W - 491L
1,328 Elo+
Solo
Yemoja
Yemoja
Kragan
Yemoja
Level 109
God Stats
1W - 3L
1,377 SR
Queue Stats
193W - 237L
1,460 Elo+
Solo
Vulcan
Vulcan
Sir_SayehVain
Vulcan
Level 86
God Stats
1W - 4L
1,364 SR
Queue Stats
306W - 309L
1,401 Elo+
Party 1
Sun Wukong
Sun Wukong
SquishyyFishyy
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chief_Makaveli7
Ah Muzen Cab
20
10 / 15 / 21
24,894
622
49,347
54,394
25,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 6 / 35
22,884
572
15,687
54,697
72,084
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
21 / 13 / 16
27,442
686
58,560
73,189
95,348
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
TTV-ChadKaotic
Sun Wukong
20
8 / 8 / 29
24,520
613
50,490
83,349
91,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
20
17 / 10 / 26
27,703
693
93,838
47,959
23,566
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dbz-san22
Chronos
20
18 / 13 / 18
25,175
629
76,114
65,620
39,115
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chaac
Fearlees4
Chaac
20
3 / 16 / 26
20,318
508
45,769
70,791
110,415
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Kragan
Yemoja
20
3 / 8 / 25
20,859
521
30,896
50,148
36,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
20 / 14 / 17
27,433
686
85,988
47,667
33,388
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
SquishyyFishyy
Sun Wukong
20
8 / 8 / 30
23,688
592
43,356
66,579
76,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
168
59
Kills
52
52
Deaths
59
127
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Chief_Makaveli7
Ah Muzen Cab
10
15
21
1.37
W
3
6
35
3.42
W
21
13
16
2.23
L
Chronos
Dbz-san22
Chronos
18
13
18
2.08
L
Chaac
Fearlees4
Chaac
3
16
26
1
L
Yemoja
Kragan
Yemoja
3
8
25
1.94
L
20
14
17
2.04
L
Sun Wukong
SquishyyFishyy
Sun Wukong
8
8
30
2.88
W
Sun Wukong
TTV-ChadKaotic
Sun Wukong
8
8
29
2.81
W
Agni
17
10
26
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

267,922
Damage
282,123
313,588
Taken
300,805
307,872
Mitigated
296,033
136,493
Healing
117,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Chief_Makaveli7
Ah Muzen Cab
49,347
19,496
0
7,726
54,394
25,561
4,093
40,135
14,259
0
122,510
W
15,687
5,387
31,879
12,452
54,697
72,084
987
30,512
24,185
33,927
0
W
58,560
37,920
4,911
22,713
73,189
95,348
2,003
45,526
27,663
6,778
85,176
L
Chronos
Dbz-san22
Chronos
76,114
40,053
6,259
13,506
65,620
39,115
3,924
28,895
36,725
142,697
0
L
Chaac
Fearlees4
Chaac
45,769
15,246
1,420
17,457
70,791
110,415
210
24,886
45,905
529
81,073
L
Yemoja
Kragan
Yemoja
30,896
10,906
40,871
14,928
50,148
36,703
2,137
19,184
30,964
60,820
0
L
85,988
28,494
2,934
4,894
47,667
33,388
416
12,303
35,364
145,056
0
L
Sun Wukong
SquishyyFishyy
Sun Wukong
43,356
7,845
629
14,840
66,579
76,412
2,373
29,446
34,734
0
88,234
W
Sun Wukong
TTV-ChadKaotic
Sun Wukong
50,490
11,383
6,990
33,401
83,349
91,313
1,102
45,651
37,698
0
122,940
W
Agni
93,838
7,828
4,302
12,119
47,959
23,566
2,213
31,678
16,081
154,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

127,443
Gold Earned
117,473
459
Minions Killed
490
0
Camps Cleared
0
3,065,573
Distance Traveled
3,089,180
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
24,894
622
160
4
0
537,640
0
W
Yemoja
22,884
572
37
1
0
600,487
16
W
Vamana
27,442
686
36
1
0
590,365
0
L
Chronos
25,175
629
157
4
0
598,408
1
L
Chaac
20,318
508
63
2
0
584,707
0
L
Yemoja
20,859
521
68
2
0
531,545
1
L
Vulcan
27,433
686
130
3
0
624,567
0
L
Sun Wukong
23,688
592
72
2
0
749,953
0
W
Sun Wukong
24,520
613
113
3
0
712,089
1
W
Agni
27,703
693
113
3
0
624,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role