Player Matchup

Zhong Kui
Zhong Kui
QDaManQ
Zhong Kui
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Hou Yi
Hou Yi
babyfaceted
Hou Yi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
barrelofmonkies
Bacchus
Level 84
God Stats
50W - 34L
1,671 SR
Queue Stats
50W - 35L
1,610 Elo+
Solo
Team Averages
Level 72
1,557 SR
1,537 Elo+

VS

Team Averages
Level 140
1,628 SR
1,586 Elo+
Set
Set
DrLuckyXD
Set
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 143L
1,666 Elo+
Party 1
Baron Samedi
Baron Samedi
Dre_Stay_Fresh
Baron Samedi
Level 147
God Stats
11W - 5L
1,723 SR
Queue Stats
133W - 141L
1,447 Elo+
Solo
Horus
Horus
SirVibes
Horus
Level 116
God Stats
14W - 17L
1,662 SR
Queue Stats
98W - 77L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
QDaManQ
Zhong Kui
11
0 / 5 / 0
7,137
549
10,678
14,295
10,163
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
10
0 / 7 / 0
6,939
534
6,879
12,634
4,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 0
7,179
552
5,322
16,128
17,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 4
10,261
789
16,700
14,238
11,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Dre_Stay_Fresh
Baron Samedi
14
5 / 0 / 9
9,307
716
13,049
5,576
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
SirVibes
Horus
13
0 / 0 / 13
8,291
638
8,067
15,500
15,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
15
15
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
W
Baron Samedi
Dre_Stay_Fresh
Baron Samedi
5
0
9
9.5
L
Zhong Kui
QDaManQ
Zhong Kui
0
5
0
0
W
Horus
SirVibes
Horus
0
0
13
6.5
L
Hou Yi
0
7
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,879
Damage
37,816
43,057
Taken
35,314
32,742
Mitigated
31,170
7,005
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,700
6,261
0
3,692
14,238
11,977
434
7,075
7,163
0
56,920
W
Baron Samedi
Dre_Stay_Fresh
Baron Samedi
13,049
801
2,856
3,186
5,576
3,261
637
2,767
2,809
36,189
0
L
Zhong Kui
QDaManQ
Zhong Kui
10,678
976
0
2,171
14,295
10,163
0
4,075
10,220
23,478
0
W
Horus
SirVibes
Horus
8,067
3,111
1,535
3,166
15,500
15,932
199
6,647
8,853
0
15,496
L
Hou Yi
6,879
2,266
856
1,102
12,634
4,914
104
3,072
9,562
0
21,339
L
5,322
691
0
2,876
16,128
17,665
0
6,264
9,864
19,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,255
Gold Earned
27,859
104
Minions Killed
154
1
Camps Cleared
11
668,936
Distance Traveled
749,792
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,261
789
87
7
7
273,780
3
W
Baron Samedi
9,307
716
49
4
2
232,296
2
L
Zhong Kui
7,137
549
48
4
0
203,543
6
W
Horus
8,291
638
18
1
2
243,716
2
L
Hou Yi
6,939
534
28
2
1
216,157
0
L
Bacchus
7,179
552
28
2
0
249,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role