Player Matchup

Ravana
Ravana
JungleOrL
Ravana
Level 34
God Stats
3W - 0L
1,954 SR
Queue Stats
57W - 42L
1,541 Elo+
Party 1
Shiva
Shiva
SnaggySummer7
Shiva
Level 44
God Stats
16W - 6L
1,686 SR
Queue Stats
30W - 13L
1,665 Elo+
Solo
Ishtar
Ishtar
Sumping
Ishtar
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,558 Elo+
Solo
Sylvanus
Sylvanus
ajsMKK
Sylvanus
Level 146
God Stats
2W - 2L
1,268 SR
Queue Stats
93W - 77L
1,551 Elo+
Party 1
Eset
Eset
darealDisneyana
Eset
Level 123
God Stats
2W - 1L
1,819 SR
Queue Stats
37W - 53L
1,445 Elo+
Solo
Team Averages
Level 91
1,645 SR
1,552 Elo+

VS

Team Averages
Level 99
1,627 SR
1,539 Elo+
King Arthur
King Arthur
IAwFawkI
King Arthur
Level 145
God Stats
0W - 1L
1,449 SR
Queue Stats
82W - 75L
1,544 Elo+
Party 2
Ishtar
Ishtar
Invain8312
Ishtar
Level 76
God Stats
2W - 4L
1,829 SR
Queue Stats
95W - 97L
1,528 Elo+
Party 2
Eset
Eset
ReverseFlash380
Eset
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 11L
1,708 Elo+
Party 2
Tyr
Tyr
Tierrufer
Tyr
Level 69
God Stats
2W - 2L
1,873 SR
Queue Stats
23W - 30L
1,437 Elo+
Party 2
Hel
Hel
iStunz iz RawR
Hel
Level 158
God Stats
0W - 1L
1,482 SR
Queue Stats
92W - 89L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JungleOrL
Ravana
13
5 / 0 / 9
8,508
567
13,941
8,957
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 0 / 2
8,727
582
11,389
13,915
8,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Sumping
Ishtar
15
3 / 0 / 1
8,858
591
5,480
7,927
3,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
ajsMKK
Sylvanus
13
1 / 0 / 9
7,268
485
6,544
11,178
9,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 6
8,405
560
10,575
8,699
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IAwFawkI
King Arthur
13
0 / 2 / 0
7,618
508
9,268
12,512
10,959
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Invain8312
Ishtar
13
0 / 3 / 0
7,323
488
4,363
9,184
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 3 / 0
6,527
435
6,122
15,395
11,946
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 1
6,273
418
3,460
16,529
6,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 6 / 1
6,346
423
6,202
14,496
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
17
Kills
1
1
Deaths
17
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
IAwFawkI
King Arthur
0
2
0
0
L
Ishtar
Invain8312
Ishtar
0
3
0
0
W
Ravana
JungleOrL
Ravana
5
0
9
9.5
L
1
3
0
0.33
W
4
0
2
5
W
Ishtar
Sumping
Ishtar
3
0
1
3.5
L
0
3
1
0.17
W
Sylvanus
ajsMKK
Sylvanus
1
0
9
5.5
W
4
1
6
7
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,929
Damage
29,415
50,676
Taken
68,116
32,122
Mitigated
38,874
20,085
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
IAwFawkI
King Arthur
9,268
1,761
0
1,797
12,512
10,959
0
2,888
9,624
0
60,908
L
Ishtar
Invain8312
Ishtar
4,363
2,228
0
1,786
9,184
4,225
0
275
8,909
0
65,355
W
Ravana
JungleOrL
Ravana
13,941
4,273
0
684
8,957
4,975
772
2,343
6,521
0
60,308
L
6,122
821
951
3,433
15,395
11,946
0
4,196
11,199
24,921
0
W
11,389
2,028
282
7,067
13,915
8,929
271
826
13,089
0
64,334
W
Ishtar
Sumping
Ishtar
5,480
3,243
0
2,501
7,927
3,634
0
416
7,511
0
76,232
L
3,460
660
0
2,299
16,529
6,447
0
3,383
13,146
0
52,684
W
Sylvanus
ajsMKK
Sylvanus
6,544
2,471
2,619
3,704
11,178
9,822
309
4,488
6,690
29,242
8,630
W
10,575
1,470
1,256
1,972
8,699
4,762
301
4,890
3,809
62,115
0
L
6,202
190
2,123
3,833
14,496
5,297
0
5,461
9,035
49,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,766
Gold Earned
34,087
473
Minions Killed
442
0
Camps Cleared
0
1,447,925
Distance Traveled
1,424,944
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,618
508
115
8
0
282,268
4
L
Ishtar
7,323
488
125
8
0
260,558
5
W
Ravana
8,508
567
79
5
0
329,551
3
L
Eset
6,527
435
15
1
0
276,022
4
W
Shiva
8,727
582
113
8
0
300,423
3
W
Ishtar
8,858
591
117
8
0
276,325
2
L
Tyr
6,273
418
83
6
0
326,096
3
W
Sylvanus
7,268
485
63
4
0
272,470
5
W
Eset
8,405
560
101
7
0
269,156
5
L
Hel
6,346
423
104
7
0
280,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role