Player Matchup

Hades
Hades
 
Hades
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DaffodilGem7386
Ishtar
Level 152
God Stats
3W - 7L
1,188 SR
Queue Stats
544W - 574L
1,381 Elo+
Party 1
Atlas
Atlas
Jugador90007865
Atlas
Level 87
God Stats
2W - 0L
1,679 SR
Queue Stats
6W - 0L
1,793 Elo+
Solo
Ravana
Ravana
Shailin I
Ravana
Level 129
God Stats
1W - 2L
1,341 SR
Queue Stats
133W - 140L
1,390 Elo+
Party 1
Olorun
Olorun
TruckerM81
Olorun
Level 158
God Stats
6W - 5L
1,405 SR
Queue Stats
98W - 93L
1,497 Elo+
Solo
Team Averages
Level 134
1,423 SR
1,512 Elo+

VS

Team Averages
Level 106
1,647 SR
1,434 Elo+
Mulan
Mulan
Razheeem
Mulan
Level 64
God Stats
31W - 28L
1,563 SR
Queue Stats
101W - 126L
1,401 Elo+
Solo
Ullr
Ullr
Tadashi2077
Ullr
Level 143
God Stats
3W - 5L
1,397 SR
Queue Stats
123W - 109L
1,498 Elo+
Solo
Ishtar
Ishtar
Tha_Grape_God
Ishtar
Level 160
God Stats
10W - 6L
1,826 SR
Queue Stats
200W - 186L
1,477 Elo+
Solo
Chang'e
Chang'e
murasakibara_8
Chang'e
Level 81
God Stats
6W - 5L
1,722 SR
Queue Stats
89W - 90L
1,428 Elo+
Solo
Ymir
Ymir
robinballs31
Ymir
Level 81
God Stats
2W - 1L
1,729 SR
Queue Stats
17W - 14L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 0 / 1
7,684
591
6,876
7,113
4,303
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 4 / 0
6,051
465
3,698
9,619
3,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 1
6,261
482
6,033
8,056
6,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Shailin I
Ravana
11
0 / 1 / 4
6,775
521
3,504
7,097
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
TruckerM81
Olorun
12
3 / 1 / 1
7,234
556
8,010
8,880
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Razheeem
Mulan
11
0 / 3 / 1
6,030
464
6,619
10,192
6,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 0 / 0
6,908
531
4,819
10,856
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 0 / 2
6,897
531
7,660
10,667
4,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 0
5,111
393
2,098
5,290
1,723
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 1 / 2
6,015
463
4,528
7,261
6,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
7
7
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
1
2.5
W
1
4
0
0.25
W
0
1
1
0.5
L
Mulan
Razheeem
Mulan
0
3
1
0.17
W
Ravana
Shailin I
Ravana
0
1
4
2
L
2
0
0
2
L
3
0
2
4
W
Olorun
TruckerM81
Olorun
3
1
1
3.5
L
0
2
0
0
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,121
Damage
25,724
40,765
Taken
44,266
22,410
Mitigated
24,034
17,055
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,876
410
0
5,123
7,113
4,303
1,190
627
6,194
55,812
0
W
3,698
1,900
0
1,255
9,619
3,371
0
2,136
7,483
0
36,512
W
6,033
2,123
324
2,605
8,056
6,621
0
1,746
6,310
25,875
0
L
Mulan
Razheeem
Mulan
6,619
874
0
1,572
10,192
6,640
0
7,400
2,792
4,839
33,350
W
Ravana
Shailin I
Ravana
3,504
963
0
2,799
7,097
4,008
0
505
6,523
0
52,370
L
4,819
1,863
0
5,442
10,856
4,584
0
3,792
7,064
0
49,874
L
7,660
5,182
0
5,946
10,667
4,513
0
3,796
6,871
0
51,583
W
Olorun
TruckerM81
Olorun
8,010
3,459
240
4,709
8,880
4,107
1,050
2,657
6,157
60,591
0
L
2,098
94
188
1,607
5,290
1,723
0
2,573
2,717
23,499
0
L
4,528
1,559
309
2,500
7,261
6,574
0
3,358
3,903
24,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,005
Gold Earned
30,961
347
Minions Killed
313
0
Camps Cleared
0
1,198,077
Distance Traveled
1,085,124
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,684
591
89
7
0
225,287
1
W
Ishtar
6,051
465
64
5
0
232,750
5
W
Atlas
6,261
482
21
2
0
252,620
3
L
Mulan
6,030
464
67
5
0
210,302
0
W
Ravana
6,775
521
77
6
0
269,806
1
L
Ullr
6,908
531
86
7
0
248,894
5
L
Ishtar
6,897
531
93
7
0
224,856
0
W
Olorun
7,234
556
96
7
0
217,614
1
L
Chang'e
5,111
393
38
3
0
155,028
0
L
Ymir
6,015
463
29
2
0
246,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role