Player Matchup

Ra
Ra
BlessedTerrorX
Ra
Level 115
God Stats
12W - 3L
1,728 SR
Queue Stats
215W - 171L
1,546 Elo+
Party 1
Athena
Athena
KenshiroX
Athena
Level 153
God Stats
41W - 40L
1,525 SR
Queue Stats
677W - 600L
1,538 Elo+
Party 1
Heimdallr
Heimdallr
Rekticio
Heimdallr
Level 89
God Stats
2W - 1L
1,343 SR
Queue Stats
241W - 190L
1,621 Elo+
Party 1
Team Averages
Level 119
1,532 SR
1,568 Elo+

VS

Team Averages
Level 95
1,660 SR
1,550 Elo+
Ishtar
Ishtar
CrocHunter
Ishtar
Level 60
God Stats
1W - 1L
1,694 SR
Queue Stats
24W - 30L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
IhateHulk
Baron Samedi
Level 98
God Stats
13W - 8L
1,500 SR
Queue Stats
111W - 91L
1,557 Elo+
Party 2
Fenrir
Fenrir
zobme
Fenrir
Level 127
God Stats
5W - 4L
1,786 SR
Queue Stats
178W - 143L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 5
12,402
775
17,827
14,063
7,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
KenshiroX
Athena
18
6 / 3 / 11
13,388
837
15,815
29,644
28,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Rekticio
Heimdallr
17
3 / 6 / 11
11,836
740
15,869
16,338
9,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CrocHunter
Ishtar
15
4 / 6 / 6
11,036
690
18,922
15,624
6,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
IhateHulk
Baron Samedi
15
2 / 7 / 6
10,448
653
11,547
15,899
8,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
zobme
Fenrir
17
9 / 4 / 3
11,914
745
19,665
26,984
17,866
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
17
Kills
15
15
Deaths
17
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
6
5
1.75
L
Ishtar
CrocHunter
Ishtar
4
6
6
1.17
L
Baron Samedi
IhateHulk
Baron Samedi
2
7
6
0.71
W
Athena
KenshiroX
Athena
6
3
11
3.83
W
Heimdallr
Rekticio
Heimdallr
3
6
11
1.42
L
Fenrir
zobme
Fenrir
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,511
Damage
50,134
60,045
Taken
58,507
44,723
Mitigated
32,768
15,035
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,827
2,059
2,659
2,308
14,063
7,287
344
4,574
9,489
53,508
0
L
Ishtar
CrocHunter
Ishtar
18,922
9,740
0
2,887
15,624
6,808
894
8,562
6,724
0
42,330
L
Baron Samedi
IhateHulk
Baron Samedi
11,547
1,006
1,537
2,701
15,899
8,094
70
10,610
4,979
32,646
0
W
Athena
KenshiroX
Athena
15,815
5,926
511
8,446
29,644
28,230
617
6,844
22,800
33,292
0
W
Heimdallr
Rekticio
Heimdallr
15,869
6,121
0
1,111
16,338
9,206
1,121
2,944
13,394
0
41,237
L
Fenrir
zobme
Fenrir
19,665
6,386
0
7,789
26,984
17,866
216
14,275
12,411
7,138
43,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,626
Gold Earned
33,398
167
Minions Killed
149
5
Camps Cleared
8
798,157
Distance Traveled
953,694
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,402
775
96
6
1
253,067
0
L
Ishtar
11,036
690
59
4
0
262,529
1
L
Baron Samedi
10,448
653
37
2
2
288,327
0
W
Athena
13,388
837
36
2
3
279,583
0
W
Heimdallr
11,836
740
35
2
1
265,507
5
L
Fenrir
11,914
745
53
3
6
402,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role