Player Matchup

Nemesis
Nemesis
MezCzar
Nemesis
Level 120
God Stats
7W - 4L
1,642 SR
Queue Stats
133W - 110L
1,615 Elo+
Party 1
Bacchus
Bacchus
TheFerryman7
Bacchus
Level 87
God Stats
1W - 1L
1,318 SR
Queue Stats
200W - 199L
1,562 Elo+
Party 1
Ishtar
Ishtar
Tobbynisms
Ishtar
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,909 Elo+
Party 1
Odin
Odin
WevLuvBrazy
Odin
Level 78
God Stats
12W - 6L
1,714 SR
Queue Stats
260W - 203L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
ixautumn
Baron Samedi
Level 108
God Stats
3W - 3L
1,519 SR
Queue Stats
499W - 480L
1,549 Elo+
Party 1
Team Averages
Level 100
1,539 SR
1,630 Elo+

VS

Team Averages
Level 83
1,560 SR
1,521 Elo+
Ares
Ares
Maruchan07
Ares
Level 119
God Stats
19W - 11L
1,652 SR
Queue Stats
584W - 591L
1,472 Elo+
Solo
Thoth
Thoth
SzdRebel
Thoth
Level 123
God Stats
0W - 1L
1,700 SR
Queue Stats
32W - 25L
1,568 Elo+
Party 2
Lancelot
Lancelot
TheLordoftheEdge
Lancelot
Level 105
God Stats
17W - 6L
1,602 SR
Queue Stats
263W - 302L
1,421 Elo+
Solo
Chiron
Chiron
Wrathboi
Chiron
Level 29
God Stats
1W - 2L
1,347 SR
Queue Stats
28W - 22L
1,592 Elo+
Party 2
Merlin
Merlin
juansolito
Merlin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 84L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MezCzar
Nemesis
6
1 / 0 / 0
3,642
728
766
2,714
757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
TheFerryman7
Bacchus
5
0 / 0 / 1
3,288
658
1,239
3,369
1,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Tobbynisms
Ishtar
5
1 / 0 / 0
3,355
671
2,698
2,045
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,316
663
321
2,059
833
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ixautumn
Baron Samedi
5
0 / 0 / 0
3,224
645
816
908
293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,312
662
1,494
3,515
1,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
SzdRebel
Thoth
6
0 / 0 / 0
3,573
715
1,087
819
181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 0 / 0
3,208
642
609
3,039
996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Wrathboi
Chiron
4
0 / 1 / 0
2,910
582
1,749
2,551
482
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
juansolito
Merlin
3
0 / 1 / 0
2,699
540
152
749
155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Nemesis
MezCzar
Nemesis
1
0
0
1
L
Thoth
SzdRebel
Thoth
0
0
0
0
W
Bacchus
TheFerryman7
Bacchus
0
0
1
0.5
L
0
0
0
0
W
Ishtar
Tobbynisms
Ishtar
1
0
0
1
W
0
0
0
0
L
Chiron
Wrathboi
Chiron
0
1
0
0
W
Baron Samedi
ixautumn
Baron Samedi
0
0
0
0
L
Merlin
juansolito
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,840
Damage
5,091
11,095
Taken
10,673
4,385
Mitigated
3,386
4,636
Healing
3,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,494
55
0
1,600
3,515
1,572
0
765
2,750
11,355
0
W
Nemesis
MezCzar
Nemesis
766
346
0
530
2,714
757
0
152
2,562
0
14,889
L
Thoth
SzdRebel
Thoth
1,087
255
0
250
819
181
0
0
819
20,876
0
W
Bacchus
TheFerryman7
Bacchus
1,239
258
11
1,259
3,369
1,849
0
897
2,472
10,166
0
L
609
94
0
750
3,039
996
0
737
2,302
0
10,622
W
Ishtar
Tobbynisms
Ishtar
2,698
1,884
0
1,730
2,045
653
0
597
1,448
0
18,013
W
321
54
0
500
2,059
833
0
1,087
972
0
15,878
L
Chiron
Wrathboi
Chiron
1,749
878
72
1,004
2,551
482
0
474
2,077
0
9,178
W
Baron Samedi
ixautumn
Baron Samedi
816
109
89
517
908
293
0
0
908
14,682
0
L
Merlin
juansolito
Merlin
152
0
0
15
749
155
0
79
670
4,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,825
Gold Earned
15,702
147
Minions Killed
118
0
Camps Cleared
0
500,324
Distance Traveled
403,078
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,312
662
16
3
0
97,874
0
W
Nemesis
3,642
728
34
7
0
118,868
2
L
Thoth
3,573
715
47
9
0
79,865
1
W
Bacchus
3,288
658
17
3
0
94,640
0
L
Lancelot
3,208
642
29
6
0
96,962
1
W
Ishtar
3,355
671
33
7
0
90,523
0
W
Odin
3,316
663
35
7
0
113,169
1
L
Chiron
2,910
582
17
3
0
95,856
0
W
Baron Samedi
3,224
645
28
6
0
83,124
2
L
Merlin
2,699
540
9
2
0
32,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role