Player Matchup

Zeus
Zeus
PsykiIl
Zeus
Level 155
God Stats
1W - 0L
1,727 SR
Queue Stats
213W - 218L
1,454 Elo+
Party 3
Cupid
Cupid
QUyRK
Cupid
Level 49
God Stats
2W - 4L
1,665 SR
Queue Stats
110W - 102L
1,447 Elo+
Solo
Ravana
Ravana
SiggyJW
Ravana
Level 142
God Stats
5W - 3L
1,521 SR
Queue Stats
200W - 200L
1,454 Elo+
Party 3
Cerberus
Cerberus
Trex_Sevgi
Cerberus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 37L
1,633 Elo+
Party 1
Arachne
Arachne
priorgen
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,543 Elo+
Party 1
Team Averages
Level 98
1,583 SR
1,506 Elo+

VS

Team Averages
Level 72
1,557 SR
1,474 Elo+
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BIGBHUNDABOY
Geb
Level 37
God Stats
3W - 3L
1,697 SR
Queue Stats
34W - 36L
1,560 Elo+
Solo
Heimdallr
Heimdallr
Sou1Eat3r
Heimdallr
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 147L
1,488 Elo+
Party 2
Ishtar
Ishtar
UwUBlvckPhilip12
Ishtar
Level 105
God Stats
3W - 1L
1,784 SR
Queue Stats
228W - 201L
1,489 Elo+
Party 2
Achilles
Achilles
dEadsOul_7
Achilles
Level 48
God Stats
14W - 18L
1,305 SR
Queue Stats
150W - 157L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
PsykiIl
Zeus
18
2 / 1 / 1
10,990
550
12,913
12,952
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cupid
QUyRK
Cupid
19
3 / 1 / 2
11,507
575
7,666
10,751
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
SiggyJW
Ravana
15
2 / 4 / 4
9,379
469
5,518
10,543
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Trex_Sevgi
Cerberus
18
2 / 0 / 2
11,478
574
18,797
18,179
18,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
priorgen
Arachne
14
3 / 1 / 3
9,022
451
8,641
16,700
6,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 3 / 1
9,034
452
12,456
12,293
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 6
9,241
462
5,999
13,251
11,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Sou1Eat3r
Heimdallr
13
0 / 6 / 2
8,323
416
8,360
16,490
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 2
9,478
474
11,505
16,076
7,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
dEadsOul_7
Achilles
14
0 / 2 / 0
8,064
403
7,734
22,786
20,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
12
Kills
7
7
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
3
1
1.5
L
1
0
6
4
W
Zeus
PsykiIl
Zeus
2
1
1
2.5
W
Cupid
QUyRK
Cupid
3
1
2
4
W
Ravana
SiggyJW
Ravana
2
4
4
1
L
Heimdallr
Sou1Eat3r
Heimdallr
0
6
2
0.17
W
Cerberus
Trex_Sevgi
Cerberus
2
0
2
3
L
2
1
2
3
L
Achilles
dEadsOul_7
Achilles
0
2
0
0
W
Arachne
priorgen
Arachne
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,535
Damage
46,054
69,125
Taken
80,896
40,266
Mitigated
50,432
27,295
Healing
16,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,456
1,656
0
854
12,293
5,084
0
4,287
7,972
76,093
0
L
5,999
1,085
3,399
3,689
13,251
11,268
0
6,809
6,328
32,158
0
W
Zeus
PsykiIl
Zeus
12,913
698
0
5,675
12,952
5,710
808
5,099
7,853
110,100
0
W
Cupid
QUyRK
Cupid
7,666
4,295
0
6,749
10,751
4,504
174
1,154
9,597
0
106,156
W
Ravana
SiggyJW
Ravana
5,518
1,581
0
3,340
10,543
5,321
0
4,073
6,470
0
65,997
L
Heimdallr
Sou1Eat3r
Heimdallr
8,360
3,365
32
2,898
16,490
6,589
0
1,634
14,752
0
69,520
W
Cerberus
Trex_Sevgi
Cerberus
18,797
2,725
0
6,709
18,179
18,173
255
1,614
16,565
89,395
0
L
11,505
8,212
0
1,817
16,076
7,410
0
5,045
10,977
0
100,530
L
Achilles
dEadsOul_7
Achilles
7,734
3,076
0
3,943
22,786
20,081
0
12,667
9,157
0
53,049
W
Arachne
priorgen
Arachne
8,641
6,275
0
4,822
16,700
6,558
0
6,515
10,185
0
50,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,376
Gold Earned
44,140
752
Minions Killed
494
0
Camps Cleared
0
2,031,244
Distance Traveled
1,892,299
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,034
452
115
6
0
367,291
8
L
Geb
9,241
462
48
2
0
408,244
2
W
Zeus
10,990
550
191
10
0
371,402
7
W
Cupid
11,507
575
197
10
0
426,705
1
W
Ravana
9,379
469
100
5
0
381,928
6
L
Heimdallr
8,323
416
101
5
0
334,639
4
W
Cerberus
11,478
574
217
11
0
368,758
0
L
Ishtar
9,478
474
156
8
0
404,167
3
L
Achilles
8,064
403
74
4
0
377,958
2
W
Arachne
9,022
451
47
2
0
482,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role