Player Matchup

Bacchus
Bacchus
BS-Andrei
Bacchus
Level 125
God Stats
1W - 4L
1,086 SR
Queue Stats
57W - 141L
1,146 Elo+
Party 2
Janus
Janus
PabloscobarRS
Janus
Level 17
God Stats
1W - 12L
1,172 SR
Queue Stats
4W - 49L
1,064 Elo+
Party 2
Ne Zha
Ne Zha
TK-LOHRAN
Ne Zha
Level 21
God Stats
1W - 13L
1,219 SR
Queue Stats
17W - 86L
1,051 Elo+
Party 2
Team Averages
Level 54
1,159 SR
1,087 Elo+

VS

Team Averages
Level 57
1,304 SR
1,309 Elo+
Shiva
Shiva
Asaitekiku
Shiva
Level 88
God Stats
1W - 0L
1,263 SR
Queue Stats
2W - 7L
1,297 Elo+
Party 1
Anubis
Anubis
HADESZINHOS
Anubis
Level 6
God Stats
2W - 2L
1,334 SR
Queue Stats
2W - 6L
1,359 Elo+
Party 1
Scylla
Scylla
johnluke13
Scylla
Level 78
God Stats
1W - 0L
1,315 SR
Queue Stats
4W - 5L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BS-Andrei
Bacchus
17
5 / 1 / 7
12,075
671
15,108
18,916
31,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 6
11,958
664
13,834
11,583
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
TK-LOHRAN
Ne Zha
14
2 / 4 / 6
10,980
610
9,239
16,511
9,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
8 / 1 / 1
12,843
714
17,647
19,166
20,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
16
1 / 4 / 3
11,083
616
8,879
14,351
7,918
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
johnluke13
Scylla
15
1 / 8 / 3
11,396
633
10,636
18,028
7,716
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
13
Kills
10
10
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
8
1
1
8.5
L
Bacchus
BS-Andrei
Bacchus
5
1
7
8.5
W
Anubis
1
4
3
0.63
L
6
5
6
1.8
L
Ne Zha
TK-LOHRAN
Ne Zha
2
4
6
1.25
W
Scylla
johnluke13
Scylla
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,181
Damage
37,162
47,010
Taken
51,545
46,210
Mitigated
36,167
2,712
Healing
12,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
17,647
3,690
935
2,591
19,166
20,533
1,045
9,547
9,619
0
41,972
L
Bacchus
BS-Andrei
Bacchus
15,108
1,804
243
1,998
18,916
31,908
465
8,959
9,957
42,085
0
W
Anubis
8,879
763
0
3,697
14,351
7,918
572
10,236
4,115
36,602
0
L
13,834
369
0
0
11,583
4,875
650
4,721
6,862
49,309
0
L
Ne Zha
TK-LOHRAN
Ne Zha
9,239
2,137
0
471
16,511
9,427
0
6,142
10,369
0
19,747
W
Scylla
johnluke13
Scylla
10,636
1,368
190
4,619
18,028
7,716
1,075
9,554
8,474
34,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,013
Gold Earned
35,322
151
Minions Killed
151
7
Camps Cleared
4
874,438
Distance Traveled
887,068
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,843
714
36
2
2
344,584
4
L
Bacchus
12,075
671
50
3
2
343,344
2
W
Anubis
11,083
616
65
4
2
282,492
1
L
Janus
11,958
664
84
5
3
251,886
0
L
Ne Zha
10,980
610
17
1
2
279,208
2
W
Scylla
11,396
633
50
3
0
259,992
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role