Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Eonshif
Pele
Level 125
God Stats
2W - 1L
1,344 SR
Queue Stats
31W - 34L
1,435 Elo+
Solo
Vulcan
Vulcan
ExtremelyHot
Vulcan
Level 121
God Stats
1W - 0L
1,660 SR
Queue Stats
17W - 15L
1,380 Elo+
Solo
Chernobog
Chernobog
Leprechaun1971
Chernobog
Level 157
God Stats
8W - 14L
1,378 SR
Queue Stats
887W - 938L
1,476 Elo+
Party 1
Xbalanque
Xbalanque
Lilithlucifurr
Xbalanque
Level 160
God Stats
21W - 17L
1,536 SR
Queue Stats
1,436W - 1,536L
1,419 Elo+
Party 1
Team Averages
Level 138
1,484 SR
1,442 Elo+

VS

Team Averages
Level 91
1,501 SR
1,438 Elo+
Nu Wa
Nu Wa
AlbertdeSalvo94
Nu Wa
Level 124
God Stats
1W - 1L
1,507 SR
Queue Stats
37W - 54L
1,417 Elo+
Solo
Neith
Neith
Capucchino
Neith
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
KaPaHDaLII
Cthulhu
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 194L
1,531 Elo+
Solo
Hou Yi
Hou Yi
Neormit
Hou Yi
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 56L
1,505 Elo+
Party 2
Kumbhakarna
Kumbhakarna
cathey20
Kumbhakarna
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
10 / 5 / 13
15,168
798
16,582
36,525
26,464
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
Eonshif
Pele
20
3 / 9 / 11
13,193
694
15,184
23,055
10,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
20
6 / 5 / 9
14,002
737
32,112
18,514
9,801
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Leprechaun1971
Chernobog
20
1 / 6 / 17
12,604
663
16,459
23,855
13,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
Lilithlucifurr
Xbalanque
20
7 / 6 / 13
13,890
731
23,290
19,920
13,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 10
12,553
661
31,214
21,428
11,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
7 / 6 / 13
13,440
707
21,757
21,275
13,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
KaPaHDaLII
Cthulhu
2
0 / 0 / 0
5,368
283
0
0
0
Hou Yi
Neormit
Hou Yi
20
16 / 5 / 11
15,661
824
42,263
23,599
15,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
cathey20
Kumbhakarna
20
0 / 8 / 21
13,136
691
8,064
46,152
59,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
84
27
Kills
29
31
Deaths
27
63
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
5
13
3.3
L
6
8
10
1.38
L
Neith
7
6
13
2.25
W
Pele
Eonshif
Pele
3
9
11
0.94
W
Vulcan
6
5
9
2.1
L
Cthulhu
KaPaHDaLII
Cthulhu
0
0
0
0
W
Chernobog
Leprechaun1971
Chernobog
1
6
17
1.58
W
Xbalanque
Lilithlucifurr
Xbalanque
7
6
13
2.25
L
Hou Yi
Neormit
Hou Yi
16
5
11
4.3
L
Kumbhakarna
cathey20
Kumbhakarna
0
8
21
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,627
Damage
103,298
121,869
Taken
112,454
73,220
Mitigated
99,969
41,017
Healing
33,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
16,582
3,106
2,531
13,918
36,525
26,464
1,268
9,450
27,075
0
30,857
L
31,214
6,942
604
1,586
21,428
11,909
435
7,068
14,360
55,658
0
L
Neith
21,757
8,734
1,215
3,401
21,275
13,425
1,376
7,401
13,874
0
54,248
W
Pele
Eonshif
Pele
15,184
1,683
998
3,603
23,055
10,075
144
10,803
12,252
0
54,214
W
Vulcan
32,112
8,714
1,519
5,923
18,514
9,801
2,199
7,188
11,326
67,650
0
L
Cthulhu
KaPaHDaLII
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
Leprechaun1971
Chernobog
16,459
10,839
2,314
5,876
23,855
13,556
2,139
5,554
18,177
0
39,419
W
Xbalanque
Lilithlucifurr
Xbalanque
23,290
7,465
1,077
3,258
19,920
13,324
1,809
6,283
13,637
0
61,313
L
Hou Yi
Neormit
Hou Yi
42,263
17,805
3,573
6,140
23,599
15,220
2,758
6,109
17,490
0
73,832
L
Kumbhakarna
cathey20
Kumbhakarna
8,064
917
2,192
14,595
46,152
59,415
155
11,534
34,618
19,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,857
Gold Earned
60,158
274
Minions Killed
219
0
Camps Cleared
0
1,588,519
Distance Traveled
1,290,847
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,168
798
34
2
0
325,288
2
L
Nu Wa
12,553
661
44
2
0
290,121
1
L
Neith
13,440
707
71
4
0
292,589
0
W
Pele
13,193
694
62
3
0
311,166
4
W
Vulcan
14,002
737
76
4
0
363,938
5
L
Cthulhu
5,368
283
0
0
0
0
0
W
Chernobog
12,604
663
43
2
0
302,021
0
W
Xbalanque
13,890
731
59
3
0
286,106
5
L
Hou Yi
15,661
824
84
4
0
347,197
3
L
Kumbhakarna
13,136
691
20
1
0
360,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role