Player Matchup

Horus
Horus
BeastySan
Horus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,436 Elo+
Party 1
Chaac
Chaac
OhxHoncho
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,409 Elo+
Party 1
Mercury
Mercury
PicklesAreDank
Mercury
Level 156
God Stats
2W - 4L
1,419 SR
Queue Stats
333W - 347L
1,422 Elo+
Solo
Ishtar
Ishtar
WIZKIDm14
Ishtar
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,440 Elo+
Party 1
Janus
Janus
lapeste2-0
Janus
Level 47
God Stats
3W - 4L
1,441 SR
Queue Stats
19W - 21L
1,365 Elo+
Solo
Team Averages
Level 82
1,472 SR
1,414 Elo+

VS

Team Averages
Level 88
1,545 SR
1,429 Elo+
Jormungandr
Jormungandr
Hellbillyblake
Jormungandr
Level 107
God Stats
69W - 45L
1,572 SR
Queue Stats
250W - 275L
1,401 Elo+
Solo
Arachne
Arachne
J-Zilla101
Arachne
Level 78
God Stats
110W - 97L
1,551 SR
Queue Stats
205W - 237L
1,445 Elo+
Solo
Anubis
Anubis
LostClover5949
Anubis
Level 68
God Stats
14W - 4L
1,735 SR
Queue Stats
149W - 174L
1,409 Elo+
Solo
Cernunnos
Cernunnos
MrGreystones275
Cernunnos
Level 81
God Stats
12W - 11L
1,526 SR
Queue Stats
20W - 17L
1,457 Elo+
Solo
Guan Yu
Guan Yu
kur2pac
Guan Yu
Level 108
God Stats
1W - 1L
1,339 SR
Queue Stats
12W - 13L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BeastySan
Horus
12
1 / 2 / 2
8,558
428
5,394
17,950
18,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
OhxHoncho
Chaac
11
0 / 3 / 0
7,089
354
4,088
11,872
5,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 3 / 1
8,653
433
5,323
21,363
8,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
WIZKIDm14
Ishtar
14
1 / 3 / 1
8,452
423
7,701
15,551
6,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
12
1 / 8 / 1
7,664
383
10,478
15,184
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hellbillyblake
Jormungandr
15
3 / 0 / 8
10,767
538
15,318
17,567
16,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
J-Zilla101
Arachne
18
6 / 1 / 4
11,441
572
11,404
17,919
9,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 2 / 6
10,267
513
17,911
16,772
10,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
MrGreystones275
Cernunnos
16
0 / 2 / 2
10,339
517
6,401
14,604
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
kur2pac
Guan Yu
16
5 / 0 / 4
11,287
564
10,374
13,253
12,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
19
19
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
BeastySan
Horus
1
2
2
1
W
Jormungandr
Hellbillyblake
Jormungandr
3
0
8
7
W
Arachne
J-Zilla101
Arachne
6
1
4
8
W
5
2
6
4
W
Cernunnos
MrGreystones275
Cernunnos
0
2
2
0.5
L
Chaac
OhxHoncho
Chaac
0
3
0
0
L
1
3
1
0.5
L
Ishtar
WIZKIDm14
Ishtar
1
3
1
0.5
W
Guan Yu
kur2pac
Guan Yu
5
0
4
7
L
Janus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,984
Damage
61,408
81,920
Taken
80,115
44,225
Mitigated
55,182
25,410
Healing
37,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BeastySan
Horus
5,394
2,931
3,321
7,114
17,950
18,324
0
8,068
9,707
0
24,151
W
Jormungandr
Hellbillyblake
Jormungandr
15,318
4,135
3,233
4,317
17,567
16,650
237
2,858
14,388
62,638
0
W
Arachne
J-Zilla101
Arachne
11,404
8,179
155
6,478
17,919
9,882
628
1,173
16,710
0
128,336
W
17,911
888
0
10,115
16,772
10,134
242
5,144
11,196
77,707
0
W
Cernunnos
MrGreystones275
Cernunnos
6,401
3,564
0
5,971
14,604
5,871
2,334
0
14,604
0
92,089
L
Chaac
OhxHoncho
Chaac
4,088
1,197
0
2,246
11,872
5,361
0
3,193
8,176
0
33,769
L
5,323
2,486
0
5,929
21,363
8,614
280
8,081
13,282
0
75,979
L
Ishtar
WIZKIDm14
Ishtar
7,701
3,841
118
4,803
15,551
6,769
672
4,703
10,848
0
68,634
W
Guan Yu
kur2pac
Guan Yu
10,374
1,916
766
6,373
13,253
12,645
530
1,076
12,059
0
68,064
L
Janus
10,478
75
0
1,879
15,184
5,157
72
9,184
5,841
50,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,416
Gold Earned
54,101
430
Minions Killed
592
0
Camps Cleared
0
1,783,890
Distance Traveled
1,870,065
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,558
428
36
2
0
407,307
1
W
Jormungandr
10,767
538
85
4
0
362,008
0
W
Arachne
11,441
572
167
8
0
446,085
0
W
Anubis
10,267
513
78
4
0
369,025
0
W
Cernunnos
10,339
517
133
7
0
326,651
5
L
Chaac
7,089
354
58
3
0
327,719
0
L
Mercury
8,653
433
131
7
0
386,291
1
L
Ishtar
8,452
423
116
6
0
314,756
1
W
Guan Yu
11,287
564
129
6
0
366,296
2
L
Janus
7,664
383
89
4
0
347,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role