Player Matchup

Gilgamesh
Gilgamesh
Flamesiege98
Gilgamesh
Level 150
God Stats
1W - 3L
1,555 SR
Queue Stats
33W - 34L
1,486 Elo+
Party 2
Hera
Hera
Lobo600
Hera
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,606 Elo+
Party 2
Apollo
Apollo
gatobananado57
Apollo
Level 95
God Stats
0W - 2L
1,432 SR
Queue Stats
6W - 13L
1,297 Elo+
Party 2
Team Averages
Level 102
1,496 SR
1,463 Elo+

VS

Team Averages
Level 120
1,511 SR
1,610 Elo+
Cupid
Cupid
PoofleDoofer
Cupid
Level 126
God Stats
2W - 4L
1,404 SR
Queue Stats
131W - 93L
1,606 Elo+
Party 1
Chang'e
Chang'e
SexySamElliott
Chang'e
Level 111
God Stats
3W - 1L
1,527 SR
Queue Stats
119W - 76L
1,620 Elo+
Party 1
Achilles
Achilles
hugimoto
Achilles
Level 122
God Stats
8W - 4L
1,602 SR
Queue Stats
121W - 83L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Flamesiege98
Gilgamesh
10
1 / 5 / 1
6,789
679
7,360
17,346
13,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
Lobo600
Hera
8
0 / 8 / 1
5,684
568
6,415
9,696
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 7 / 2
6,163
616
6,789
12,242
5,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 8
9,163
916
16,076
9,039
3,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 0 / 14
8,513
851
11,690
7,411
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
hugimoto
Achilles
10
4 / 2 / 13
8,317
832
6,338
14,924
16,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
1
Kills
20
20
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Flamesiege98
Gilgamesh
1
5
1
0.3
L
Hera
Lobo600
Hera
0
8
1
0.06
W
11
0
8
15
W
5
0
14
12
L
0
7
2
0.14
W
Achilles
hugimoto
Achilles
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,564
Damage
34,104
39,284
Taken
31,374
21,743
Mitigated
23,768
4,358
Healing
13,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Flamesiege98
Gilgamesh
7,360
2,398
888
1,647
17,346
13,241
0
4,775
12,136
0
17,669
L
Hera
Lobo600
Hera
6,415
2,260
403
300
9,696
3,440
0
3,641
5,736
15,493
0
W
16,076
8,098
961
2,767
9,039
3,910
1,756
1,531
7,508
0
37,110
W
11,690
931
1,578
3,328
7,411
3,245
140
2,151
5,260
30,009
0
L
6,789
3,841
0
1,120
12,242
5,062
0
2,475
9,559
0
19,391
W
Achilles
hugimoto
Achilles
6,338
2,404
1,002
3,569
14,924
16,613
189
3,003
11,921
0
12,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,636
Gold Earned
25,993
70
Minions Killed
110
2
Camps Cleared
6
481,361
Distance Traveled
600,797
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,789
679
20
2
2
178,989
3
L
Hera
5,684
568
15
2
0
145,146
1
W
Cupid
9,163
916
52
5
2
192,062
2
W
Chang'e
8,513
851
48
5
4
207,406
0
L
Apollo
6,163
616
35
4
0
157,226
1
W
Achilles
8,317
832
10
1
0
201,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role