Player Matchup

Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
 
Ra
Masters
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
MaenBwrwGlaw
Sol
Masters
Level 89
God Stats
2W - 1L
1,829 SR
Queue Stats
106W - 82L
3,065 MMR
Solo
Ganesha
Ganesha
Diamond III
V__Loki__V
Ganesha
Diamond III
Level 127
God Stats
58W - 61L
1,641 SR
Queue Stats
855W - 869L
2,127 MMR
Solo
Mercury
Mercury
Diamond II
xeryv
Mercury
Diamond II
Level 149
God Stats
7W - 6L
1,561 SR
Queue Stats
483W - 467L
2,357 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,606 SR
2,110 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,593 SR
2,069 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum I
Amberiu
Geb
Platinum I
Level 146
God Stats
1W - 2L
1,677 SR
Queue Stats
97W - 91L
2,074 MMR
Solo
Hachiman
Hachiman
Masters
MeatyPariah
Hachiman
Masters
Level 125
God Stats
16W - 10L
1,607 SR
Queue Stats
658W - 463L
3,221 MMR
Party 1
Hun Batz
Hun Batz
Diamond V
Mistiq Jr
Hun Batz
Diamond V
Level 109
God Stats
15W - 6L
1,683 SR
Queue Stats
177W - 171L
2,052 MMR
Solo
Hou Yi
Hou Yi
Masters
NotRzn
Hou Yi
Masters
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
7 / 0 / 5
14,832
618
18,633
29,776
31,472
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
 
Ra
20
7 / 1 / 9
14,463
603
20,236
19,180
8,873
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 2 / 6
13,968
582
22,496
25,869
11,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
V__Loki__V
Ganesha
19
0 / 1 / 15
13,314
555
9,435
25,644
32,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
xeryv
Mercury
20
4 / 7 / 5
14,318
597
12,198
22,122
10,650
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CupidCliodhnaLancelotNemesis

VS

Bans
AresKaliCabrakanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
1 / 0 / 4
12,363
515
20,635
19,523
8,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
14
0 / 4 / 5
9,557
398
8,532
27,965
33,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
MeatyPariah
Hachiman
18
6 / 9 / 2
11,588
483
24,998
23,986
11,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Mistiq Jr
Hun Batz
11
2 / 1 / 2
8,437
352
2,412
9,309
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
NotRzn
Hou Yi
17
1 / 7 / 1
10,328
430
14,032
22,516
10,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
21
Kills
10
11
Deaths
21
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
7
0
5
9.5
W
Ra
 
Ra
7
1
9
11.5
L
Thoth
 
Thoth
1
0
4
3
L
Geb
0
4
5
0.63
W
3
2
6
3
L
Hachiman
MeatyPariah
Hachiman
6
9
2
0.78
L
Hun Batz
Mistiq Jr
Hun Batz
2
1
2
3
L
Hou Yi
NotRzn
Hou Yi
1
7
1
0.21
W
Ganesha
V__Loki__V
Ganesha
0
1
15
7.5
W
Mercury
xeryv
Mercury
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,998
Damage
70,609
122,591
Taken
103,299
94,049
Mitigated
67,628
68,414
Healing
14,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
18,633
4,281
0
22,006
29,776
31,472
2,425
10,589
18,980
0
131,424
W
Ra
 
Ra
20,236
1,389
8,643
9,644
19,180
8,873
2,128
6,043
13,137
148,023
0
L
Thoth
 
Thoth
20,635
538
0
3,605
19,523
8,360
0
6,314
12,377
129,150
0
L
Geb
8,532
1,290
0
3,215
27,965
33,866
0
17,716
10,014
34,529
0
W
22,496
9,316
0
18,044
25,869
11,033
9,495
4,346
21,523
136,155
0
L
Hachiman
MeatyPariah
Hachiman
24,998
13,600
0
3,459
23,986
11,730
0
11,794
12,014
0
107,861
L
Hun Batz
Mistiq Jr
Hun Batz
2,412
814
0
245
9,309
3,617
0
1,817
7,366
0
44,115
L
Hou Yi
NotRzn
Hou Yi
14,032
7,973
0
4,443
22,516
10,055
0
14,526
7,858
0
100,383
W
Ganesha
V__Loki__V
Ganesha
9,435
1,199
0
8,537
25,644
32,021
836
6,403
18,193
37,134
0
W
Mercury
xeryv
Mercury
12,198
6,895
0
1,540
22,122
10,650
401
5,207
16,915
0
159,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,895
Gold Earned
52,273
852
Minions Killed
626
0
Camps Cleared
0
2,522,093
Distance Traveled
2,103,519
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
14,832
618
209
9
0
530,968
2
W
Ra
14,463
603
222
9
0
522,519
4
L
Thoth
12,363
515
217
9
0
487,873
3
L
Geb
9,557
398
41
2
0
466,958
5
W
Sol
13,968
582
209
9
0
419,824
6
L
Hachiman
11,588
483
149
6
0
398,732
1
L
Hun Batz
8,437
352
79
3
0
412,639
0
L
Hou Yi
10,328
430
140
6
0
337,317
2
W
Ganesha
13,314
555
14
1
0
499,988
8
W
Mercury
14,318
597
198
8
0
548,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role