Player Matchup

Anhur
Anhur
Deafy27
Anhur
Level 105
God Stats
1W - 4L
1,457 SR
Queue Stats
54W - 69L
1,483 Elo+
Party 3
Vulcan
Vulcan
PopeOfSmoke3331
Vulcan
Level 139
God Stats
6W - 9L
1,596 SR
Queue Stats
197W - 178L
1,525 Elo+
Party 3
Cu Chulainn
Cu Chulainn
The_Rookin
Cu Chulainn
Level 102
God Stats
2W - 3L
1,618 SR
Queue Stats
97W - 101L
1,570 Elo+
Party 3
Cthulhu
Cthulhu
ajleo1998
Cthulhu
Level 8
God Stats
1W - 2L
1,538 SR
Queue Stats
2W - 5L
1,424 Elo+
Party 3
Chaac
Chaac
payo50
Chaac
Level 63
God Stats
16W - 12L
1,579 SR
Queue Stats
190W - 196L
1,487 Elo+
Solo
Team Averages
Level 83
1,558 SR
1,498 Elo+

VS

Team Averages
Level 105
1,481 SR
1,452 Elo+
Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BomboJombo
Ares
Level 68
God Stats
10W - 6L
1,580 SR
Queue Stats
223W - 245L
1,415 Elo+
Party 1
Hercules
Hercules
ItsDylDoe
Hercules
Level 89
God Stats
8W - 19L
1,228 SR
Queue Stats
253W - 285L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
rodriguezprr
Ah Muzen Cab
Level 149
God Stats
4W - 3L
1,595 SR
Queue Stats
225W - 220L
1,497 Elo+
Solo
Olorun
Olorun
xKWANZx
Olorun
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Deafy27
Anhur
16
4 / 4 / 2
9,949
524
8,752
15,143
5,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 6 / 0
10,432
549
11,476
12,982
6,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
The_Rookin
Cu Chulainn
15
1 / 4 / 2
9,012
474
9,068
20,102
10,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
ajleo1998
Cthulhu
14
2 / 6 / 4
8,936
470
7,452
20,168
20,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
payo50
Chaac
14
1 / 5 / 0
9,200
484
13,505
23,186
19,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
7 / 2 / 8
10,752
566
13,933
12,519
6,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 3 / 6
10,013
527
8,053
19,543
22,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
ItsDylDoe
Hercules
17
4 / 1 / 3
10,316
543
19,280
22,033
26,489
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
rodriguezprr
Ah Muzen Cab
16
5 / 3 / 1
9,516
501
10,886
12,528
4,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
xKWANZx
Olorun
18
4 / 1 / 3
11,096
584
12,740
17,294
8,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
10
Kills
25
25
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
2
8
5.5
W
5
3
6
2.67
L
Anhur
Deafy27
Anhur
4
4
2
1.25
W
Hercules
ItsDylDoe
Hercules
4
1
3
5.5
L
2
6
0
0.33
L
Cu Chulainn
The_Rookin
Cu Chulainn
1
4
2
0.5
L
Cthulhu
ajleo1998
Cthulhu
2
6
4
0.67
L
Chaac
payo50
Chaac
1
5
0
0.2
W
Ah Muzen Cab
rodriguezprr
Ah Muzen Cab
5
3
1
1.83
W
Olorun
xKWANZx
Olorun
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,253
Damage
64,892
91,581
Taken
83,917
62,713
Mitigated
68,052
23,372
Healing
28,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
13,933
2,064
0
6,435
12,519
6,149
240
2,575
9,944
0
76,701
W
8,053
338
363
4,407
19,543
22,681
0
3,618
15,925
35,742
0
L
Anhur
Deafy27
Anhur
8,752
3,674
0
5,034
15,143
5,942
1,505
3,352
11,791
0
65,027
W
Hercules
ItsDylDoe
Hercules
19,280
7,326
0
6,002
22,033
26,489
0
195
21,838
0
79,781
L
11,476
2,208
0
2,382
12,982
6,873
0
8,174
4,808
86,293
0
L
Cu Chulainn
The_Rookin
Cu Chulainn
9,068
2,900
0
3,600
20,102
10,507
0
1,658
18,444
0
86,017
L
Cthulhu
ajleo1998
Cthulhu
7,452
952
420
2,247
20,168
20,232
0
6,337
13,831
32,082
0
L
Chaac
payo50
Chaac
13,505
3,827
0
9,689
23,186
19,159
0
1,272
21,914
0
68,453
W
Ah Muzen Cab
rodriguezprr
Ah Muzen Cab
10,886
4,573
0
1,821
12,528
4,678
540
2,422
10,106
0
84,577
W
Olorun
xKWANZx
Olorun
12,740
9,914
40
8,988
17,294
8,055
1,542
10,118
7,176
115,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,529
Gold Earned
51,693
564
Minions Killed
638
0
Camps Cleared
0
1,797,758
Distance Traveled
1,861,979
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,752
566
127
7
0
462,688
7
W
Ares
10,013
527
47
2
0
371,864
2
L
Anhur
9,949
524
116
6
0
326,899
6
W
Hercules
10,316
543
135
7
0
354,954
0
L
Vulcan
10,432
549
147
8
0
336,704
1
L
Cu Chulainn
9,012
474
130
7
0
410,755
5
L
Cthulhu
8,936
470
52
3
0
351,551
4
L
Chaac
9,200
484
119
6
0
371,849
0
W
Ah Muzen Cab
9,516
501
131
7
0
318,252
1
W
Olorun
11,096
584
198
10
0
354,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role