Player Matchup

Heimdallr
Heimdallr
Masters
Bacon Diff
Heimdallr
Masters
Level 160
God Stats
4W - 5L
1,680 SR
Queue Stats
365W - 312L
2,883 MMR
Party 1
Hercules
Hercules
Masters
ChinFu
Hercules
Masters
Level 160
God Stats
28W - 39L
1,500 SR
Queue Stats
230W - 215L
2,934 MMR
Solo
Ares
Ares
Masters
KingOceanss
Ares
Masters
Level 160
God Stats
16W - 11L
1,691 SR
Queue Stats
519W - 447L
2,836 MMR
Party 1
Mulan
Mulan
Masters
Marblea
Mulan
Masters
Level 159
God Stats
3W - 2L
1,831 SR
Queue Stats
222W - 191L
3,005 MMR
Solo
Hera
Hera
Masters
goatmucher
Hera
Masters
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 29L
2,787 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 151
1,640 SR
2,889 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,641 SR
2,622 MMR
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Masters
Arakhnic
Bastet
Masters
Level 160
God Stats
2W - 4L
1,694 SR
Queue Stats
325W - 274L
3,067 MMR
Solo
Ymir
Ymir
Masters
BurstGolem
Ymir
Masters
Level 159
God Stats
46W - 33L
1,632 SR
Queue Stats
1,135W - 1,155L
2,774 MMR
Solo
King Arthur
King Arthur
Masters
NotAValveGame
King Arthur
Masters
Level 160
God Stats
20W - 21L
1,602 SR
Queue Stats
373W - 346L
2,899 MMR
Solo
Merlin
Merlin
Masters
gеgovski
Merlin
Masters
Level 108
God Stats
7W - 8L
1,775 SR
Queue Stats
164W - 145L
2,870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bacon Diff
Heimdallr
15
5 / 3 / 3
8,915
637
10,830
9,779
4,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
ChinFu
Hercules
13
1 / 1 / 2
8,259
590
9,523
13,664
13,537
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
5 / 0 / 12
8,941
639
10,741
12,029
10,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
Marblea
Mulan
15
10 / 0 / 9
9,507
679
10,332
11,993
7,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 1 / 11
8,798
628
11,502
8,268
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
NoxDa JiLancelotNe Zha

VS

Bans
CabrakanKaliNemesisSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 3 / 0
7,471
534
7,248
10,374
4,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Arakhnic
Bastet
12
2 / 4 / 2
7,334
524
6,382
14,452
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 6 / 1
5,878
420
3,473
16,264
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
NotAValveGame
King Arthur
13
1 / 3 / 0
7,528
538
9,891
14,826
14,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
gеgovski
Merlin
11
0 / 8 / 1
6,608
472
5,540
11,437
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
24
Kills
5
5
Deaths
24
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
0
0.67
L
Bastet
Arakhnic
Bastet
2
4
2
0.75
W
Heimdallr
Bacon Diff
Heimdallr
5
3
3
2.17
L
0
6
1
0.08
W
Hercules
ChinFu
Hercules
1
1
2
2
W
5
0
12
11
W
Mulan
Marblea
Mulan
10
0
9
14.5
L
King Arthur
NotAValveGame
King Arthur
1
3
0
0.33
W
3
1
11
8.5
L
Merlin
gеgovski
Merlin
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,928
Damage
32,534
55,733
Taken
67,353
39,859
Mitigated
40,824
18,271
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,248
4,059
0
4,202
10,374
4,008
0
1,507
8,867
0
56,822
L
Bastet
Arakhnic
Bastet
6,382
1,716
0
4,774
14,452
5,594
0
3,102
11,310
0
50,368
W
Heimdallr
Bacon Diff
Heimdallr
10,830
6,353
0
2,057
9,779
4,486
1,854
369
9,410
0
76,839
L
3,473
1,615
0
1,617
16,264
12,331
0
8,687
7,446
15,740
0
W
Hercules
ChinFu
Hercules
9,523
3,314
0
6,068
13,664
13,537
477
0
13,664
179
65,813
W
10,741
1,172
616
3,603
12,029
10,806
205
2,724
9,305
27,093
0
W
Mulan
Marblea
Mulan
10,332
2,634
0
5,163
11,993
7,740
959
3,461
8,532
198
70,542
L
King Arthur
NotAValveGame
King Arthur
9,891
1,099
0
2,620
14,826
14,378
0
1,843
12,958
0
63,165
W
11,502
3,718
0
764
8,268
3,290
938
2,459
5,809
72,679
0
L
Merlin
gеgovski
Merlin
5,540
250
0
570
11,437
4,513
0
7,013
4,152
53,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,420
Gold Earned
34,819
515
Minions Killed
405
0
Camps Cleared
0
1,472,547
Distance Traveled
1,413,322
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,471
534
97
7
0
289,201
6
L
Bastet
7,334
524
83
6
0
331,983
2
W
Heimdallr
8,915
637
141
10
0
247,113
0
L
Ymir
5,878
420
21
2
0
257,792
0
W
Hercules
8,259
590
112
8
0
305,420
2
W
Ares
8,941
639
11
1
0
290,245
2
W
Mulan
9,507
679
109
8
0
353,058
5
L
King Arthur
7,528
538
107
8
0
295,817
6
W
Hera
8,798
628
142
10
0
276,711
4
L
Merlin
6,608
472
97
7
0
238,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role