Player Matchup

Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold V
KANGAROOBACON
Terra
Gold V
Level 149
God Stats
89W - 94L
1,490 SR
Queue Stats
619W - 693L
1,378 MMR
Solo
Skadi
Skadi
Silver II
XxreaperxX7655
Skadi
Silver II
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,508 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,497 SR
1,462 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,463 SR
1,435 MMR
Neith
Neith
Gold IV
Causing__Havok
Neith
Gold IV
Level 160
God Stats
3W - 3L
1,340 SR
Queue Stats
285W - 295L
1,516 MMR
Solo
Chaac
Chaac
Gold V
Soluzzo
Chaac
Gold V
Level 124
God Stats
10W - 10L
1,565 SR
Queue Stats
75W - 88L
1,296 MMR
Solo
Anubis
Anubis
Gold III
SuperSniperProx
Anubis
Gold III
Level 150
God Stats
107W - 117L
1,486 SR
Queue Stats
301W - 353L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 3 / 3
6,613
735
7,153
6,875
2,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 0
7,342
816
2,260
10,832
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
3,492
388
0
0
0
Bans
CabrakanHorusAh Muzen CabAtlasBaron Samedi

VS

Bans
DanzaburouAresFafnirSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,341
705
4,595
5,014
1,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Soluzzo
Chaac
11
4 / 2 / 1
7,292
810
4,034
11,372
8,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 0 / 3
7,038
782
6,931
6,167
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
5
5
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
3
0.5
W
0
1
3
1.5
L
3
2
0
1.5
W
Chaac
Soluzzo
Chaac
4
2
1
2.25
W
1
0
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,413
Damage
15,560
17,707
Taken
22,553
12,488
Mitigated
13,669
3,238
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,153
467
0
138
6,875
2,700
0
2,900
3,975
28,350
0
W
4,595
886
0
1,048
5,014
1,894
1,487
2,253
2,761
0
16,696
L
2,260
247
792
2,308
10,832
9,788
0
4,031
6,801
8,168
0
W
Chaac
Soluzzo
Chaac
4,034
874
195
5,605
11,372
8,436
362
4,081
7,291
0
20,861
W
6,931
455
0
2,403
6,167
3,339
539
4,109
2,058
33,466
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,447
Gold Earned
20,671
77
Minions Killed
130
1
Camps Cleared
8
329,648
Distance Traveled
493,880
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,613
735
61
7
1
151,717
3
W
Neith
6,341
705
37
4
1
162,654
1
L
Terra
7,342
816
16
2
0
177,931
4
W
Chaac
7,292
810
43
5
4
171,173
3
W
Anubis
7,038
782
50
6
3
160,053
3
L
Skadi
3,492
388
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role