Player Matchup

Khepri
Khepri
Dürx
Khepri
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,264 Elo+
Solo
Chaac
Chaac
Kaedemii
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,334 Elo+
Solo
Janus
Janus
KingAli444
Janus
Level 103
God Stats
4W - 6L
1,494 SR
Queue Stats
368W - 371L
1,307 Elo+
Solo
Thor
Thor
WhyTryThough
Thor
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
239W - 256L
1,312 Elo+
Solo
He Bo
He Bo
locosmashto
He Bo
Level 122
God Stats
3W - 0L
1,367 SR
Queue Stats
237W - 231L
1,454 Elo+
Solo
Team Averages
Level 94
1,472 SR
1,334 Elo+

VS

Team Averages
Level 49
1,612 SR
1,334 Elo+
Gilgamesh
Gilgamesh
Axius33
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,247 Elo+
Solo
Thoth
Thoth
G_matick
Thoth
Level 26
God Stats
1W - 1L
1,766 SR
Queue Stats
70W - 99L
1,398 Elo+
Solo
Mercury
Mercury
Hillsorrowz
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 74L
1,287 Elo+
Solo
Mulan
Mulan
JudasNo
Mulan
Level 88
God Stats
2W - 1L
1,815 SR
Queue Stats
154W - 178L
1,361 Elo+
Solo
Anubis
Anubis
MrDeeds34
Anubis
Level 76
God Stats
1W - 2L
1,481 SR
Queue Stats
145W - 158L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dürx
Khepri
17
4 / 5 / 20
10,541
811
6,246
14,756
19,747
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Kaedemii
Chaac
20
7 / 4 / 25
11,712
901
16,190
20,189
29,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
18
5 / 3 / 23
11,543
888
14,971
8,030
3,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 3 / 13
11,681
899
10,911
11,033
5,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
15 / 5 / 13
12,861
989
23,920
10,406
4,635
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Axius33
Gilgamesh
15
4 / 10 / 7
9,925
763
8,299
23,920
25,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
G_matick
Thoth
6
0 / 4 / 2
6,625
510
1,331
4,521
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Hillsorrowz
Mercury
15
5 / 11 / 7
9,658
743
7,902
17,254
7,614
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
JudasNo
Mulan
19
2 / 7 / 8
10,195
784
10,633
19,340
23,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
MrDeeds34
Anubis
19
6 / 9 / 6
11,032
849
13,243
15,025
9,059
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
47
40
Kills
17
20
Deaths
41
94
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Axius33
Gilgamesh
4
10
7
0.75
W
Khepri
Dürx
Khepri
4
5
20
2.8
L
Thoth
G_matick
Thoth
0
4
2
0.25
L
Mercury
Hillsorrowz
Mercury
5
11
7
0.77
L
Mulan
JudasNo
Mulan
2
7
8
0.86
W
Chaac
Kaedemii
Chaac
7
4
25
4.88
W
Janus
5
3
23
5.5
L
Anubis
MrDeeds34
Anubis
6
9
6
1
W
9
3
13
5.17
W
15
5
13
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,238
Damage
41,408
64,414
Taken
80,060
62,683
Mitigated
66,893
18,400
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Axius33
Gilgamesh
8,299
1,647
1,101
1,379
23,920
25,042
0
11,738
11,791
0
15,352
W
Khepri
Dürx
Khepri
6,246
704
1,315
1,572
14,756
19,747
889
2,853
11,687
15,418
0
L
Thoth
G_matick
Thoth
1,331
0
33
93
4,521
1,329
0
2,935
1,526
3,472
0
L
Mercury
Hillsorrowz
Mercury
7,902
3,420
265
698
17,254
7,614
0
9,466
7,602
0
13,299
L
Mulan
JudasNo
Mulan
10,633
2,324
1,554
3,472
19,340
23,849
0
11,519
7,397
0
22,329
W
Chaac
Kaedemii
Chaac
16,190
3,019
0
5,841
20,189
29,063
717
2,877
17,104
0
30,376
W
Janus
14,971
755
2,481
1,939
8,030
3,713
3,216
2,478
5,486
35,114
0
L
Anubis
MrDeeds34
Anubis
13,243
412
555
684
15,025
9,059
0
9,479
5,474
39,027
0
W
10,911
2,298
1,001
3,404
11,033
5,525
1,655
2,602
8,204
0
28,393
W
23,920
506
301
546
10,406
4,635
1,642
3,764
6,551
33,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,338
Gold Earned
47,435
141
Minions Killed
97
0
Camps Cleared
0
1,256,309
Distance Traveled
835,512
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,925
763
13
1
0
194,464
0
W
Khepri
10,541
811
22
2
0
234,435
0
L
Thoth
6,625
510
4
0
0
55,225
1
L
Mercury
9,658
743
13
1
0
210,086
0
L
Mulan
10,195
784
19
1
0
194,415
0
W
Chaac
11,712
901
18
1
0
261,936
0
W
Janus
11,543
888
40
3
0
243,421
0
L
Anubis
11,032
849
48
4
0
181,322
0
W
Thor
11,681
899
33
3
0
249,133
0
W
He Bo
12,861
989
28
2
0
267,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role