Player Matchup

Raijin
Raijin
Iced vGxd
Raijin
Level 134
God Stats
2W - 4L
1,333 SR
Queue Stats
246W - 256L
1,491 Elo+
Solo
Mulan
Mulan
Let It OFF
Mulan
Level 132
God Stats
4W - 10L
1,457 SR
Queue Stats
656W - 689L
1,495 Elo+
Party 3
Cthulhu
Cthulhu
TheDHerbo
Cthulhu
Level 129
God Stats
12W - 7L
1,617 SR
Queue Stats
677W - 691L
1,469 Elo+
Party 3
Susano
Susano
Zachooo
Susano
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 100L
1,540 Elo+
Party 1
Vulcan
Vulcan
bwenoo
Vulcan
Level 129
God Stats
1W - 2L
1,184 SR
Queue Stats
106W - 114L
1,542 Elo+
Party 1
Team Averages
Level 132
1,418 SR
1,507 Elo+

VS

Team Averages
Level 123
1,640 SR
1,537 Elo+
Cernunnos
Cernunnos
AntsBalls
Cernunnos
Level 24
God Stats
0W - 1L
1,813 SR
Queue Stats
11W - 13L
1,540 Elo+
Party 4
Xing Tian
Xing Tian
Flame Emoji E
Xing Tian
Level 147
God Stats
1W - 1L
1,590 SR
Queue Stats
82W - 86L
1,537 Elo+
Party 4
Fenrir
Fenrir
I Hit Tooters
Fenrir
Level 147
God Stats
12W - 9L
1,579 SR
Queue Stats
648W - 601L
1,537 Elo+
Party 2
Janus
Janus
Klay Yompson
Janus
Level 142
God Stats
1W - 2L
1,685 SR
Queue Stats
82W - 92L
1,535 Elo+
Party 4
Bellona
Bellona
TheYamakaSlayer
Bellona
Level 156
God Stats
6W - 8L
1,534 SR
Queue Stats
542W - 500L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Iced vGxd
Raijin
20
5 / 6 / 18
13,235
697
16,646
20,331
11,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
20
6 / 3 / 22
13,859
729
18,132
27,391
38,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
TheDHerbo
Cthulhu
20
6 / 2 / 22
13,899
732
19,779
27,825
40,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
Zachooo
Susano
20
10 / 8 / 15
13,378
704
30,642
20,019
13,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Vulcan
bwenoo
Vulcan
20
9 / 6 / 9
14,084
741
22,924
18,062
11,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AntsBalls
Cernunnos
19
2 / 9 / 10
11,643
613
9,445
19,160
9,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Flame Emoji E
Xing Tian
19
4 / 6 / 15
12,965
682
14,778
28,045
38,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 8 / 16
11,492
605
14,562
32,567
34,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 8 / 7
14,850
782
35,065
17,199
10,586
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 7 / 10
11,633
612
12,636
23,442
30,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
82
36
Kills
24
25
Deaths
38
86
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AntsBalls
Cernunnos
2
9
10
0.78
L
Xing Tian
Flame Emoji E
Xing Tian
4
6
15
1.92
L
3
8
16
1.38
W
Raijin
Iced vGxd
Raijin
5
6
18
2.33
L
13
8
7
2.06
W
Mulan
6
3
22
5.67
W
Cthulhu
TheDHerbo
Cthulhu
6
2
22
8.5
L
2
7
10
1
W
Susano
Zachooo
Susano
10
8
15
2.19
W
Vulcan
bwenoo
Vulcan
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,123
Damage
86,486
113,628
Taken
120,413
115,906
Mitigated
122,927
36,960
Healing
25,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AntsBalls
Cernunnos
9,445
3,331
863
2,330
19,160
9,100
780
8,433
10,727
0
28,702
L
Xing Tian
Flame Emoji E
Xing Tian
14,778
658
1,418
4,687
28,045
38,321
98
13,810
14,235
24,622
0
L
14,562
2,631
1,478
7,785
32,567
34,628
249
17,823
14,744
0
23,196
W
Raijin
Iced vGxd
Raijin
16,646
1,111
2,804
4,164
20,331
11,986
2,476
10,744
9,355
32,431
0
L
35,065
1,364
490
645
17,199
10,586
540
8,529
8,670
72,216
0
W
Mulan
18,132
4,454
4,066
8,813
27,391
38,392
1,802
9,244
17,996
0
29,864
W
Cthulhu
TheDHerbo
Cthulhu
19,779
1,558
5,381
7,376
27,825
40,907
1,874
11,105
16,594
42,644
0
L
12,636
870
2,343
2,977
23,442
30,292
349
10,754
12,688
0
24,125
W
Susano
Zachooo
Susano
30,642
4,950
1,032
1,160
20,019
13,044
0
10,053
9,831
0
41,531
W
Vulcan
bwenoo
Vulcan
22,924
10,580
1,238
926
18,062
11,577
1,925
8,697
9,034
58,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,455
Gold Earned
62,583
199
Minions Killed
177
0
Camps Cleared
0
1,717,011
Distance Traveled
1,592,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,643
613
36
2
0
317,123
0
L
Xing Tian
12,965
682
10
1
0
344,761
0
L
Fenrir
11,492
605
20
1
0
324,472
0
W
Raijin
13,235
697
36
2
0
301,107
0
L
Janus
14,850
782
95
5
0
296,521
0
W
Mulan
13,859
729
24
1
0
362,305
0
W
Cthulhu
13,899
732
56
3
0
366,451
0
L
Bellona
11,633
612
16
1
0
309,994
0
W
Susano
13,378
704
10
1
0
315,897
0
W
Vulcan
14,084
741
73
4
0
371,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role