Player Matchup

Mulan
Mulan
Tamesonic
Mulan
Level 115
God Stats
7W - 4L
1,520 SR
Queue Stats
116W - 92L
1,476 Elo+
Party 2
Sol
Sol
TooQuayZz
Sol
Level 84
God Stats
3W - 4L
1,568 SR
Queue Stats
246W - 167L
1,542 Elo+
Party 2
Fenrir
Fenrir
UNDEAD STARFOX
Fenrir
Level 128
God Stats
4W - 1L
1,798 SR
Queue Stats
312W - 230L
1,589 Elo+
Party 2
Team Averages
Level 109
1,629 SR
1,536 Elo+

VS

Team Averages
Level 50
1,417 SR
1,565 Elo+
Jing Wei
Jing Wei
LipWrestler
Jing Wei
Level 68
God Stats
0W - 1L
1,298 SR
Queue Stats
74W - 75L
1,524 Elo+
Party 1
Ao Kuang
Ao Kuang
ihitwomen20
Ao Kuang
Level 65
God Stats
0W - 1L
1,298 SR
Queue Stats
48W - 51L
1,539 Elo+
Party 1
Vamana
Vamana
vFazi
Vamana
Level 16
God Stats
3W - 3L
1,654 SR
Queue Stats
19W - 10L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Tamesonic
Mulan
15
5 / 7 / 10
12,312
724
7,719
19,154
18,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 0 / 8
13,442
791
26,595
13,311
7,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 3 / 7
11,813
695
12,949
14,155
7,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LipWrestler
Jing Wei
17
3 / 3 / 6
11,182
658
12,297
14,013
6,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
ihitwomen20
Ao Kuang
16
6 / 8 / 3
11,456
674
13,443
22,540
12,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
vFazi
Vamana
12
0 / 6 / 6
9,617
566
10,544
19,261
17,736
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
17
Kills
9
10
Deaths
17
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
LipWrestler
Jing Wei
3
3
6
2
W
Mulan
Tamesonic
Mulan
5
7
10
1.43
W
8
0
8
12
W
4
3
7
2.5
L
Ao Kuang
ihitwomen20
Ao Kuang
6
8
3
0.94
L
Vamana
vFazi
Vamana
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,263
Damage
36,284
46,620
Taken
55,814
33,094
Mitigated
36,335
14,409
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
LipWrestler
Jing Wei
12,297
9,616
0
1,197
14,013
6,477
0
7,678
6,306
0
52,165
W
Mulan
Tamesonic
Mulan
7,719
1,815
274
2,343
19,154
18,391
157
4,215
14,939
0
22,637
W
26,595
9,617
0
9,578
13,311
7,339
2,412
1,539
11,772
84,832
6,730
W
12,949
3,450
0
2,214
14,155
7,364
785
6,740
7,415
0
29,443
L
Ao Kuang
ihitwomen20
Ao Kuang
13,443
4,295
0
6,551
22,540
12,122
0
7,742
14,559
33,409
5,834
L
Vamana
vFazi
Vamana
10,544
6,231
399
4,513
19,261
17,736
0
9,344
9,543
0
23,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,567
Gold Earned
32,255
178
Minions Killed
156
8
Camps Cleared
7
924,592
Distance Traveled
829,559
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,182
658
85
5
3
292,417
1
W
Mulan
12,312
724
30
2
2
270,786
3
W
Sol
13,442
791
123
7
3
315,643
4
W
Fenrir
11,813
695
25
1
3
338,163
2
L
Ao Kuang
11,456
674
50
3
3
243,121
3
L
Vamana
9,617
566
21
1
1
294,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role