Player Matchup

Geb
Geb
Silver IV
CODIT3443
Geb
Silver IV
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,592 MMR
Solo
Anhur
Anhur
Platinum V
DekiA1
Anhur
Platinum V
Level 135
God Stats
9W - 12L
1,464 SR
Queue Stats
608W - 603L
1,538 MMR
Party 1
Tiamat
Tiamat
Gold V
IckyVicky9092
Tiamat
Gold V
Level 47
God Stats
1W - 1L
1,479 SR
Queue Stats
10W - 6L
1,605 MMR
Solo
Achilles
Achilles
Platinum V
MRWILSON931
Achilles
Platinum V
Level 157
God Stats
16W - 17L
1,636 SR
Queue Stats
54W - 53L
1,668 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
Thy Info
Zhong Kui
Gold II
Level 146
God Stats
16W - 14L
1,614 SR
Queue Stats
271W - 285L
1,594 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,538 SR
1,599 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,589 SR
1,595 MMR
Cu Chulainn
Cu Chulainn
Gold II
Born Mental
Cu Chulainn
Gold II
Level 135
God Stats
4W - 3L
1,674 SR
Queue Stats
140W - 143L
1,623 MMR
Party 2
Bastet
Bastet
Gold IV
OofSalt
Bastet
Gold IV
Level 147
God Stats
2W - 6L
1,428 SR
Queue Stats
15W - 17L
1,571 MMR
Solo
Sol
Sol
Platinum V
devilfam4
Sol
Platinum V
Level 148
God Stats
20W - 13L
1,664 SR
Queue Stats
552W - 551L
1,589 MMR
Solo
Cabrakan
Cabrakan
Gold III
impster22
Cabrakan
Gold III
Level 149
God Stats
15W - 9L
1,680 SR
Queue Stats
140W - 144L
1,623 MMR
Party 2
Erlang Shen
Erlang Shen
Gold I
zCompuLsiive
Erlang Shen
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,984
498
2,244
6,378
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
DekiA1
Anhur
8
0 / 0 / 2
4,921
492
3,299
4,968
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 0
6,214
621
3,103
4,136
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MRWILSON931
Achilles
9
4 / 0 / 1
5,766
577
5,497
6,359
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Thy Info
Zhong Kui
10
1 / 0 / 1
5,710
571
4,074
5,852
3,899
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
CthulhuKing ArthurYu HuangAh Muzen Cab

VS

Bans
KaliLancelotSusanoAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Born Mental
Cu Chulainn
7
0 / 2 / 0
4,753
475
3,332
7,319
2,985
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
OofSalt
Bastet
7
0 / 1 / 0
4,593
459
2,092
5,962
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 1 / 0
4,955
496
7,137
5,714
1,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cabrakan
impster22
Cabrakan
7
0 / 2 / 1
4,820
482
1,991
7,256
3,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
zCompuLsiive
Erlang Shen
10
0 / 0 / 0
5,309
531
2,138
6,632
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Born Mental
Cu Chulainn
0
2
0
0
W
0
1
2
1
W
Anhur
DekiA1
Anhur
0
0
2
1
W
1
0
0
1
W
Achilles
MRWILSON931
Achilles
4
0
1
4.5
L
Bastet
OofSalt
Bastet
0
1
0
0
W
Zhong Kui
Thy Info
Zhong Kui
1
0
1
1.5
L
1
1
0
1
L
Cabrakan
impster22
Cabrakan
0
2
1
0.25
L
Erlang Shen
zCompuLsiive
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,217
Damage
16,690
27,693
Taken
32,883
14,171
Mitigated
12,733
10,677
Healing
11,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Born Mental
Cu Chulainn
3,332
725
0
2,046
7,319
2,985
0
3,897
3,422
0
26,691
W
2,244
111
0
2,101
6,378
3,340
0
3,585
2,793
11,245
0
W
Anhur
DekiA1
Anhur
3,299
2,024
0
1,620
4,968
1,682
0
3,444
1,524
0
29,048
W
3,103
621
0
1,298
4,136
2,380
0
197
3,939
43,785
0
W
Achilles
MRWILSON931
Achilles
5,497
1,627
0
2,442
6,359
2,870
0
1,902
4,457
0
31,169
L
Bastet
OofSalt
Bastet
2,092
422
0
928
5,962
1,809
0
737
5,225
0
26,306
W
Zhong Kui
Thy Info
Zhong Kui
4,074
658
0
3,216
5,852
3,899
1,098
0
5,852
39,244
0
L
7,137
4,032
0
2,469
5,714
1,150
255
586
5,128
47,479
0
L
Cabrakan
impster22
Cabrakan
1,991
528
1,201
2,129
7,256
3,407
0
1,565
5,691
8,820
0
L
Erlang Shen
zCompuLsiive
Erlang Shen
2,138
940
0
2,350
6,632
3,382
0
2,636
3,996
0
40,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,595
Gold Earned
24,430
281
Minions Killed
273
0
Camps Cleared
0
953,521
Distance Traveled
945,046
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,753
475
52
5
0
154,612
1
W
Geb
4,984
498
12
1
0
198,649
1
W
Anhur
4,921
492
53
5
0
174,624
0
W
Tiamat
6,214
621
86
9
0
184,325
4
W
Achilles
5,766
577
59
6
0
225,396
1
L
Bastet
4,593
459
51
5
0
208,960
3
W
Zhong Kui
5,710
571
71
7
0
170,527
2
L
Sol
4,955
496
74
7
0
171,418
2
L
Cabrakan
4,820
482
18
2
0
191,416
4
L
Erlang Shen
5,309
531
78
8
0
218,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role