Player Matchup

Gilgamesh
Gilgamesh
Hellbillyblake
Gilgamesh
Level 107
God Stats
25W - 33L
1,436 SR
Queue Stats
250W - 275L
1,422 Elo+
Solo
Atlas
Atlas
MadHatta03
Atlas
Level 159
God Stats
60W - 53L
1,461 SR
Queue Stats
292W - 271L
1,439 Elo+
Party 1
Susano
Susano
NauticalCurry
Susano
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
507W - 503L
1,471 Elo+
Solo
Nu Wa
Nu Wa
PENTAKILL1999
Nu Wa
Level 160
God Stats
110W - 87L
1,556 SR
Queue Stats
749W - 704L
1,444 Elo+
Party 1
Ishtar
Ishtar
ZombieChomper21
Ishtar
Level 153
God Stats
0W - 2L
1,426 SR
Queue Stats
3W - 5L
1,615 Elo+
Solo
Team Averages
Level 140
1,476 SR
1,478 Elo+

VS

Team Averages
Level 90
1,527 SR
1,423 Elo+
Persephone
Persephone
Chanel02__
Persephone
Level 105
God Stats
3W - 1L
1,650 SR
Queue Stats
9W - 11L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
GDF808
Gilgamesh
Level 99
God Stats
1W - 3L
1,384 SR
Queue Stats
76W - 72L
1,452 Elo+
Solo
Arachne
Arachne
J-Zilla101
Arachne
Level 78
God Stats
110W - 97L
1,531 SR
Queue Stats
205W - 237L
1,422 Elo+
Solo
Ishtar
Ishtar
MR DeRP mAnn
Ishtar
Level 128
God Stats
11W - 5L
1,758 SR
Queue Stats
487W - 468L
1,565 Elo+
Solo
Shiva
Shiva
SFWUChubs
Shiva
Level 39
God Stats
4W - 5L
1,311 SR
Queue Stats
178W - 195L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hellbillyblake
Gilgamesh
9
0 / 1 / 0
5,029
503
3,396
5,948
3,720
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
7
0 / 0 / 0
4,892
489
2,347
5,492
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 0 / 0
4,183
418
21
4,996
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 0
5,277
528
1,709
3,110
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 0 / 0
5,391
539
1,604
4,328
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chanel02__
Persephone
8
0 / 0 / 0
5,200
520
1,478
3,014
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
GDF808
Gilgamesh
10
0 / 0 / 1
5,718
572
2,887
6,356
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
J-Zilla101
Arachne
10
1 / 0 / 0
5,648
565
3,636
4,833
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ishtar
10
0 / 0 / 0
5,729
573
2,429
3,562
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
SFWUChubs
Shiva
8
0 / 0 / 0
5,103
510
992
5,178
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Persephone
Chanel02__
Persephone
0
0
0
0
W
Gilgamesh
GDF808
Gilgamesh
0
0
1
0.5
L
Gilgamesh
Hellbillyblake
Gilgamesh
0
1
0
0
W
Arachne
J-Zilla101
Arachne
1
0
0
1
W
Ishtar
0
0
0
0
L
Atlas
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Shiva
SFWUChubs
Shiva
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,077
Damage
11,422
23,874
Taken
22,943
10,888
Mitigated
11,782
6,506
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Chanel02__
Persephone
1,478
70
0
1,399
3,014
902
492
680
2,334
38,240
0
W
Gilgamesh
GDF808
Gilgamesh
2,887
1,009
0
3,679
6,356
4,447
0
302
6,022
90
32,524
L
Gilgamesh
Hellbillyblake
Gilgamesh
3,396
856
0
229
5,948
3,720
0
90
5,858
0
26,720
W
Arachne
J-Zilla101
Arachne
3,636
2,903
0
1,678
4,833
2,250
0
371
4,462
0
37,555
W
Ishtar
2,429
1,118
0
1,337
3,562
1,568
285
1,300
2,188
0
49,539
L
Atlas
2,347
1,081
352
2,118
5,492
3,273
0
876
4,616
11,760
0
L
21
0
0
2,024
4,996
1,537
0
0
4,996
0
12,072
L
1,709
808
0
676
3,110
899
0
0
3,110
38,583
0
W
Shiva
SFWUChubs
Shiva
992
158
21
1,514
5,178
2,615
0
1,267
3,881
0
14,547
L
1,604
1,009
0
1,107
4,328
1,459
0
602
3,726
0
39,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,772
Gold Earned
27,398
266
Minions Killed
305
0
Camps Cleared
0
923,150
Distance Traveled
943,099
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
5,200
520
53
5
0
179,826
4
W
Gilgamesh
5,718
572
62
6
0
161,873
2
L
Gilgamesh
5,029
503
49
5
0
172,670
0
W
Arachne
5,648
565
71
7
0
236,641
1
W
Ishtar
5,729
573
92
9
0
197,185
4
L
Atlas
4,892
489
18
2
0
192,075
1
L
Susano
4,183
418
33
3
0
184,599
3
L
Nu Wa
5,277
528
84
8
0
199,008
3
W
Shiva
5,103
510
27
3
0
167,574
2
L
Ishtar
5,391
539
82
8
0
174,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role