Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Vyndominable
Vulcan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 207L
1,478 Elo+
Party 2
Izanami
Izanami
Waruko
Izanami
Level 145
God Stats
4W - 6L
1,516 SR
Queue Stats
304W - 336L
1,566 Elo+
Solo
Anubis
Anubis
jaker1717
Anubis
Level 144
God Stats
1W - 5L
1,233 SR
Queue Stats
240W - 240L
1,528 Elo+
Solo
Geb
Geb
xTrExMAYH3M
Geb
Level 68
God Stats
3W - 1L
1,850 SR
Queue Stats
95W - 103L
1,527 Elo+
Party 2
Team Averages
Level 126
1,520 SR
1,520 Elo+

VS

Team Averages
Level 138
1,447 SR
1,494 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bx3WSpitfire
Cthulhu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,499 Elo+
Solo
Kukulkan
Kukulkan
vantasie
Kukulkan
Level 125
God Stats
1W - 2L
1,237 SR
Queue Stats
54W - 60L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 4 / 7
8,232
686
13,067
13,688
7,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
16
0 / 1 / 8
8,836
736
17,283
9,964
4,680
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Waruko
Izanami
15
3 / 4 / 4
8,726
727
7,982
11,983
5,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
jaker1717
Anubis
16
3 / 3 / 4
8,913
743
9,724
13,691
7,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 2
7,861
655
6,015
18,236
17,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
6 / 2 / 7
10,016
835
20,873
14,646
7,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
 
Olorun
16
4 / 3 / 8
9,549
796
3,786
12,043
5,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
 
Artemis
15
1 / 2 / 11
8,921
743
14,688
9,844
6,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Bx3WSpitfire
Cthulhu
15
2 / 4 / 9
9,644
804
10,725
19,616
21,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
vantasie
Kukulkan
19
3 / 1 / 8
10,496
875
12,424
6,772
3,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
8
Kills
16
17
Deaths
12
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
7
1.38
W
Ah Muzen Cab
 
Ah Muzen Cab
6
2
7
4.75
W
Olorun
 
Olorun
4
3
8
2.67
W
Artemis
 
Artemis
1
2
11
3.25
W
Cthulhu
Bx3WSpitfire
Cthulhu
2
4
9
1.63
L
Vulcan
0
1
8
4
L
Izanami
Waruko
Izanami
3
4
4
1.25
L
Anubis
jaker1717
Anubis
3
3
4
1.67
W
Kukulkan
vantasie
Kukulkan
3
1
8
7
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,071
Damage
62,496
67,562
Taken
62,921
42,806
Mitigated
45,062
26,324
Healing
27,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,067
214
4,471
4,156
13,688
7,972
0
7,067
6,621
17,986
0
W
Ah Muzen Cab
 
Ah Muzen Cab
20,873
5,930
1,896
7,051
14,646
7,656
1,519
11,181
3,465
0
48,866
W
Olorun
 
Olorun
3,786
1,187
4,614
4,383
12,043
5,742
1,567
10,591
1,452
10,391
0
W
Artemis
 
Artemis
14,688
4,148
1,373
1,779
9,844
6,418
2,366
6,627
3,217
0
21,289
W
Cthulhu
Bx3WSpitfire
Cthulhu
10,725
51
1,221
3,990
19,616
21,509
0
12,775
6,841
16,684
0
L
Vulcan
17,283
7,065
1,940
1,875
9,964
4,680
175
3,489
6,475
33,002
0
L
Izanami
Waruko
Izanami
7,982
5,241
1,307
2,314
11,983
5,467
600
5,515
6,468
0
20,017
L
Anubis
jaker1717
Anubis
9,724
46
1,752
4,211
13,691
7,494
240
6,296
7,395
28,237
0
W
Kukulkan
vantasie
Kukulkan
12,424
1,028
1,335
324
6,772
3,737
790
4,915
1,857
43,443
0
L
6,015
133
1,305
2,993
18,236
17,193
0
4,568
13,668
11,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,568
Gold Earned
48,626
165
Minions Killed
181
0
Camps Cleared
0
1,107,248
Distance Traveled
1,232,271
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,232
686
31
3
0
215,438
0
W
Ah Muzen Cab
10,016
835
55
5
0
241,689
4
W
Olorun
9,549
796
18
2
0
246,132
1
W
Artemis
8,921
743
14
1
0
230,936
0
W
Cthulhu
9,644
804
15
1
0
250,485
1
L
Vulcan
8,836
736
43
4
0
271,779
0
L
Izanami
8,726
727
40
3
0
190,700
0
L
Anubis
8,913
743
43
4
0
197,236
1
W
Kukulkan
10,496
875
79
7
0
263,029
5
L
Geb
7,861
655
8
1
0
232,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role