Player Matchup

Baron Samedi
Baron Samedi
Chlørine120kg
Baron Samedi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,774 Elo+
Party 1
Nu Wa
Nu Wa
Saborosa
Nu Wa
Level 47
God Stats
5W - 0L
1,887 SR
Queue Stats
71W - 23L
1,834 Elo+
Party 1
Heimdallr
Heimdallr
ViolletXIII
Heimdallr
Level 160
God Stats
1W - 2L
1,492 SR
Queue Stats
292W - 102L
1,771 Elo+
Party 1
Eset
Eset
jhoDUNADA
Eset
Level 160
God Stats
7W - 2L
1,735 SR
Queue Stats
247W - 106L
1,753 Elo+
Party 1
Kumbhakarna
Kumbhakarna
zedocouve
Kumbhakarna
Level 160
God Stats
4W - 0L
1,818 SR
Queue Stats
116W - 22L
1,897 Elo+
Party 1
Team Averages
Level 129
1,687 SR
1,806 Elo+

VS

Team Averages
Level 123
1,493 SR
1,502 Elo+
Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Allanrodrigues
Ares
Level 126
God Stats
0W - 1L
1,537 SR
Queue Stats
5W - 3L
1,666 Elo+
Solo
Anhur
Anhur
Caue_Simoes
Anhur
Level 66
God Stats
0W - 1L
1,530 SR
Queue Stats
6W - 13L
1,350 Elo+
Solo
Nemesis
Nemesis
klyº
Nemesis
Level 160
God Stats
1W - 3L
1,399 SR
Queue Stats
210W - 198L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chlørine120kg
Baron Samedi
15
2 / 2 / 21
9,961
766
11,628
11,830
12,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Saborosa
Nu Wa
17
7 / 1 / 18
10,775
829
22,629
10,038
4,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ViolletXIII
Heimdallr
19
12 / 2 / 17
11,632
895
31,509
12,764
7,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
18
10 / 3 / 17
11,481
883
15,509
13,254
6,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
zedocouve
Kumbhakarna
14
1 / 2 / 20
9,826
756
4,600
20,169
22,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
2 / 4 / 4
9,036
695
6,817
16,650
14,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
 
Olorun
14
0 / 8 / 6
8,250
635
9,703
17,478
7,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 7 / 4
8,541
657
5,751
20,750
19,782
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 8 / 4
9,084
699
5,763
19,180
8,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
klyº
Nemesis
16
3 / 7 / 4
9,609
739
8,325
20,483
19,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
32
32
Kills
10
10
Deaths
34
93
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
4
4
1
L
Olorun
 
Olorun
0
8
6
0.38
L
2
7
4
0.57
L
3
8
4
0.63
W
Baron Samedi
Chlørine120kg
Baron Samedi
2
2
21
6.25
W
Nu Wa
Saborosa
Nu Wa
7
1
18
16
W
Heimdallr
ViolletXIII
Heimdallr
12
2
17
10.25
W
Eset
10
3
17
6.17
L
Nemesis
klyº
Nemesis
3
7
4
0.71
W
Kumbhakarna
zedocouve
Kumbhakarna
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,875
Damage
36,359
68,055
Taken
94,541
53,060
Mitigated
70,371
32,719
Healing
21,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,817
167
1,646
3,990
16,650
14,956
0
7,176
9,474
0
17,356
L
Olorun
 
Olorun
9,703
3,270
2,218
2,814
17,478
7,715
998
10,357
7,121
26,974
0
L
5,751
69
388
1,253
20,750
19,782
0
13,868
6,882
10,428
0
L
5,763
2,677
308
3,121
19,180
8,647
934
11,023
8,157
0
21,415
W
Baron Samedi
Chlørine120kg
Baron Samedi
11,628
1,041
10,037
5,174
11,830
12,263
906
3,937
7,766
18,512
0
W
Nu Wa
Saborosa
Nu Wa
22,629
6,989
2,364
1,388
10,038
4,461
2,613
2,004
8,034
36,405
0
W
Heimdallr
ViolletXIII
Heimdallr
31,509
17,052
941
4,442
12,764
7,019
3,780
3,364
9,400
0
49,810
W
Eset
15,509
1,026
3,633
2,930
13,254
6,798
1,700
3,135
10,119
29,384
0
L
Nemesis
klyº
Nemesis
8,325
1,582
2,000
3,619
20,483
19,271
0
11,942
8,541
0
17,082
W
Kumbhakarna
zedocouve
Kumbhakarna
4,600
620
154
1,656
20,169
22,519
362
3,014
15,408
8,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,675
Gold Earned
44,520
114
Minions Killed
99
0
Camps Cleared
0
1,285,823
Distance Traveled
1,042,737
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,036
695
13
1
0
223,937
6
L
Olorun
8,250
635
40
3
0
181,346
0
L
Ares
8,541
657
3
0
0
185,682
0
L
Anhur
9,084
699
25
2
0
203,397
0
W
Baron Samedi
9,961
766
16
1
0
219,141
0
W
Nu Wa
10,775
829
21
2
0
268,871
1
W
Heimdallr
11,632
895
43
3
0
250,471
1
W
Eset
11,481
883
32
2
0
261,426
0
L
Nemesis
9,609
739
18
1
0
248,375
1
W
Kumbhakarna
9,826
756
2
0
0
285,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role