Player Matchup

Ishtar
Ishtar
BigBangalozo
Ishtar
Level 108
God Stats
15W - 15L
1,588 SR
Queue Stats
228W - 235L
1,544 Elo+
Party 2
Jormungandr
Jormungandr
ProdigyKing___
Jormungandr
Level 77
God Stats
0W - 4L
1,083 SR
Queue Stats
144W - 167L
1,515 Elo+
Party 2
Ah Puch
Ah Puch
YaBoiSpida
Ah Puch
Level 46
God Stats
11W - 13L
1,473 SR
Queue Stats
64W - 82L
1,405 Elo+
Solo
Danzaburou
Danzaburou
ghost0499
Danzaburou
Level 110
God Stats
0W - 1L
1,483 SR
Queue Stats
8W - 10L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
iKantReb0und
Tsukuyomi
Level 8
God Stats
2W - 2L
1,572 SR
Queue Stats
2W - 4L
1,611 Elo+
Party 2
Team Averages
Level 70
1,440 SR
1,504 Elo+

VS

Team Averages
Level 124
1,564 SR
1,520 Elo+
Baron Samedi
Baron Samedi
Fawkes13
Baron Samedi
Level 69
God Stats
26W - 23L
1,732 SR
Queue Stats
345W - 321L
1,590 Elo+
Solo
Hercules
Hercules
Peaceman
Hercules
Level 126
God Stats
3W - 0L
1,525 SR
Queue Stats
131W - 112L
1,548 Elo+
Party 1
Ymir
Ymir
SpiltMilkk
Ymir
Level 121
God Stats
6W - 2L
1,476 SR
Queue Stats
53W - 49L
1,482 Elo+
Party 1
Horus
Horus
Vizio0516
Horus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,660 Elo+
Solo
Ishtar
Ishtar
jb00gie8917
Ishtar
Level 160
God Stats
13W - 5L
1,588 SR
Queue Stats
37W - 27L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 2 / 0
5,145
735
5,611
6,915
2,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ProdigyKing___
Jormungandr
8
0 / 2 / 0
4,721
674
2,111
4,729
2,325
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
YaBoiSpida
Ah Puch
10
1 / 4 / 0
5,372
767
3,412
6,325
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ghost0499
Danzaburou
10
0 / 2 / 0
5,055
722
2,319
5,604
2,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
iKantReb0und
Tsukuyomi
10
0 / 4 / 0
5,238
748
5,059
7,467
3,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fawkes13
Baron Samedi
12
2 / 0 / 4
6,254
893
4,875
4,543
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Peaceman
Hercules
11
4 / 1 / 2
6,435
919
2,639
8,140
5,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 5
5,922
846
3,508
7,546
3,872
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
Vizio0516
Horus
13
4 / 0 / 4
6,407
915
7,247
4,776
3,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
12
3 / 0 / 6
6,568
938
5,195
4,834
2,007
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
14
14
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
2
0
0
W
Baron Samedi
Fawkes13
Baron Samedi
2
0
4
4
W
Hercules
Peaceman
Hercules
4
1
2
5
L
Jormungandr
ProdigyKing___
Jormungandr
0
2
0
0
W
1
0
5
3.5
W
Horus
Vizio0516
Horus
4
0
4
6
L
Ah Puch
YaBoiSpida
Ah Puch
1
4
0
0.25
L
Danzaburou
ghost0499
Danzaburou
0
2
0
0
L
Tsukuyomi
iKantReb0und
Tsukuyomi
0
4
0
0
W
Ishtar
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,512
Damage
23,464
31,040
Taken
29,839
12,538
Mitigated
17,867
4,007
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
5,611
2,949
201
560
6,915
2,732
168
2,201
4,635
0
15,605
W
Baron Samedi
Fawkes13
Baron Samedi
4,875
187
265
1,554
4,543
2,558
0
1,066
3,477
17,435
0
W
Hercules
Peaceman
Hercules
2,639
833
0
2,556
8,140
5,687
1,181
1,539
6,601
0
10,924
L
Jormungandr
ProdigyKing___
Jormungandr
2,111
376
242
680
4,729
2,325
10
998
3,700
3,813
0
W
3,508
912
0
1,072
7,546
3,872
1,788
879
6,667
10,037
0
W
Horus
Vizio0516
Horus
7,247
3,182
268
1,581
4,776
3,743
503
1,418
3,358
0
16,309
L
Ah Puch
YaBoiSpida
Ah Puch
3,412
207
0
771
6,325
2,269
0
1,414
4,832
9,469
0
L
Danzaburou
ghost0499
Danzaburou
2,319
304
0
1,223
5,604
2,178
388
1,429
4,175
0
8,480
L
Tsukuyomi
iKantReb0und
Tsukuyomi
5,059
1,493
0
330
7,467
3,034
27
2,341
5,067
0
16,686
W
Ishtar
5,195
2,743
0
1,205
4,834
2,007
3,481
621
4,213
0
27,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,531
Gold Earned
31,586
90
Minions Killed
138
0
Camps Cleared
0
598,225
Distance Traveled
768,053
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,145
735
24
3
0
135,608
2
W
Baron Samedi
6,254
893
36
5
0
146,088
1
W
Hercules
6,435
919
26
4
0
165,533
0
L
Jormungandr
4,721
674
3
0
0
77,535
1
W
Ymir
5,922
846
22
3
0
148,332
0
W
Horus
6,407
915
18
3
0
154,618
0
L
Ah Puch
5,372
767
15
2
0
119,000
1
L
Danzaburou
5,055
722
18
3
0
123,294
0
L
Tsukuyomi
5,238
748
30
4
0
142,788
2
W
Ishtar
6,568
938
36
5
0
153,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role