Player Matchup

Chaac
Chaac
KekmaDisorder
Chaac
Level 59
God Stats
6W - 2L
1,446 SR
Queue Stats
62W - 72L
1,510 Elo+
Solo
Chang'e
Chang'e
MrLaLike
Chang'e
Level 45
God Stats
12W - 21L
1,303 SR
Queue Stats
82W - 153L
1,342 Elo+
Party 1
Nemesis
Nemesis
Rwakk
Nemesis
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 155L
1,342 Elo+
Party 1
Team Averages
Level 49
1,416 SR
1,398 Elo+

VS

Team Averages
Level 64
1,359 SR
1,320 Elo+
Da Ji
Da Ji
AwildCORGI
Da Ji
Level 129
God Stats
0W - 1L
1,249 SR
Queue Stats
12W - 21L
1,461 Elo+
Solo
Cthulhu
Cthulhu
HamNneroWw
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,355 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OhhhYeahhh01
Morgan Le Fay
Level 16
God Stats
1W - 2L
1,330 SR
Queue Stats
2W - 10L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 10
10,825
773
17,896
26,124
24,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
MrLaLike
Chang'e
16
5 / 3 / 10
11,130
795
16,758
14,160
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nemesis
Rwakk
Nemesis
15
6 / 2 / 8
11,096
793
11,688
17,488
12,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
7 / 5 / 2
10,562
754
14,773
16,731
8,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
HamNneroWw
Cthulhu
12
1 / 6 / 6
8,879
634
11,813
21,207
20,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
OhhhYeahhh01
Morgan Le Fay
14
1 / 4 / 7
9,374
670
15,100
13,152
6,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
15
Kills
9
9
Deaths
15
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
7
5
2
1.6
L
Cthulhu
HamNneroWw
Cthulhu
1
6
6
0.67
W
4
4
10
2.25
W
Chang'e
MrLaLike
Chang'e
5
3
10
3.33
L
Morgan Le Fay
OhhhYeahhh01
Morgan Le Fay
1
4
7
1.13
W
Nemesis
Rwakk
Nemesis
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,342
Damage
41,686
57,772
Taken
51,090
42,492
Mitigated
35,314
26,523
Healing
2,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
14,773
4,005
0
285
16,731
8,638
0
5,225
11,197
0
30,518
L
Cthulhu
HamNneroWw
Cthulhu
11,813
1,660
0
290
21,207
20,015
0
8,742
11,888
32,540
0
W
17,896
4,226
0
6,900
26,124
24,216
905
12,430
13,694
0
42,125
W
Chang'e
MrLaLike
Chang'e
16,758
3,313
7,649
7,008
14,160
5,925
468
6,871
7,289
46,783
0
L
Morgan Le Fay
OhhhYeahhh01
Morgan Le Fay
15,100
2,599
199
1,707
13,152
6,661
0
3,163
9,649
34,143
0
W
Nemesis
Rwakk
Nemesis
11,688
5,451
749
4,217
17,488
12,351
1,163
8,147
9,341
0
39,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,051
Gold Earned
28,815
157
Minions Killed
122
7
Camps Cleared
5
811,681
Distance Traveled
732,256
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,562
754
53
4
5
264,150
2
L
Cthulhu
8,879
634
19
1
0
252,956
4
W
Chaac
10,825
773
53
4
4
264,417
2
W
Chang'e
11,130
795
72
5
1
255,533
2
L
Morgan Le Fay
9,374
670
50
4
0
215,150
0
W
Nemesis
11,096
793
32
2
2
291,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role